f4e0da5ff4
Added g_local_player pointer sanity checks. ( #2792 )
2024-03-01 17:48:20 +01:00
1e11d83f7a
fix: don't randomize components if we're cloning an existing ped ( #2663 )
2024-01-28 15:51:25 +01:00
9bedcca8a4
Added sanity checks to vehicle_allow_all_weapons() to prevent an EXCEPTION_ACCESS_VIOLATION on m_vehicle when first entering it. ( #2612 )
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Made the weapons lists in Self->Weapons->Ammunation and Weapon Hotkey sorted by name instead of a completely random order.
2023-12-20 14:16:03 +01:00
e544e02e55
Refactored Allow All Vehicles ( #2604 )
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* Refactored Allow All Vehicles to use the current seat the ped is in to fetch the animation info that the car is currently using.
* Update gtav-classes tag hash.
* Removed GROUP_SMG from the allow all weapons false scenario.
2023-12-19 17:15:52 +01:00
8e8919ec56
fix(SpeedoMeter): squished drawing on mobile phone ( #2601 )
2023-12-18 23:38:08 +01:00
9dd1d49ed4
Removed m_velocity from CVehicle. ( #2563 )
2023-12-15 11:10:30 +01:00
a07142ebf2
Closes https://github.com/YimMenu/YimMenu/issues/2559 ( #2561 )
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Closes https://github.com/YimMenu/YimMenu/issues/2560
Closes https://github.com/YimMenu/YimMenu/issues/2552
2023-12-15 00:35:00 +01:00
7f20e01938
Fixed incorrect pointer type for PBOOL on line 92. ( #2545 )
2023-12-14 19:55:41 +01:00
f0aa601c18
Fixed LS Customs camera being stuck on certain vehicles. ( #2539 )
2023-12-14 10:58:24 +01:00
ffd89153b5
Added Oppressor Mk 1's gliding ability to vehicle abilities. ( #2538 )
2023-12-14 00:54:59 +01:00
db61b1ff85
Added the ability to use guns in airplanes with allow_all_weapons. ( #2536 )
2023-12-13 23:43:18 +01:00
0798a413f9
Updated vehicle_abilities.cpp to work with latest GTAV-Classes PR ( #2509 )
2023-12-12 15:46:59 +01:00
d2bcd69eac
Fixed Jet Assisted Take Off not working on Bombushka if the player was using Instant Refill of boost. ( #2511 )
2023-12-12 09:50:07 +01:00
b80865f34c
Vehicle Abilities ( #2474 )
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Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-12-05 11:35:05 +01:00
cd01243904
fix(SpeedoMeter): drawing inside of phone ( #2378 )
2023-11-03 21:31:09 +01:00
37468ca7b0
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
0c6acb7581
feat(Vehicle): Added option to override vehicle weapons. ( #2081 )
2023-09-14 17:19:32 +02:00
a3532a6436
(fix) Seatbelt values are set to opposite ( #2085 )
2023-09-08 23:58:51 +02:00
cf07cfec04
Redesigned Vehicle Spawn menus to have consistent features. ( #2063 )
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Closes #2053
2023-08-31 15:43:55 +02:00
e58f9610b3
Refactored Allow All Vehicles in Heists to use the tunables service and backup the values before writing them. ( #2036 )
2023-08-28 12:56:29 +02:00
100de3fee5
Rework Keep Vehicle Repaired to remove damage decals properly. ( #2044 )
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* Keep Vehicle Repaired now uses CDecalManager to remove damage decals which allows it to ignore clan and livery decals.
* Added more conditions to call SET_VEHICLE_FIXED to fix things like the R88 breaking its shell off.
Fixed Seatbelt having inverted conditions.
* Fixed keep_vehicle_repaired repairing things it doesn't need to repair if godmode/always clean is on already.
Fixed spawn_vehicle_json not applying the radio station.
* Consolidated signature for CDecalMgr::ClearDecals and its static instance.
2023-08-28 11:35:17 +02:00
678a021f27
More general fixes ( #2011 )
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* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012 .
2023-08-24 20:23:50 +02:00
6c1e821d60
Various fixes ( #1983 )
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* Closes #1928
* Closes #1925
* Closes #1864
2023-08-19 13:01:59 +02:00
e87931bf60
Added check for IS_VEHICLE_DOOR_DAMAGED in keep_vehicle_repaired. ( #1933 )
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Fixed Selected Teleport not showing up in hotkeys menu.
Added Yim's Vehicle cleanup code from the halted PR.
2023-08-07 10:16:08 +02:00
32472ff524
Fixed regression issue with rocket boosting while using Hold for Boost scenario. ( #1929 )
2023-08-06 20:52:55 +02:00
e1c0f97cd3
Fixed KERS boost not being handled by vehicle_boost_behavior. ( #1922 )
2023-08-06 10:36:48 +02:00
fa0f2b4071
Fix personal vehicles getting godmode removed when you leave them. ( #1907 )
2023-08-01 22:30:21 +02:00
96493b5a22
refactor!: Modify command argument handling and move on_
method to bool_command ( #1826 )
2023-07-26 22:22:40 +02:00
f73c1bdc98
Fix crash reaction and add more translation key ( #1850 )
2023-07-26 18:26:09 +02:00
e0f7482ce4
fix(vehicle-god): fix armored vehicles losing armor when vehicle god get disabled. ( #1794 )
2023-07-25 15:43:28 +02:00
ae486ca129
Rework rgb for fun vehicle and paintgun ( #1783 )
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Closes #1819
2023-07-23 18:51:57 +02:00
7e50d5377a
Added Teleport to Selected Blip and associated hotkey. ( #1774 )
2023-07-20 00:08:29 +02:00
44f79a4284
Apply vehicle god mode to personal vehicle even when not driving it ( #1771 )
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Closes #1768
2023-07-19 17:21:34 +02:00
152642cf1b
Refactored Allow All Weapons In Vehicle to force all vehicles to use … ( #1730 )
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* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
4cbea87b16
feat(Vehicle): Added vehicle dirt control ( #1714 )
2023-07-15 22:58:09 +02:00
a57027b198
Tp, Paintgun, refractor rainbow controller, refractor raycast ( #1708 )
2023-07-14 23:31:03 +02:00
f09b1cbda3
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
c570df8e48
Fixed Weapon Hotkeys and introduced Hold For Boost to Boost. ( #1692 )
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* Fixed #1690 .
* Added Hold For Boost to Boost Behavior.
* Added Teleport into Personal Vehicle and Toggle Vehicle Fly Mode as hotkeys.
* Fixed pvtp command not working if you were inside a building.
2023-07-12 18:55:53 +02:00
5848599c60
feat(Vehicle): Added keep engine running functionality ( #1426 )
2023-06-16 14:27:47 +02:00
0ff99ececc
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
5f7b3569d3
feat: TP on top error fix & Manual Teleport & Infractions in player list & Max Performance ( #1394 )
2023-06-10 14:47:19 +02:00
70efa40afe
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
4389e57439
feat: Add Disable siren ( #1383 )
2023-06-05 21:32:49 +02:00
461e1b5138
Add vehicle gears to speedo meter ( #1236 )
2023-04-15 15:47:36 +01:00
74c3931209
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
51e3b6e132
refactor: all weapons in vehicle ( #1197 )
2023-04-05 20:25:20 +02:00
ad90ee3f6a
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
9ccb77e8eb
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-03-01 21:27:15 +00:00
168a85c139
feat(vehicle): no collision and all weapons ( #1030 )
2023-02-28 12:42:23 +00:00
1f5a118cb9
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-02-13 20:38:30 +00:00