gir489
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37468ca7b0
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Converted all static strings to translation keys. (#2284)
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2023-10-20 18:24:44 +02:00 |
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T14D3
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6c1e821d60
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Various fixes (#1983)
* Closes #1928
* Closes #1925
* Closes #1864
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2023-08-19 13:01:59 +02:00 |
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maybegreat48
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5eead0436f
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Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
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2023-08-19 13:01:08 +02:00 |
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maybegreat48
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70efa40afe
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Lua Scripting (#1334)
Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
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2023-06-06 09:40:40 +02:00 |
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Seanghost117
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711b08be75
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revert: Increase Damage (#1108)
Part of the changes made in #889
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2023-03-18 20:52:44 +01:00 |
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TheGreenBandit
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d87caaa6d7
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Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
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2023-03-13 21:10:21 +00:00 |
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maybegreat48
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9ccb77e8eb
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Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
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2023-03-01 21:27:15 +00:00 |
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Yimura
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f6c00f113d
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refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
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2022-12-18 22:15:52 +00:00 |
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tupoy-ya
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1087146e56
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refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
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2022-11-08 21:08:58 +00:00 |
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