Commit Graph

1760 Commits

Author SHA1 Message Date
f75ee5cbf8 Implements #272 (#461)
Closes #272
2022-10-06 12:30:04 +01:00
d177a38a7a feat(vendor): updated GTAV-Classes (#468) 2022-10-06 12:11:23 +01:00
d01afda8d3 fix: bypass signature scanner (#466) 2022-10-04 19:41:30 +01:00
0b6eb27bf2 eImpactType -> eExplosionTag (#462) 2022-09-30 21:38:56 +01:00
0e2e142c32 Fixes #448 (#459) 2022-09-30 19:41:26 +01:00
b64c57ff40 Implements #453 (#460) 2022-09-30 19:39:47 +01:00
ca7906141f fix(Spectate & FreeCam): Dying while going far away from our ped (#458) 2022-09-29 20:54:08 +01:00
0597d8728e improve Instant Refill and Infinite Boost (#452) 2022-09-21 14:10:21 +01:00
42ccbd4792 feat(Natives): Updated natives to new names (#450) 2022-09-20 14:03:19 +01:00
8907801e8e Add world model spawning (#451) 2022-09-20 13:51:43 +01:00
7f2f2db4bf feat(vendor): updated GTAV-Classes (#447)
Fixes an issue that indirectly broke ESP health bars (introduced unintentionally in #443)
2022-09-12 23:58:07 +02:00
563ad264cd refactor: Cleaned up Received Clone Sync hook (#445) 2022-09-12 23:55:23 +02:00
567ed50c3b Fix drawing self on ESP (#437) 2022-09-12 20:48:42 +02:00
db874462c5 Add improved desync kick protection (#443)
Update GTAV-Classes vendor
2022-09-12 20:44:47 +02:00
8KV
fccf5c0104 fix: Crash while previewing/spawning unreleased vehicles (#438) 2022-09-08 15:30:17 +02:00
b4700d40d8 refactor: Removed detour of IS_DLC_PRESENT (#430) 2022-09-08 15:20:56 +02:00
074c81416a Rename detour_hook.cpp to detour_hook.cc (#442)
* fix: detour_hook.cpp => detour_hook.cc
* fix: allow .cc and .cxx files
2022-09-07 00:20:04 +02:00
1b7b892e45 Bypass signature scanner (#441)
* fix: use our forks of MinHook & g3log

in an attempt to bypass the signature scanner

* fix: turn symbols Off for BigBaseV2 on premake
2022-09-06 22:51:58 +01:00
61a95fcbfe fix(SaveVehicles): Crash on load #418 (#434)
Fixes #418
2022-08-30 17:16:07 +01:00
8e7677e500 Improve protections (#428) 2022-08-29 12:26:18 +02:00
4336a403e4 feat(util): Added model hash table helper (#423) 2022-08-25 02:02:04 +02:00
d200526c64 Cleaned up rainbow paint. (#414) 2022-08-14 12:19:33 +02:00
84ba76b7a5 Improved session switcher for SC TV (#413) 2022-08-14 12:19:15 +02:00
d6fce67cbc Improved error handling of gta_data_service. (#412)
* Bug fix for #403

* Fixed Issue #403

* Minor fixes.

* Improved error handling of gta_data_service.

Fixed an issue where the game crashes when throwing invalid json format exception.

* Minor fixes.

* Minor fixes.

* Improved error handling of gta_data_service.

Also extended the timeout to 30s.

* Improved error handling of gta_data_service.

- Fixed an issue where http_request doesn't handle HEAD requests and socket.recv error correctly.

- Limited gta_data_service to have only 1 active http request.

* Minor fixes.

* Minor fixes.
2022-08-13 17:17:59 +02:00
454413be30 Improved error handling of gta_data_service. (#411)
Fixed an issue where the game crashes when throwing invalid json format exception.
2022-08-13 13:29:33 +02:00
fc403483f7 add SC TV SessionType (#410) 2022-08-13 11:19:41 +02:00
c0e1ab6a24 Fixed Issue #403 (#408)
Fixes #403
2022-08-13 11:19:18 +02:00
11073bd80d fix(crossmap): removed detected native (#404) 2022-08-11 20:27:45 +02:00
c83dee8700 Added spawn ped feature. (#377) 2022-08-10 02:42:34 +02:00
8a9588b1e1 Improved detour handler, cleaned up hooks, and improved RCS hook (#399)
* Removed player join/leave for assign physical index, added new stuff to RCS, and improved joaating functions because it was driving me nuts.
* Improved the detour handler, got it down to 15ms or so for hooking. and added the sync options in the view
* Added includes to RCS
* Added a check on GGO to ensure it's not null
* Updated GTAV-Classes submodule
* Added CObject header file
* Changed a native to a pointer, when such changes didn't need to be done.
* Changed string on hooking
* Fixed the enum, was unsigned so removed -1 as unknown object to out of range sync.
* Added IDP Enable/Disable (#402)
2022-08-09 20:39:55 +02:00
28d09b0294 feat(Vehicle): Add Infinite & Instant Recharge Boost. Closes #221 (#383)
* Added Vehicle Boost Modifiers

* Changed to enum

* fixed typo
2022-08-09 19:14:02 +02:00
15879f6b36 Fixed issue #397. (#401) 2022-08-09 19:12:48 +02:00
2177dd71b2 Add VEHICLE::GET_MAKE_NAME_FROM_VEHICLE_MODEL_ crossmap (#398) 2022-08-07 21:58:49 +02:00
7760460b9e fix(vendor): g3log regression introduced in #395 (#396) 2022-08-07 20:01:16 +02:00
db8fcc7986 Bypassed detection. (#395) 2022-08-07 14:15:09 +02:00
8596ea0872 feat(vendor): Updated GTAV-Classes (#394) 2022-08-07 13:16:23 +02:00
e0366b8486 Removed unused classes from gta directory. (#392) 2022-08-07 13:03:42 +02:00
9d48b02d63 Added ped model preview. (#375) 2022-07-30 19:47:48 +02:00
136efc3af8 Added drive to objective feature. (#369) 2022-07-30 18:53:08 +02:00
f00e1faf57 feat(vendor): updated GTAV-Classes (#372) 2022-07-30 18:23:40 +02:00
bb488fcbe7 feat(nightly): Bump sigscan action version (#376) 2022-07-30 18:23:20 +02:00
1f2dc36136 use YimMenu g3log fork (#373) 2022-07-29 23:41:34 +02:00
400ba48fa6 Add custom text service (#370) 2022-07-29 14:32:02 +02:00
dbe3777b12 Added weapons to gta_data_service. (#365) 2022-07-29 13:51:19 +02:00
008d42ba9c add persist car (save / load json vehicles) (#366) 2022-07-28 20:42:57 +02:00
2d0079be69 feat(Notifications): Removed old net array notification options (#364) 2022-07-28 20:19:22 +02:00
1615dbc5cc feat(ReceivedEvent): Added CKickVotesEvent (#363) 2022-07-28 20:19:07 +02:00
e16eb956bf Added clone current vehicle feature. (#351) 2022-07-27 19:42:15 +02:00
65b331cafd Drive on water feature now supports flying vehicles. (#353) 2022-07-27 17:14:16 +02:00
e7bfb4a8f1 Update menu for 1.61 (#360) 2022-07-27 14:39:22 +02:00