42 Commits

Author SHA1 Message Date
aa15032261
d200526c64
Cleaned up rainbow paint. (#414) 2022-08-14 12:19:33 +02:00
Maddy
28d09b0294
feat(Vehicle): Add Infinite & Instant Recharge Boost. Closes #221 (#383)
* Added Vehicle Boost Modifiers

* Changed to enum

* fixed typo
2022-08-09 19:14:02 +02:00
aa15032261
136efc3af8
Added drive to objective feature. (#369) 2022-07-30 18:53:08 +02:00
aa15032261
65b331cafd
Drive on water feature now supports flying vehicles. (#353) 2022-07-27 17:14:16 +02:00
Yimura
e7bfb4a8f1
Update menu for 1.61 (#360) 2022-07-27 14:39:22 +02:00
howdoiusekeyboard
3b366dcd8e
Improve RGB Paint (#347) 2022-07-16 22:55:31 +02:00
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. (#332) 2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. (#330)
- Added proofs section to vehicle menu that allows player to control damage bits. 
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.

Fixed issue #331
2022-07-12 16:42:07 +02:00
Quentin E. / iDeath
1384bd600d
Add vehicle jump (#290) 2022-06-27 15:42:53 +02:00
Maddy
a9dbfdd138
Improved auto drive (#196)
* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability

* Fixed type to remove the hideous warnings

* Fixes

* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC

* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Maddy
f71c50167f
feat(vehicle): Add turn signals (#239)
* Initial

* Tiny update

* More small fixes

* Run in separate script.

* whoops
2022-05-22 20:00:23 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
xM4ddy
f383ac6dc1 Should be working. 2022-05-16 15:33:43 -04:00
xM4ddy
4d5c563f9b Added Vehicle Fly 2022-05-16 02:22:11 -04:00
Yimura
5b87f640f9
fix(AutoDrive): Type warnings 2022-05-10 20:22:57 +02:00
Maddy
1088ec6d4b
feat(Vehicle): Add auto drive (#182)
* Should be working

* Boy am I dumb

* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
xM4ddy
0832ae4603 Added variables for common self natives 2022-05-07 18:27:59 -04:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
xM4ddy
a40e459788 File weirdness 2022-05-04 14:55:36 -04:00
Maddy
b6e2cd5172
fix: Globals, UI and removed super run (#161)
* RGB vehicle feature had broken UI
 * Globals updated to 1.59
 * Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
c56d9194f3
feat(Vehicle): Added rainbow options (#141) 2022-05-02 21:32:23 +02:00
Maddy
d1749da34a
feat(Vehicle): drive on water (#140) 2022-05-02 21:31:07 +02:00
Yimura
ce3f2e3a36
feat(Vehicle): Made horn boost based of vehicle heading
Thanks @DayibBaba
Closes #67
2022-03-03 02:09:11 +01:00
LiamD-Flop
dcdeebf415
feature(GUI): Notifications are gui styled. (#69)
* feature(GUI): Notifications are gui styled.

* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
Yimura
d97f7cb6aa
feat(Vehicle): Added checkbox to disable targetting 2022-02-22 01:39:09 +01:00
Yimura
0c21b74825
feat(Globals): Simplified code, sorry to anyone who has to update their code 2022-02-22 01:18:49 +01:00
Yimura
3e8679792a
feat(vendor): Updated GTAV-Classes 2022-01-30 00:23:26 +01:00
Yimura
5da0f7bbce
feat(LsCustoms): No need to set position and heading as the natives are hooked 2022-01-21 23:14:19 +01:00
Yimura
d6929d4efc
feat(Vehicle): Added trigger LS Customs anywhere 2022-01-14 16:12:30 +01:00
Yimura
6f69601f7c
fix(Vehicle): Vehicle God mode was not working as intended 2022-01-05 19:22:21 +01:00
Yimura
a3c86ddc53
feat(Vendor): Updated GTAV-Classes 2021-12-22 13:19:30 +01:00
Yimura
e557571314
feat(CPed): In vehicle property is a bit field, check against bit instead of one value 2021-12-20 11:37:23 +01:00
Yimura
8370364230
feat(Vehicle): Added despawn bypass 2021-12-15 20:15:21 +01:00
Yimura
53ceb16a0d
feat(HornBoost): Don't boost unless driver 2021-09-21 13:40:23 +02:00
Yimura
c954ef76cb
feat(Handling): Added online profile getting 2021-08-17 16:56:41 +02:00
Yimura
117ceaa2cd
feat(Vehicle): Added vehicle god mode 2021-08-16 23:11:08 +02:00
Yimura
35d1869d33 feat(Vehicle): Added ability to change position of speedo meter 2021-08-03 20:29:54 +02:00
Yimura
0edc11ca4a feat(HornBoost): Made exponential 2021-07-23 00:48:46 +02:00
Yimura
367323b930
feat(Vehicle): Added horn boost 2021-05-20 23:18:44 +02:00
Yimura
d0cff3b4a8
feat(Vehicle): Hide speedo meter on certain conditions 2021-05-20 20:27:28 +02:00
Yimura
9e34eb083b
refactor(Globals): Removed old include from files 2021-05-20 15:52:29 +02:00
Yimura
4d942c998e
feat(Backend): Added godmode & speedo_meter 2021-05-19 18:09:48 +02:00