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YimMenu/src/views/players/view_player.cpp
maybegreat48 4589b87553 Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00

54 lines
1.4 KiB
C++

#include "services/gui/gui_service.hpp"
#include "views/view.hpp"
namespace big
{
void view::view_player()
{
ImGui::Checkbox("SPECTATE"_T.data(), &g.player.spectating);
if (g.player.spectating)
{
components::command_checkbox<"overridecamdistance">();
if (g.player.override_cam_distance)
components::command_int_slider<"overridecamdistanceint">();
}
if (g_player_service->get_selected()->is_valid())
{
player_ptr current_player = g_player_service->get_selected();
navigation_struct& player_tab = g_gui_service->get_navigation().at(tabs::PLAYER);
std::string name_appendage{};
if (current_player->is_host())
{
name_appendage += std::format(" [{}]", "VIEW_PLAYER_IS_HOST"_T);
}
if (current_player->is_friend())
{
name_appendage += std::format(" [{}]", "VIEW_PLAYER_IS_FRIEND"_T);
}
if (current_player->is_modder)
{
name_appendage += std::format(" [{}]", "MOD"_T);
}
if (current_player->is_trusted)
{
name_appendage += std::format(" [{}]", "TRUST"_T);
}
strcpy(player_tab.name,
std::format("{} ({}){}", current_player->get_name(), current_player->id(), name_appendage).c_str());
view::player_info();
view::player_teleport();
view::player_kick();
view::player_toxic();
view::player_vehicle();
view::player_misc();
}
else
g_gui_service->set_selected(tabs::NONE);
}
}