Update position input when Reset button clicked

This commit is contained in:
Sinai 2022-04-20 18:47:12 +10:00
parent 374d0b3bae
commit c62b93535d

View File

@ -294,6 +294,8 @@ namespace UnityExplorer.UI.Panels
ourCamera.transform.position = (Vector3)currentUserCameraPosition;
ourCamera.transform.rotation = (Quaternion)currentUserCameraRotation;
}
positionInput.Text = ParseUtility.ToStringForInput<Vector3>(originalCameraPosition);
}
void PositionInput_OnEndEdit(string input)