612 Commits

Author SHA1 Message Date
sinaioutlander
f1c3771c24 2.0.0
lots, see release description
2020-10-08 06:15:42 +11:00
sinaioutlander
b012e2305c Cleanups 2020-10-07 16:20:34 +11:00
sinaioutlander
56bedc9c6b Merging the two Mono builds, now just targets .NET 3.5 2020-10-05 23:08:59 +11:00
sinaioutlander
59c5b13a05 1.8.3.1 2020-10-05 20:25:51 +11:00
sinaioutlander
b8b6cc1605 1.8.0.1
* Added some internal caching for Enum Names, should vastly improve speed when inspecting certain classes (worst case scenario I found went from over 50 seconds to less than 1 second).
* ILRepack is now done as part of the build process, should simplify things if you are building the project yourself.
2020-10-05 20:25:25 +11:00
sinaioutlander
912b1b80ff using ILRepack MSBuild task, adding some base libs 2020-10-05 18:32:38 +11:00
sinaioutlander
e7aa01ebc8 1.8.3
* Merging `mcs.dll` into the main `Explorer.dll` file, no longer needs to be in the Mods / Plugins folder.
2020-10-04 19:01:39 +11:00
sinaioutlander
bf6d526284 1.8.23
* Fixed an issue in Mono games when the target you are inspecting is destroyed (window would not close as it should).
* Cleaned up and refactored the Input support so it's easier to manage.
2020-10-03 20:19:44 +10:00
sinaioutlander
c991cb4b22 1.8.22
* Some performance improvements for the new InputSystem support (affects some 2019.3+ games)
* Fixed a small mistake with left/right mouse button checking.
2020-10-02 18:40:51 +10:00
sinaioutlander
748e0cabcb 1.8.21
* Fixed a bug when editing a Text Field and the input string is `null`. Only affected Il2Cpp games, appeared in 1.8.0.
* Added a menu page for editing the Explorer Settings in-game, called `Options`.
* Added a new setting for default Items per Page Limit (for all "Pages" in Explorer).
2020-10-01 20:20:52 +10:00
sinaioutlander
b4b5f1ec93 1.8.2
* Added support for games which use the new InputSystem module and have disabled LegacyInputModule
2020-10-01 18:57:28 +10:00
sinaioutlander
b65e417ecb Update GUIUnstrip.cs 2020-09-30 01:59:35 +10:00
sinaioutlander
23723a4ffd Some more unstrip fixes, and a few cleanups 2020-09-30 01:52:49 +10:00
sinaioutlander
dab7ecd441 Cleanups and refactorings, and some small UI fixes 2020-09-29 05:40:06 +10:00
sinaioutlander
629403a74d 1.8.0 cleanup 2020-09-27 22:52:08 +10:00
sinaioutlander
b550356f14 1.8.0, merging Mono and Il2Cpp builds, adding BepInEx support
* Project renamed to Explorer to reflect the new scope
* Merged Mono and Il2Cpp builds
* Merged BepInEx and MelonLoader builds
* Some minor changes to accommodate for this
* The release DLL and the config file now use "Explorer" in place of "CppExplorer" for file and folder names
2020-09-27 22:04:23 +10:00
sinaioutlander
8c6202c194 Allow for inherited flags attributes 2020-09-23 19:42:37 +10:00
sinaioutlander
f203ae37fc 1.7.5
* Added support for Enums with [Flags] attribute (can set each flag individually)
* Added support for easier bitwise operations on ints (or any primitive assignable to int), and viewing the int as binary. This is intended for things like `Camera.cullingMask`, etc.
* Fixed an issue with Enums that contain duplicate values, for example `CameraClearFlags` (has duplicate values for 2).
2020-09-23 19:19:29 +10:00
sinaioutlander
2006a9ea76 Faster non-generic Il2Cpp casting 2020-09-21 22:45:33 +10:00
Sinai
a1198f3a92
Update CacheColor.cs 2020-09-21 05:59:01 +10:00
sinaioutlander
04248a89ce Fix for cases when structs return null (due to null declaring instance) 2020-09-20 20:26:05 +10:00
sinaioutlander
3639824df3 Cleanup 2020-09-19 01:55:27 +10:00
sinaioutlander
939861b5f0 Cleanup 2020-09-19 01:44:38 +10:00
sinaioutlander
ad5fc04a3b Fix methods with multiple generic constraints 2020-09-19 01:27:33 +10:00
sinaioutlander
c39e097378 Add support for methods with ref/in/out args 2020-09-19 00:14:04 +10:00
sinaioutlander
129a7e3765 Improved interaction with generic methods and some minor UI fixes 2020-09-18 23:10:46 +10:00
sinaioutlander
643bb4519c Remove and sort usings 2020-09-18 18:38:11 +10:00
sinaioutlander
b154cbf39d Add support for generic methods, improved non-generic dictionary output 2020-09-18 18:03:17 +10:00
sinaioutlander
db91968519 Cleanup and improve syntax highlighting
* Static class members are now displayed in Italics and in a darker color, making them easier to distinguish.
* Cleaned up some issues related to syntax highlighting and refactored it into a global class.
* Methods and properties no longer display their arguments as part of the member name, they are only displayed when "Evaluate" is pressed.
2020-09-16 20:03:57 +10:00
sinaioutlander
5d58993b07 1.7.31
* Added support for Il2Cpp Hashtable (non-generic Dict)
* Dictionaries should now display CacheOther values better (smaller buttons)
* Cleaned up and improved some of CacheDictionary performance
2020-09-15 17:38:10 +10:00
sinaioutlander
eea581f8d5 Update ResizeDrag.cs 2020-09-14 20:27:49 +10:00
sinaioutlander
9bb3c77bae 1.7.3
* Reverted some unstrip fixes from 1.7.2 because it was causing more problems than it solved.
2020-09-14 20:25:38 +10:00
sinaioutlander
dc2759c599 1.7.2
unstrip fixes
2020-09-14 01:42:29 +10:00
sinaioutlander
653b4a2304 Fix BeginVertical and BeginHorizontal 2020-09-13 23:16:12 +10:00
sinaioutlander
065ab033c9 Fix crash when inspecting RigidBody2D objects 2020-09-13 17:39:15 +10:00
sinaioutlander
11cbd24a6a 1.7.1 2020-09-13 17:29:01 +10:00
sinaioutlander
fbf9859e0f Fix for GUILayout.BeginArea unstrip and UnityEngine.SystemClock unstrip
and remove some old comments
2020-09-13 17:11:15 +10:00
sinaioutlander
2d7dfa53eb Fix scroll not working in 2017 games 2020-09-12 16:14:42 +10:00
sinaioutlander
4de378907b Update GameObjectWindow.cs 2020-09-12 02:52:52 +10:00
sinaioutlander
1d07046a74 Update README.md, hide Console when it fails to init 2020-09-12 02:20:27 +10:00
sinaioutlander
de663f34b2 1.7.0
* Fix for GuiLayout.Space unstrip
* Cleanups
2020-09-12 00:59:59 +10:00
sinaioutlander
8d648fec43 1.6.9
* Fix for games where patching Cursor methods fails.
* Added backup attempt for loading Cursor module if not present.
* HashSet collections are now supported by CacheList
* try/catch for loading Mod Config
2020-09-11 18:53:17 +10:00
sinaioutlander
835a81765e Add support for Hashset, add try/catch for loading settings 2020-09-11 00:17:13 +10:00
Sinai
51ed936e30
Revert PR changes 2020-09-10 22:40:23 +10:00
Tanami
1e1eaa6c38 Fixed Rect init 2020-09-10 14:16:25 +03:00
sinaioutlander
1d739a1936 1.6.8
* Added a ModConfig, allowing you to define the main menu toggle keybind and the default window size (so far).
* Made the parsing of arguments more intelligent, should now behave as expected for null or empty arguments.
2020-09-10 20:31:09 +10:00
sinaioutlander
a927b5ed21 1.6.7
* Parameters (in Methods or Properties) with default values will now show these default values in the Inspector, and if you don't provide any input then this default value will be used as the argument.
* Removed an unnecessary update of cached members when you open a Reflection Inspector, should be a bit faster now.
* When entering arguments, the name of the argument is now white instead of cyan to avoid confusion with the Type name.
* A few clean ups
2020-09-10 18:02:41 +10:00
sinaioutlander
6ea435deee 1.6.6
* Added better support for Properties with index parameters, can now support multiple parameters and non-int parameters.
* Parameters are now formatted in a more expected fashion (in the `(Type arg0, Type arg1)` format).
* Got rid of all the ugly yellow text.
* Cleaned up some minor GUI display / layout issues.
* Refactored some of CacheMethod into CacheObjectBase
2020-09-09 19:15:47 +10:00
sinaioutlander
0769b7ef23 1.6.5
* Add expander to Unity struct inspectors, collapsed by default
* `UnityEngine.Color` labels in Reflection Inspector are now the same color as the value for convenience
* Cleaned up InputHelper
2020-09-08 23:47:17 +10:00
sinaioutlander
38aafa7e5b 1.6.4
* Fix for games which do not load InputModule on startup. CppExplorer will now try to load the module itself.
* Cleanups
2020-09-08 17:07:10 +10:00