Sinai
eee7d6bcc4
Add ML 0.3.0 build
2021-05-23 13:58:26 +10:00
Sinai
ca65affb5c
Finish GameObject Inspector, some UI cleanups
2021-05-16 21:46:19 +10:00
Sinai
0c7d8f8435
Update UnityExplorer.csproj
2021-05-15 06:21:45 +10:00
Sinai
12fe19ba8e
Implemented the console log, some cleanups
2021-05-14 02:45:59 +10:00
Sinai
89022db5fc
Implement Options panel, some cleanups
2021-05-13 23:03:30 +10:00
Sinai
3e44317861
Cleanup CSConsole, add start of Options and Log panels
2021-05-13 03:55:08 +10:00
Sinai
ada239c828
Implement auto-indenting for CSConsole, some cleanups
2021-05-12 20:48:56 +10:00
Sinai
59cbeec103
cleanup
2021-05-11 23:10:12 +10:00
Sinai
a9f6ed8729
Cleanup libs, target ML 0.3.1
2021-05-11 20:23:52 +10:00
Sinai
712bf7b669
Cleanup libs, use submodules and packages where appropriate
2021-05-11 19:13:58 +10:00
Sinai
617d68f7e9
rename Lexer folder to match namespace, some cleanups and color adjustments
2021-05-11 01:43:08 +10:00
Sinai
18d2518231
Use the Member color for the member filter toggles, move InspectorManager
2021-05-10 23:09:21 +10:00
Sinai
caad39bb9a
Rewrite lexer from scratch
2021-05-10 15:58:49 +10:00
Sinai
e6b253fed9
Enum parse support, start work on CSConsole, cleanup
2021-05-09 20:18:33 +10:00
Sinai
7b700cbe55
Cleanup, extend ParseUtility to dict keys
2021-05-09 02:22:03 +10:00
Sinai
c04a864b74
Made ParseUtility helper to simplify and improve parsing of various input types
2021-05-09 01:25:26 +10:00
Sinai
c828d9b642
InteractiveValueStruct, and a few cleanups
2021-05-08 20:54:16 +10:00
Sinai
d101e7e35c
Cleanup
2021-05-08 06:18:46 +10:00
Sinai
d8f532d913
Make InputFieldRef helper, InteractiveString and IOUtility
2021-05-07 17:06:56 +10:00
Sinai
8534c08f49
Reflection cleanup, fix il2cpp struct and enum boxing
...
And temp removing il2cpp IDictionary / IEnumerable helpers, will see what is necessary after knah's rewrite.
2021-05-07 01:22:55 +10:00
Sinai
9e8a18a5e1
Fix cell view link mismatch
2021-05-06 16:47:37 +10:00
Sinai
e4ff86259b
More progress
2021-05-05 21:27:09 +10:00
Sinai
a89d66cf81
More progress, cleanups and fixes
2021-05-04 20:10:46 +10:00
Sinai
ad61ff243a
progress on lists and dictionaries, fixes for scrollpool
2021-05-03 01:29:02 +10:00
Sinai
ab8b736f7e
Improve Il2Cpp Coroutine support, make universal ExplorerBehaviour class
2021-05-01 20:55:14 +10:00
Sinai
d76bc1f812
Add ContainsIgnoreCase helper to reduce string alloc, cleanup
2021-04-30 23:43:27 +10:00
Sinai
74ff1d8f01
Cleanup
2021-04-30 23:12:18 +10:00
Sinai
2378925a8b
More progress
2021-04-30 21:34:50 +10:00
Sinai
b0d54b1d80
Progress on ReflectionInspector, framework mostly done
2021-04-28 20:47:48 +10:00
Sinai
a2ff37e36d
Some progress on inspector rewrites, most of the framework figured out now.
2021-04-27 21:22:48 +10:00
Sinai
9f8d53f55a
Rewriting everything from scratch, developed generic ObjectPool system
2021-04-26 19:56:21 +10:00
Sinai
6d4cc66079
Adding back rest of the menu, ported most of Reflection Inspector for new UI
2021-04-25 00:21:12 +10:00
Sinai
ebb89b1b8b
Update UnityExplorer.csproj
2021-04-24 04:01:03 +10:00
Sinai
f509a985e7
Added Search page and AutoCompleter
2021-04-23 21:50:58 +10:00
Sinai
fdfadcefc1
Added 'temp height cache' to ScrollPool for when filtering, fix some issues
2021-04-22 17:53:29 +10:00
Sinai
edbb9a2882
Cleanup and fix some small issues with scroll pool
2021-04-21 23:07:15 +10:00
Sinai
b32675e3b1
Finally got dynamic scroll pool working perfectly
...
Just need to add cells to pool if viewport height is expanded, otherwise I'd say its done.
2021-04-21 18:44:43 +10:00
Sinai
ff7c822d69
More progress on the dynamic scroll pool, almost done
2021-04-20 21:09:07 +10:00
Sinai
300b35c2d3
Finally got the scrollpool working properly with dynamic content height
2021-04-19 23:47:25 +10:00
Sinai
7a253fa0a0
replace old scrollpool with new dynamic one, more progress
2021-04-19 20:08:07 +10:00
Sinai
8b5e385c28
Working on a dynamic-height scroll pool, almost done
2021-04-18 21:38:09 +10:00
Sinai
2e5fb72716
Update PanelDragger to handle multiple panels, add panel 'focusing'
2021-04-17 04:05:27 +10:00
Sinai
085c79441b
Create preliminary GameObject inspector for testing, cleanup some UI
2021-04-16 21:07:32 +10:00
Sinai
1769a4ed8d
Make abstract UIPanel class, refactor SceneExplorer into that, some fixes
2021-04-16 17:49:05 +10:00
Sinai
7eb4b1bc77
WIP
...
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
Sinai
2cc403ad17
Cleanup runtime-specific
2021-04-07 17:20:09 +10:00
Sinai
c748be7bcc
Rewrite InteractiveUnityStruct, now called InteractiveFloatStruct
...
InteractiveFloatStruct supports any struct where all the fields are floats.
2021-04-05 20:32:47 +10:00
Sinai
113f2fd922
3.3.5 - fix Il2Cpp Hashtable, boxed strings
2021-04-04 03:41:36 +10:00
Sinai
8f025622b4
3.3.2
...
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
Sinai
3501a28fd1
Restore UnlockMouse config, adjust config saving
2021-03-30 21:23:45 +11:00