285 Commits

Author SHA1 Message Date
Sinai
837d5792be Update DataHeightManager.cs 2021-04-22 01:04:59 +10:00
Sinai
1a8c2499fa Improve range start lookup efficiency 2021-04-21 23:39:18 +10:00
Sinai
e1e40950f8 Update DataHeightManager.cs 2021-04-21 23:08:16 +10:00
Sinai
edbb9a2882 Cleanup and fix some small issues with scroll pool 2021-04-21 23:07:15 +10:00
Sinai
0a9639f8a9 attempt at auto-increasing pool size, not quite working properly 2021-04-21 21:04:26 +10:00
Sinai
b32675e3b1 Finally got dynamic scroll pool working perfectly
Just need to add cells to pool if viewport height is expanded, otherwise I'd say its done.
2021-04-21 18:44:43 +10:00
Sinai
ff7c822d69 More progress on the dynamic scroll pool, almost done 2021-04-20 21:09:07 +10:00
Sinai
a619df8e01 Delete ScrollPool_bak.cs 2021-04-19 23:47:41 +10:00
Sinai
300b35c2d3 Finally got the scrollpool working properly with dynamic content height 2021-04-19 23:47:25 +10:00
Sinai
7a253fa0a0 replace old scrollpool with new dynamic one, more progress 2021-04-19 20:08:07 +10:00
Sinai
8b5e385c28 Working on a dynamic-height scroll pool, almost done 2021-04-18 21:38:09 +10:00
Sinai
bcc89455a7 rename "InfiniteScrollRect" to "ScrollPool" 2021-04-17 04:11:45 +10:00
Sinai
2e5fb72716 Update PanelDragger to handle multiple panels, add panel 'focusing' 2021-04-17 04:05:27 +10:00
Sinai
876cffd864 Delete PageHandler.cs 2021-04-16 23:59:58 +10:00
Sinai
7cb4faa596 Adjust panel size/pos 2021-04-16 23:59:54 +10:00
Sinai
c8f3a7f430 Fix min resize 2021-04-16 23:59:41 +10:00
Sinai
225a07bc1b Create ToStringUtility for default labels 2021-04-16 21:07:45 +10:00
Sinai
085c79441b Create preliminary GameObject inspector for testing, cleanup some UI 2021-04-16 21:07:32 +10:00
Sinai
40d32e1919 cleanup scene loader, redundant code 2021-04-16 18:37:26 +10:00
Sinai
480a8cb31c fix DivideByZeroExceptions and add minimum handle size 2021-04-16 18:24:45 +10:00
Sinai
9bdcccaaa1 Add keybind for mouse unlock, and aggressive unlock mode 2021-04-16 18:24:31 +10:00
Sinai
1769a4ed8d Make abstract UIPanel class, refactor SceneExplorer into that, some fixes 2021-04-16 17:49:05 +10:00
Sinai
c8a64c39b1 rename Model folder 2021-04-16 04:33:42 +10:00
Sinai
c1d3aab8e3 Fix transform tree and scroller, add update toggle and refresh button 2021-04-16 04:33:13 +10:00
Sinai
9a9048bcd8 Add CreateCell to ICell interface 2021-04-16 02:53:17 +10:00
Sinai
dec113d2ee Fix RectTransform.GetWorldCorners in il2cpp 2021-04-16 02:53:07 +10:00
Sinai
b03349a3e0 Use HashSet and List instead of Dictionary for TransformTree caching, fix logic 2021-04-16 02:52:54 +10:00
Sinai
896da0157d InfiniteScroll classes no longer need injection, using internal behaviour classes 2021-04-16 02:49:46 +10:00
Sinai
a58e2a0fad Detach ScrollRect class from InfiniteScrollRect, use UIBehaviourModel. Cleanup and fix for il2cpp 2021-04-16 02:48:49 +10:00
Sinai
b13aa74fa1 Use HashSet and List instead of Dictionary for SceneExplorer caching, fix refresh logic 2021-04-16 02:47:15 +10:00
Sinai
8ef6df043c safer UIRoot visibility check 2021-04-16 02:46:21 +10:00
Sinai
f89455549e safer UIBehaviour instance updates, init method 2021-04-16 02:46:04 +10:00
Sinai
51f5c68598 Remove temp gameobject creation, scene explorer is working fine 2021-04-15 20:28:27 +10:00
Sinai
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
Sinai
a5a07a0a23 Add RuntimeProvider method for setting Selectable.colors 2021-04-10 18:25:13 +10:00
Sinai
95e8b3aa58 fix string unbox 2021-04-07 17:31:06 +10:00
Sinai
b68145385c Fix issue with float struct check 2021-04-07 17:20:54 +10:00
Sinai
2310f2f7ce Add "Default Tab" config setting instead of "last active tab" 2021-04-07 17:20:42 +10:00
Sinai
2cc403ad17 Cleanup runtime-specific 2021-04-07 17:20:09 +10:00
Sinai
c2d9b9b59e a few small fixes
* Fix InteractiveFlags toggles not being properly updated
* Fix cases where games that don't have Reflection.Emit would still have the C# Console available. Also added a "(disabled)" message to the tab button.
2021-04-06 01:01:46 +10:00
Sinai
c748be7bcc Rewrite InteractiveUnityStruct, now called InteractiveFloatStruct
InteractiveFloatStruct supports any struct where all the fields are floats.
2021-04-05 20:32:47 +10:00
Sinai
09dae6f1d3 Add proper support for InputSystem 2021-04-05 16:28:30 +10:00
Sinai
6ca117b070 Fix strings boxed as Il2CppSystem.Objects 2021-04-04 13:44:58 +10:00
Sinai
113f2fd922 3.3.5 - fix Il2Cpp Hashtable, boxed strings 2021-04-04 03:41:36 +10:00
Sinai
d070ded036 3.3.3
* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
2021-04-01 17:13:31 +11:00
Sinai
8f025622b4 3.3.2
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
Sinai
89f137680e Update DebugConsole.cs 2021-03-31 02:02:12 +11:00
Sinai
f280b45ed3 3.3.1
* Added a 'Default' button for config values to revert to the default value
* Added an internal config entry to save the window position between sessions
* Reordered the config settings in the menu so the important ones are at the top
* Adjusted the UI for config entries, should be a bit easier to read now.
* Adjusted the UI for Dictionaries, the keys and values now alternate background colors.
* A few other minor UI fixes and tweaks for 3.3.0
2021-03-31 01:42:32 +11:00
Sinai
7a872cecf9 Update UIFactory.cs 2021-03-30 22:34:59 +11:00
Sinai
3501a28fd1 Restore UnlockMouse config, adjust config saving 2021-03-30 21:23:45 +11:00