285 Commits

Author SHA1 Message Date
Sinai
40f698122d Revert colorblock changes 2021-03-30 19:55:18 +11:00
Sinai
0555a644b7 3.3.0 rewrite
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
Sinai
46f35129c5 3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00
Sinai
604c499822 Add Reset button to C# Console 2021-03-26 07:31:30 +11:00
Sinai
418ece55e3 Improve UI inspect-under-mouse 2021-03-26 05:43:53 +11:00
Sinai
2107df70ad Improvements to CS Console
* Errors are now logged properly.
* Can now define classes, methods, etc - no longer has to be an expression body.
* Added `StartCoroutine(IEnumerator routine)` helper method to easily run a Coroutine
* Disabling suggestions now properly stops Explorer trying to update suggestion cache instead of just not showing them. In the rare cases that suggestions cause a crash, disabling them will now prevent those crashes.
* Various other misc improvements behind the scenes
2021-03-25 18:39:35 +11:00
Sinai
a9fbea7c96 (C# Console) Only update autocomplete and indent if they are enabled 2021-03-24 17:14:13 +11:00
Sinai
31c2debb78 fix typo mistake in previous version 2021-03-23 16:15:16 +11:00
Sinai
9da2ea9b1b Update README and Lexer namespaces 2021-03-18 18:52:30 +11:00
Sinai
1a5843f8e1 disable main menu page on failed init 2021-03-18 18:38:51 +11:00
Sinai
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00
Sinai
9e996816ef starting work on a cleanup/rewrite 2021-03-16 18:12:39 +11:00
Sinai
9efb9581f5 Cleanups, method summaries, bump version 2021-03-12 18:41:57 +11:00
Sinai
9072b16c5a Save window size between launches 2021-03-12 18:39:57 +11:00
Sinai
ade7539fde cleanups 2021-03-11 17:57:58 +11:00
Sinai
4bcf82ca10 separate Bep5 and Bep6 support. Fix enums not backed by ints. 2021-03-09 17:35:54 +11:00
Sinai
2c95fec646 3.1.10: Add "Hide on startup" config option 2021-02-27 17:04:47 +11:00
Sinai
d1f4f74d32 some ui cleanups (minor) 2021-01-22 21:56:00 +11:00
Sinai
544009dc21 3.1.7
* Added standalone release build (thanks @Alloc86)
* Improved formatting for ToString methods which accept an IFormatProvider
* When editing a struct, the reference to the parent member will now be updated if you modify the struct values.
2021-01-20 17:22:36 +11:00
Sinai
fdfaaadd89 3.1.6 - don't bother setting pixelPerfect on canvas 2021-01-14 17:46:32 +11:00
sinaioutlander
58d60a10d4 Update ForceUnlockCursor.cs 2021-01-04 01:23:20 +11:00
sinaioutlander
0432c6d56c 3.1.5
* Integrate PR from js6pak
2021-01-03 19:27:02 +11:00
js6pak
4a1c54fac1
Load assetbundle from EmbeddedResource 2021-01-02 19:38:01 +01:00
sinaioutlander
44f54d9190 3.1.4 2020-12-31 18:32:52 +11:00
sinaioutlander
ad7b05f721 Just disable EventSystem component and not the entire gameobject 2020-12-21 16:33:34 +11:00
sinaioutlander
852ca8e9eb New attempt at fixing conflicting EventSystem problems in IL2CPP 2020-12-16 14:28:54 +11:00
sinaioutlander
7386eca0c2 Update UIManager.cs 2020-12-15 19:33:04 +11:00
sinaioutlander
97325a5f3a Fix an issue causing duplicated clicks in some IL2CPP games, fix setting Component.enabled in IL2CPP 2020-12-15 19:32:50 +11:00
sinaioutlander
82e52de557 Cleanup and fix Singleton search slightly 2020-12-14 19:26:59 +11:00
sinaioutlander
28181e2266 Restoring Texture viewer/saver, and Static/Singleton class searching 2020-12-14 18:35:43 +11:00
sinaioutlander
a9faec8cf9 Some cleanups 2020-12-03 22:12:30 +11:00
sinaioutlander
be635e46a0 Swapping to INI instead of XML config, including an AssetBundle for old (5.6.1) Unity versions. 2020-11-25 16:40:36 +11:00
sinaioutlander
cfa4b12039 3.0.4
see release notes
2020-11-23 18:23:25 +11:00
sinaioutlander
bb46d77a02 3.0.3
* Fixed not being able to set values on Enums
* [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)".
* Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
2020-11-22 18:22:57 +11:00
sinaioutlander
c38155ab04 Fix for InputSystem in 3.0.0 (temp fix for il2cpp) 2020-11-20 17:12:40 +11:00
sinaioutlander
dcf0bdce48 disabling EventSystem.current patch for bepinex il2cpp as its causing a crash in some games 2020-11-19 00:55:17 +11:00
sinaioutlander
2a3df5de9d cleanup CacheMembers a bit 2020-11-17 23:26:22 +11:00
sinaioutlander
91d5fc284f almost done, just interactive unity structs and a few minor things to finish off. 2020-11-16 21:21:04 +11:00
sinaioutlander
8acc85061d InteractiveBool, Il2Cpp>Mono type dict cache, some UI fixes 2020-11-16 00:50:06 +11:00
sinaioutlander
41f0b0ed55 Implemented Interactive List/Dictionary support (todo IL2CPP) 2020-11-15 21:11:43 +11:00
sinaioutlander
2819ced303 Finished argument inputs for Method/Props, some UI cleanups and fixes 2020-11-14 19:51:16 +11:00
sinaioutlander
60580c8183 some UI cleanups 2020-11-14 00:46:26 +11:00
sinaioutlander
e9acd68ee4 fix Autocomplete buttons moving when you click them, rename Console namespace to CSConsole 2020-11-13 23:50:24 +11:00
sinaioutlander
7a4c7eb498 Fix vertices overflow on debug console, move UISyntaxHighlight 2020-11-13 23:37:04 +11:00
sinaioutlander
eb693eceb5 add AddListener helper for IL2CPP, cleanup some unity extensions 2020-11-13 23:14:57 +11:00
sinaioutlander
bc113e9093 A few important fixes
* Reflection on Il2CppSystem-namespace instances has been fixed
* Type/Value Syntax highlighting generalized and improved globally
* Scene changes now refresh the scene-picker dropdown
* probably other minor stuff too
2020-11-13 18:46:36 +11:00
sinaioutlander
dc449d4a1e DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader 2020-11-12 20:31:08 +11:00
sinaioutlander
a7f86227fb various improvements to reflection inspector and C# console 2020-11-12 16:15:41 +11:00
sinaioutlander
e4d38af4f5 Lots of fixes, everything basically done except Reflection Inspector 2020-11-11 20:16:43 +11:00
sinaioutlander
70a1570441 cleanup and refactor C# lexer classes 2020-11-11 00:16:01 +11:00