87 Commits

Author SHA1 Message Date
Sinai
d39fea69c3 Better InputSystem Key enum resolving 2021-04-07 20:54:08 +10:00
Sinai
2cc403ad17 Cleanup runtime-specific 2021-04-07 17:20:09 +10:00
Sinai
c2d9b9b59e a few small fixes
* Fix InteractiveFlags toggles not being properly updated
* Fix cases where games that don't have Reflection.Emit would still have the C# Console available. Also added a "(disabled)" message to the tab button.
2021-04-06 01:01:46 +10:00
Sinai
09dae6f1d3 Add proper support for InputSystem 2021-04-05 16:28:30 +10:00
Sinai
6ca117b070 Fix strings boxed as Il2CppSystem.Objects 2021-04-04 13:44:58 +10:00
Sinai
113f2fd922 3.3.5 - fix Il2Cpp Hashtable, boxed strings 2021-04-04 03:41:36 +10:00
Sinai
6d479a6703 3.3.4
* Fixed Harmony patches not working properly for games which use older BepInEx releases (ie. Risk of Rain 2)
* Fixed a couple minor issues with the config settings
2021-04-02 17:06:49 +11:00
Sinai
d070ded036 3.3.3
* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
2021-04-01 17:13:31 +11:00
Sinai
8f025622b4 3.3.2
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00
Sinai
f280b45ed3 3.3.1
* Added a 'Default' button for config values to revert to the default value
* Added an internal config entry to save the window position between sessions
* Reordered the config settings in the menu so the important ones are at the top
* Adjusted the UI for config entries, should be a bit easier to read now.
* Adjusted the UI for Dictionaries, the keys and values now alternate background colors.
* A few other minor UI fixes and tweaks for 3.3.0
2021-03-31 01:42:32 +11:00
Sinai
0555a644b7 3.3.0 rewrite
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
Sinai
46f35129c5 3.2.10
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00
Sinai
604c499822 Add Reset button to C# Console 2021-03-26 07:31:30 +11:00
Sinai
594abc47f8 Move RuntimeProvider.Init to after config is loaded 2021-03-24 17:13:26 +11:00
Sinai
5e326916a2 bump version 2021-03-23 16:16:09 +11:00
Sinai
d919497e43 Config: use en-us culture, fix recursive exception 2021-03-23 04:47:55 +11:00
Sinai
bba912667f fix ToString exception 2021-03-21 16:18:47 +11:00
Sinai
1a5843f8e1 disable main menu page on failed init 2021-03-18 18:38:51 +11:00
Sinai
25e48f2f37 Project refactor, namespace cleanup, splitting UI/functionality. 2021-03-18 17:17:29 +11:00
Sinai
1c0011bef9 bump version 2021-03-16 18:13:14 +11:00
Sinai
9e996816ef starting work on a cleanup/rewrite 2021-03-16 18:12:39 +11:00
Sinai
9efb9581f5 Cleanups, method summaries, bump version 2021-03-12 18:41:57 +11:00
Sinai
21408993c2 create subfolder for standalone 2021-03-11 18:40:04 +11:00
Sinai
7a8b5b50d1 bump version, update readme 2021-03-11 18:32:57 +11:00
Sinai
ade7539fde cleanups 2021-03-11 17:57:58 +11:00
Sinai
4bcf82ca10 separate Bep5 and Bep6 support. Fix enums not backed by ints. 2021-03-09 17:35:54 +11:00
Sinai
ce38e8ac50 bump to MelonLoader 0.3.0 2021-03-06 17:25:54 +11:00
Sinai
12cd718f12 3.1.12: store Il2CppToMonoType key as string AssemblyQualifiedName instead of Type object 2021-03-04 01:44:34 +11:00
Sinai
995e2a3e93 3.1.11: fix potential crash on scene reload 2021-03-03 22:09:14 +11:00
Sinai
2c95fec646 3.1.10: Add "Hide on startup" config option 2021-02-27 17:04:47 +11:00
Sinai
69912d7ea4 Prevent GC Mark Overflow on C# Console copy+paste 2021-02-26 17:54:00 +11:00
Sinai
d4dac58fc8 Fix for deobfuscated unhollowed types not being properly resolved 2021-02-20 19:39:19 +11:00
Sinai
544009dc21 3.1.7
* Added standalone release build (thanks @Alloc86)
* Improved formatting for ToString methods which accept an IFormatProvider
* When editing a struct, the reference to the parent member will now be updated if you modify the struct values.
2021-01-20 17:22:36 +11:00
Sinai
fdfaaadd89 3.1.6 - don't bother setting pixelPerfect on canvas 2021-01-14 17:46:32 +11:00
sinaioutlander
0432c6d56c 3.1.5
* Integrate PR from js6pak
2021-01-03 19:27:02 +11:00
js6pak
4a1c54fac1
Load assetbundle from EmbeddedResource 2021-01-02 19:38:01 +01:00
sinaioutlander
44f54d9190 3.1.4 2020-12-31 18:32:52 +11:00
sinaioutlander
3b4ea31b50 Fix Texture2D saver in Mono and for non-readable textures 2020-12-24 18:10:17 +11:00
sinaioutlander
852ca8e9eb New attempt at fixing conflicting EventSystem problems in IL2CPP 2020-12-16 14:28:54 +11:00
sinaioutlander
97325a5f3a Fix an issue causing duplicated clicks in some IL2CPP games, fix setting Component.enabled in IL2CPP 2020-12-15 19:32:50 +11:00
sinaioutlander
28181e2266 Restoring Texture viewer/saver, and Static/Singleton class searching 2020-12-14 18:35:43 +11:00
sinaioutlander
6dfa4806ce 3.0.8
Reverting to the previous World-Raycast method as it gave more accurate/expected results
2020-12-12 23:24:44 +11:00
sinaioutlander
ba986274be Bump version 2020-12-07 22:22:25 +11:00
sinaioutlander
d181c0bee9 Improved Enumerable and Dictionary enumeration in IL2CPP 2020-12-07 22:22:03 +11:00
sinaioutlander
e7c5170232 3.0.5 2020-11-25 16:41:42 +11:00
sinaioutlander
cfa4b12039 3.0.4
see release notes
2020-11-23 18:23:25 +11:00
sinaioutlander
c7ccdf387c update version 2020-11-22 18:23:07 +11:00
sinaioutlander
c38155ab04 Fix for InputSystem in 3.0.0 (temp fix for il2cpp) 2020-11-20 17:12:40 +11:00
sinaioutlander
97dbecaa2a Made instance inspector helper (owner gameobject/name), force loading unhollowed Assembly-CSharp on game start 2020-11-19 16:47:18 +11:00
sinaioutlander
44ac4312e8 3.0.1: Update BepInEx build for 5.4.1, remove Test Class inspection on start, update libs, remove commented references 2020-11-17 19:46:54 +11:00