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72
README.md
72
README.md
@ -1,7 +1,7 @@
|
||||
# CppExplorer [](https://github.com/HerpDerpinstine/MelonLoader)
|
||||
|
||||
<p align="center">
|
||||
<img align="center" src="https://sinai-dev.github.io/images/thumbs/02.png">
|
||||
<img align="center" src="icon.png">
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
@ -13,37 +13,62 @@
|
||||
|
||||
<img src="https://img.shields.io/github/downloads/sinai-dev/CppExplorer/total.svg" />
|
||||
</p>
|
||||
<p align="center">
|
||||
<a href="https://github.com/sinai-dev/MonoExplorer">Looking for a Mono version?</a>
|
||||
</p>
|
||||
|
||||
### Known issues
|
||||
* CppExplorer may experience a `MissingMethodException` when trying to use certain UnityEngine methods. If you experience this, please open an issue and I will do my best to fix it.
|
||||
* Reflection may fail with certain types (eg. `Nullable<T>`, some Dictionary types, etc). Please see [Il2CppAssemblyUnhollower](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
|
||||
- [Known issues](#known-issues)
|
||||
- [How to install](#how-to-install)
|
||||
- [How to use](#how-to-use)
|
||||
- [Mod Config](#mod-config)
|
||||
- [Features](#features)
|
||||
- [Mouse Control](#mouse-control)
|
||||
- [Building](#building)
|
||||
- [Credits](#credits)
|
||||
|
||||
## Known issues
|
||||
As of version 1.7+, CppExplorer has reached a fairly stable state for most Il2Cpp games.
|
||||
|
||||
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
|
||||
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full MelonLoader log please).
|
||||
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
|
||||
* Scrolling with mouse wheel in the CppExplorer menu may not work on all games at the moment.
|
||||
|
||||
## How to install
|
||||
|
||||
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
|
||||
|
||||
1. Download <b>CppExplorer.zip</b> from [Releases](https://github.com/sinaioutlander/CppExplorer/releases).
|
||||
1. Download <b>CppExplorer.zip</b> from [Releases](https://github.com/sinai-dev/CppExplorer/releases).
|
||||
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
|
||||
3. Make sure it's not in a sub-folder, `CppExplorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
|
||||
|
||||
## How to use
|
||||
|
||||
* Press F7 to show or hide the menu.
|
||||
* Simply browse through the scene, search for objects, etc, most of it is pretty self-explanatory.
|
||||
* Use the Scene Explorer or the Object Search to start Exploring, or the C# Console to test some code.
|
||||
* See below for more specific details.
|
||||
|
||||
### Features
|
||||
[](img.png)
|
||||
### Mod Config
|
||||
|
||||
There is a simple Mod Config for the CppExplorer, which is generated the first time you run it.
|
||||
|
||||
This config is generated to `Mods\CppExplorer\config.xml`. Edit the config while the game is closed if you wish to change it.
|
||||
|
||||
`Main_Menu_Toggle` (KeyCode)
|
||||
* Sets the keybinding for the Main Menu toggle (show/hide all CppExplorer windows)
|
||||
* See [this article](https://docs.unity3d.com/ScriptReference/KeyCode.html) for a full list of all accepted KeyCodes.
|
||||
* Default: `F7`
|
||||
|
||||
`Default_Window_Size` (Vector2)
|
||||
* Sets the default width and height for all CppExplorer windows when created.
|
||||
* `x` is width, `y` is height.
|
||||
* Default: `<x>550</x> <y>700</y>`
|
||||
|
||||
## Features
|
||||
[](overview.png)
|
||||
|
||||
<i>An overview of the different CppExplorer menus.</i>
|
||||
|
||||
* Scene hierarchy explorer
|
||||
* Search loaded assets with filters
|
||||
* Traverse and manipulate GameObjects
|
||||
* Generic Reflection inspector
|
||||
* C# REPL Console
|
||||
* Inspect-under-mouse
|
||||
|
||||
### Scene Explorer
|
||||
|
||||
* A simple menu which allows you to traverse the Transform heirarchy of the scene.
|
||||
@ -92,6 +117,23 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
|
||||
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
|
||||
* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
|
||||
|
||||
For example:
|
||||
```csharp
|
||||
using Explorer;
|
||||
using Harmony;
|
||||
// ...
|
||||
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
|
||||
public class MenuClass_CursorUpdate
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
public static bool Prefix()
|
||||
{
|
||||
// prevent method running if menu open, let it run if not.
|
||||
return !CppExplorer.ShowMenu;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
|
||||
|
BIN
lib/mcs.NET35.dll
Normal file
BIN
lib/mcs.NET35.dll
Normal file
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 524 KiB After Width: | Height: | Size: 523 KiB |
@ -44,12 +44,9 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
// ===== Abstract/Virtual Methods ===== //
|
||||
|
||||
public virtual void Init() { }
|
||||
public abstract void DrawValue(Rect window, float width);
|
||||
|
||||
// ===== Static Methods ===== //
|
||||
public abstract void DrawValue(Rect window, float width);
|
||||
|
||||
/// <summary>
|
||||
/// Get CacheObject from only an object instance
|
||||
@ -175,7 +172,7 @@ namespace Explorer
|
||||
{
|
||||
holder = new CacheDictionary();
|
||||
}
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType) || ReflectionHelpers.IsCppList(valueType))
|
||||
else if (ReflectionHelpers.IsEnumerable(valueType))
|
||||
{
|
||||
holder = new CacheList();
|
||||
}
|
||||
@ -205,11 +202,8 @@ namespace Explorer
|
||||
}
|
||||
|
||||
holder.m_argumentInput = new string[holder.m_arguments.Length];
|
||||
|
||||
if (!holder.HasParameters)
|
||||
{
|
||||
holder.UpdateValue();
|
||||
}
|
||||
|
||||
holder.UpdateValue();
|
||||
|
||||
holder.Init();
|
||||
|
||||
@ -229,7 +223,18 @@ namespace Explorer
|
||||
return true;
|
||||
}
|
||||
|
||||
// ======== Instance Methods =========
|
||||
public float CalcWhitespace(Rect window)
|
||||
{
|
||||
if (!(this is IExpandHeight)) return 0f;
|
||||
|
||||
float whitespace = (this as IExpandHeight).WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
return whitespace;
|
||||
}
|
||||
|
||||
public object[] ParseArguments()
|
||||
{
|
||||
@ -239,26 +244,40 @@ namespace Explorer
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType;
|
||||
|
||||
if (type == typeof(string))
|
||||
if (!string.IsNullOrEmpty(input))
|
||||
{
|
||||
parsedArgs.Add(input);
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
// strings can obviously just be used directly
|
||||
if (type == typeof(string))
|
||||
{
|
||||
parsedArgs.Add(type.GetMethod("Parse", new Type[] { typeof(string) }).Invoke(null, new object[] { input }));
|
||||
parsedArgs.Add(input);
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
else
|
||||
{
|
||||
//MelonLogger.Log($"Unable to parse '{input}' to type '{type.Name}'");
|
||||
// try to invoke the parse method and use that.
|
||||
try
|
||||
{
|
||||
parsedArgs.Add(type.GetMethod("Parse", new Type[] { typeof(string) })
|
||||
.Invoke(null, new object[] { input }));
|
||||
|
||||
// try add a null arg i guess
|
||||
parsedArgs.Add(null);
|
||||
|
||||
//break;
|
||||
continue;
|
||||
}
|
||||
catch
|
||||
{
|
||||
MelonLogger.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Didn't use input, see if there is a default value.
|
||||
if (m_arguments[i].HasDefaultValue)
|
||||
{
|
||||
parsedArgs.Add(m_arguments[i].DefaultValue);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try add a null arg I guess
|
||||
parsedArgs.Add(null);
|
||||
}
|
||||
|
||||
return parsedArgs.ToArray();
|
||||
@ -271,6 +290,12 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
if (HasParameters && !m_isEvaluating)
|
||||
{
|
||||
// Need to enter parameters first
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (MemInfo.MemberType == MemberTypes.Field)
|
||||
@ -332,7 +357,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
// ========= Instance Gui Draw ==========
|
||||
// ========= Gui Draw ==========
|
||||
|
||||
public const float MAX_LABEL_WIDTH = 400f;
|
||||
public const string EVALUATE_LABEL = "<color=lime>Evaluate</color>";
|
||||
@ -358,7 +383,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Space(labelWidth);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
|
||||
var cm = this as CacheMethod;
|
||||
@ -375,29 +400,33 @@ namespace Explorer
|
||||
var input = m_argumentInput[i];
|
||||
var type = m_arguments[i].ParameterType.Name;
|
||||
|
||||
var label = "<color=#2df7b2>" + type + "</color> <color=#a6e9e9>" + name + "</color>";
|
||||
if (m_arguments[i].HasDefaultValue)
|
||||
{
|
||||
label = $"<i>[{label} = {m_arguments[i].DefaultValue}]</i>";
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(20) });
|
||||
m_argumentInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
|
||||
GUILayout.Label("<color=#2df7b2>" + type + "</color> <color=cyan>" + name + "</color>", null);
|
||||
GUILayout.Label(label, null);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
if (cm != null)
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
if (cm != null)
|
||||
{
|
||||
cm.Evaluate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
else
|
||||
{
|
||||
UpdateValue();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
m_isEvaluating = false;
|
||||
@ -417,7 +446,7 @@ namespace Explorer
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(labelWidth);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
else if (cm != null)
|
||||
{
|
||||
@ -431,14 +460,18 @@ namespace Explorer
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(labelWidth);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(ReflectionException))
|
||||
{
|
||||
GUILayout.Label("<color=red>Reflection failed!</color> (" + ReflectionException + ")", null);
|
||||
}
|
||||
else if (Value == null && MemInfo?.MemberType != MemberTypes.Method)
|
||||
else if ((HasParameters || this is CacheMethod) && !m_evaluated)
|
||||
{
|
||||
GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> (<color=#2df7b2>{ValueTypeName}</color>)", null);
|
||||
}
|
||||
else if (Value == null && !(this is CacheMethod))
|
||||
{
|
||||
GUILayout.Label("<i>null (" + ValueTypeName + ")</i>", null);
|
||||
}
|
||||
@ -463,7 +496,7 @@ namespace Explorer
|
||||
|
||||
m_richTextName = $"<color=#2df7b2>{MemInfo.DeclaringType.Name}</color>.<color={memberColor}>{MemInfo.Name}</color>";
|
||||
|
||||
if (m_arguments.Length > 0)
|
||||
if (m_arguments.Length > 0 || this is CacheMethod)
|
||||
{
|
||||
m_richTextName += "(";
|
||||
var _params = "";
|
||||
|
@ -9,8 +9,6 @@ namespace Explorer
|
||||
interface IExpandHeight
|
||||
{
|
||||
bool IsExpanded { get; set; }
|
||||
|
||||
float WhiteSpace { get; set; }
|
||||
float ButtonWidthOffset { get; set; }
|
||||
float WhiteSpace { get; set; }
|
||||
}
|
||||
}
|
@ -15,7 +15,6 @@ namespace Explorer
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 350f;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
@ -99,33 +98,16 @@ namespace Explorer
|
||||
|
||||
private void GetGenericArguments()
|
||||
{
|
||||
if (this.MemInfo != null)
|
||||
if (ValueType.IsGenericType)
|
||||
{
|
||||
Type memberType = null;
|
||||
switch (this.MemInfo.MemberType)
|
||||
{
|
||||
case MemberTypes.Field:
|
||||
memberType = (MemInfo as FieldInfo).FieldType;
|
||||
break;
|
||||
case MemberTypes.Property:
|
||||
memberType = (MemInfo as PropertyInfo).PropertyType;
|
||||
break;
|
||||
}
|
||||
|
||||
if (memberType != null && memberType.IsGenericType)
|
||||
{
|
||||
m_keysType = memberType.GetGenericArguments()[0];
|
||||
m_valuesType = memberType.GetGenericArguments()[1];
|
||||
}
|
||||
m_keysType = ValueType.GetGenericArguments()[0];
|
||||
m_valuesType = ValueType.GetGenericArguments()[1];
|
||||
}
|
||||
else if (Value != null)
|
||||
else
|
||||
{
|
||||
var type = Value.GetType();
|
||||
if (type.IsGenericType)
|
||||
{
|
||||
m_keysType = type.GetGenericArguments()[0];
|
||||
m_valuesType = type.GetGenericArguments()[1];
|
||||
}
|
||||
// It's non-generic, just use System.Object to allow for anything.
|
||||
m_keysType = typeof(object);
|
||||
m_valuesType = typeof(object);
|
||||
}
|
||||
}
|
||||
|
||||
@ -203,11 +185,7 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
int count = m_cachedKeys.Length;
|
||||
|
||||
@ -229,14 +207,14 @@ namespace Explorer
|
||||
var negativeWhitespace = window.width - (whitespace + 100f);
|
||||
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
string btnLabel = $"<color=#2df7b2>[{count}] Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>";
|
||||
string btnLabel = $"[{count}] <color=#2df7b2>Dictionary<{TypeOfKeys.FullName}, {TypeOfValues.FullName}></color>";
|
||||
if (GUILayout.Button(btnLabel, new GUILayoutOption[] { GUILayout.Width(negativeWhitespace) }))
|
||||
{
|
||||
WindowManager.InspectObject(Value, out bool _);
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUILayout.Space(5);
|
||||
GUIUnstrip.Space(5);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
@ -247,7 +225,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
@ -263,7 +241,7 @@ namespace Explorer
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
GUILayout.Space(5);
|
||||
GUIUnstrip.Space(5);
|
||||
}
|
||||
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
@ -277,7 +255,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
//GUILayout.Space(whitespace);
|
||||
//GUIUnstrip.Space(whitespace);
|
||||
|
||||
if (key == null || val == null)
|
||||
{
|
||||
@ -289,10 +267,10 @@ namespace Explorer
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
key.DrawValue(window, (window.width / 2) - 30f);
|
||||
key.DrawValue(window, (window.width / 2) - 80f);
|
||||
|
||||
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
|
||||
val.DrawValue(window, (window.width / 2) - 30f);
|
||||
val.DrawValue(window, (window.width / 2) - 80f);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ namespace Explorer
|
||||
{
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public PageHelper Pages = new PageHelper();
|
||||
|
||||
@ -41,7 +40,7 @@ namespace Explorer
|
||||
private Type m_genericTypeDef;
|
||||
|
||||
// Cached ToArray method for Lists
|
||||
public MethodInfo GenericToArrayMethod
|
||||
public MethodInfo CppListToArrayMethod
|
||||
{
|
||||
get => GetGenericToArrayMethod();
|
||||
}
|
||||
@ -61,7 +60,7 @@ namespace Explorer
|
||||
{
|
||||
if (m_enumerable == null && Value != null)
|
||||
{
|
||||
m_enumerable = Value as IEnumerable ?? GetEnumerableFromIl2CppList();
|
||||
m_enumerable = Value as IEnumerable ?? EnumerateWithReflection();
|
||||
}
|
||||
return m_enumerable;
|
||||
}
|
||||
@ -101,21 +100,45 @@ namespace Explorer
|
||||
return m_itemProperty;
|
||||
}
|
||||
|
||||
private IEnumerable GetEnumerableFromIl2CppList()
|
||||
private IEnumerable EnumerateWithReflection()
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.List<>))
|
||||
{
|
||||
return (IEnumerable)GenericToArrayMethod?.Invoke(Value, new object[0]);
|
||||
return (IEnumerable)CppListToArrayMethod?.Invoke(Value, new object[0]);
|
||||
}
|
||||
else if (GenericTypeDef == typeof(Il2CppSystem.Collections.Generic.HashSet<>))
|
||||
{
|
||||
return CppHashSetToMono();
|
||||
}
|
||||
else
|
||||
{
|
||||
return ConvertIListToMono();
|
||||
return CppIListToMono();
|
||||
}
|
||||
}
|
||||
|
||||
private IList ConvertIListToMono()
|
||||
private IEnumerable CppHashSetToMono()
|
||||
{
|
||||
var set = new HashSet<object>();
|
||||
|
||||
// invoke GetEnumerator
|
||||
var enumerator = Value.GetType().GetMethod("GetEnumerator").Invoke(Value, null);
|
||||
// get the type of it
|
||||
var enumeratorType = enumerator.GetType();
|
||||
// reflect MoveNext and Current
|
||||
var moveNext = enumeratorType.GetMethod("MoveNext");
|
||||
var current = enumeratorType.GetProperty("Current");
|
||||
// iterate
|
||||
while ((bool)moveNext.Invoke(enumerator, null))
|
||||
{
|
||||
set.Add(current.GetValue(enumerator));
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
private IList CppIListToMono()
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -245,11 +268,7 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
int count = m_cachedEntries.Length;
|
||||
|
||||
@ -278,7 +297,7 @@ namespace Explorer
|
||||
}
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
|
||||
|
||||
GUILayout.Space(5);
|
||||
GUIUnstrip.Space(5);
|
||||
|
||||
if (IsExpanded)
|
||||
{
|
||||
@ -289,7 +308,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
Pages.CurrentPageLabel();
|
||||
|
||||
@ -305,7 +324,7 @@ namespace Explorer
|
||||
|
||||
Pages.DrawLimitInputArea();
|
||||
|
||||
GUILayout.Space(5);
|
||||
GUIUnstrip.Space(5);
|
||||
}
|
||||
|
||||
int offset = Pages.CalculateOffsetIndex();
|
||||
@ -318,7 +337,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
|
||||
if (entry == null || entry.Value == null)
|
||||
{
|
||||
|
@ -44,11 +44,9 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
var parsedArgs = ParseArguments();
|
||||
|
||||
try
|
||||
{
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, parsedArgs.ToArray());
|
||||
ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, ParseArguments());
|
||||
m_evaluated = true;
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -16,7 +16,6 @@ namespace Explorer
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
@ -50,48 +49,44 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
var c = (Color)Value;
|
||||
GUI.color = c;
|
||||
GUILayout.Label($"<color=#2df7b2>Color:</color> {c.ToString()}", null);
|
||||
GUI.color = Color.white;
|
||||
//var c = (Color)Value;
|
||||
//GUI.color = c;
|
||||
GUILayout.Label($"<color=#2df7b2>Color:</color> {((Color)Value).ToString()}", null);
|
||||
//GUI.color = Color.white;
|
||||
|
||||
if (CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("R:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
r = GUILayout.TextField(r, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("G:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
g = GUILayout.TextField(g, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("B:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
b = GUILayout.TextField(b, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("A:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
a = GUILayout.TextField(a, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
|
@ -92,7 +92,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Space(10);
|
||||
GUIUnstrip.Space(10);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15,7 +15,6 @@ namespace Explorer
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
@ -54,33 +53,29 @@ namespace Explorer
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
|
@ -16,7 +16,6 @@ namespace Explorer
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public override void UpdateValue()
|
||||
{
|
||||
@ -56,39 +55,35 @@ namespace Explorer
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("H:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
h = GUILayout.TextField(h, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
|
@ -21,7 +21,6 @@ namespace Explorer
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
public float WhiteSpace { get; set; } = 215f;
|
||||
public float ButtonWidthOffset { get; set; } = 290f;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
@ -90,21 +89,18 @@ namespace Explorer
|
||||
if (CanWrite && IsExpanded)
|
||||
{
|
||||
GUILayout.EndHorizontal();
|
||||
float whitespace = WhiteSpace;
|
||||
if (whitespace > 0)
|
||||
{
|
||||
ClampLabelWidth(window, ref whitespace);
|
||||
}
|
||||
|
||||
var whitespace = CalcWhitespace(window);
|
||||
|
||||
// always draw x and y
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("X:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
x = GUILayout.TextField(x, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Y:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
y = GUILayout.TextField(y, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
@ -113,7 +109,7 @@ namespace Explorer
|
||||
{
|
||||
// draw z
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("Z:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
z = GUILayout.TextField(z, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
@ -122,7 +118,7 @@ namespace Explorer
|
||||
{
|
||||
// draw w
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
GUILayout.Label("W:", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
w = GUILayout.TextField(w, new GUILayoutOption[] { GUILayout.Width(120) });
|
||||
GUILayout.EndHorizontal();
|
||||
@ -130,7 +126,7 @@ namespace Explorer
|
||||
|
||||
// draw set value button
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(whitespace);
|
||||
GUIUnstrip.Space(whitespace);
|
||||
if (GUILayout.Button("<color=lime>Apply</color>", new GUILayoutOption[] { GUILayout.Width(155) }))
|
||||
{
|
||||
SetValueFromInput();
|
||||
|
69
src/Config/ModConfig.cs
Normal file
69
src/Config/ModConfig.cs
Normal file
@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ModConfig
|
||||
{
|
||||
[XmlIgnore] public static readonly XmlSerializer Serializer = new XmlSerializer(typeof(ModConfig));
|
||||
|
||||
[XmlIgnore] private const string EXPLORER_FOLDER = @"Mods\CppExplorer";
|
||||
[XmlIgnore] private const string SETTINGS_PATH = EXPLORER_FOLDER + @"\config.xml";
|
||||
|
||||
[XmlIgnore] public static ModConfig Instance;
|
||||
|
||||
public KeyCode Main_Menu_Toggle = KeyCode.F7;
|
||||
public Vector2 Default_Window_Size = new Vector2(550, 700);
|
||||
|
||||
public static void OnLoad()
|
||||
{
|
||||
if (!Directory.Exists(EXPLORER_FOLDER))
|
||||
{
|
||||
Directory.CreateDirectory(EXPLORER_FOLDER);
|
||||
}
|
||||
|
||||
if (LoadSettings()) return;
|
||||
|
||||
Instance = new ModConfig();
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
// returns true if settings successfully loaded
|
||||
public static bool LoadSettings(bool checkExist = true)
|
||||
{
|
||||
if (checkExist && !File.Exists(SETTINGS_PATH))
|
||||
return false;
|
||||
|
||||
try
|
||||
{
|
||||
using (var file = File.OpenRead(SETTINGS_PATH))
|
||||
{
|
||||
Instance = (ModConfig)Serializer.Deserialize(file);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Instance != null;
|
||||
}
|
||||
|
||||
public static void SaveSettings(bool checkExist = true)
|
||||
{
|
||||
if (checkExist && File.Exists(SETTINGS_PATH))
|
||||
File.Delete(SETTINGS_PATH);
|
||||
|
||||
using (var file = File.Create(SETTINGS_PATH))
|
||||
{
|
||||
Serializer.Serialize(file, Instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -13,7 +13,7 @@ namespace Explorer
|
||||
public class CppExplorer : MelonMod
|
||||
{
|
||||
public const string NAME = "CppExplorer";
|
||||
public const string VERSION = "1.6.5";
|
||||
public const string VERSION = "1.7.31";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.cppexplorer";
|
||||
|
||||
@ -24,45 +24,26 @@ namespace Explorer
|
||||
get => m_showMenu;
|
||||
set => SetShowMenu(value);
|
||||
}
|
||||
private static bool m_showMenu;
|
||||
|
||||
public static bool ForceUnlockMouse
|
||||
{
|
||||
get => m_forceUnlock;
|
||||
set => SetForceUnlock(value);
|
||||
}
|
||||
private static bool m_forceUnlock;
|
||||
private static CursorLockMode m_lastLockMode;
|
||||
private static bool m_lastVisibleState;
|
||||
private static bool m_currentlySettingCursor = false;
|
||||
|
||||
public static bool ShouldForceMouse => ShowMenu && ForceUnlockMouse;
|
||||
public static bool m_showMenu;
|
||||
|
||||
private static void SetShowMenu(bool show)
|
||||
{
|
||||
m_showMenu = show;
|
||||
UpdateCursorControl();
|
||||
CursorControl.UpdateCursorControl();
|
||||
}
|
||||
|
||||
// ========== MonoBehaviour methods ==========
|
||||
|
||||
public override void OnApplicationStart()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
ModConfig.OnLoad();
|
||||
|
||||
InputHelper.Init();
|
||||
|
||||
new MainMenu();
|
||||
new WindowManager();
|
||||
|
||||
// Get current cursor state and enable cursor
|
||||
m_lastLockMode = Cursor.lockState;
|
||||
m_lastVisibleState = Cursor.visible;
|
||||
|
||||
// Enable ShowMenu and ForceUnlockMouse
|
||||
// (set m_showMenu to not call UpdateCursorState twice)
|
||||
m_showMenu = true;
|
||||
SetForceUnlock(true);
|
||||
CursorControl.Init();
|
||||
|
||||
MelonLogger.Log($"CppExplorer {VERSION} initialized.");
|
||||
}
|
||||
@ -75,23 +56,18 @@ namespace Explorer
|
||||
|
||||
public override void OnUpdate()
|
||||
{
|
||||
// Check main toggle key input
|
||||
if (InputHelper.GetKeyDown(KeyCode.F7))
|
||||
if (InputHelper.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle))
|
||||
{
|
||||
ShowMenu = !ShowMenu;
|
||||
}
|
||||
|
||||
if (ShowMenu)
|
||||
{
|
||||
// Check Force-Unlock input
|
||||
if (InputHelper.GetKeyDown(KeyCode.LeftAlt))
|
||||
{
|
||||
ForceUnlockMouse = !ForceUnlockMouse;
|
||||
}
|
||||
CursorControl.Update();
|
||||
InspectUnderMouse.Update();
|
||||
|
||||
MainMenu.Instance.Update();
|
||||
WindowManager.Instance.Update();
|
||||
InspectUnderMouse.Update();
|
||||
}
|
||||
}
|
||||
|
||||
@ -99,101 +75,14 @@ namespace Explorer
|
||||
{
|
||||
if (!ShowMenu) return;
|
||||
|
||||
var origSkin = GUI.skin;
|
||||
GUI.skin = UIStyles.WindowSkin;
|
||||
|
||||
MainMenu.Instance.OnGUI();
|
||||
WindowManager.Instance.OnGUI();
|
||||
InspectUnderMouse.OnGUI();
|
||||
}
|
||||
|
||||
// =========== Cursor control ===========
|
||||
|
||||
private static void SetForceUnlock(bool unlock)
|
||||
{
|
||||
m_forceUnlock = unlock;
|
||||
UpdateCursorControl();
|
||||
}
|
||||
|
||||
private static void UpdateCursorControl()
|
||||
{
|
||||
m_currentlySettingCursor = true;
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
Cursor.visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Cursor.lockState = m_lastLockMode;
|
||||
Cursor.visible = m_lastVisibleState;
|
||||
}
|
||||
m_currentlySettingCursor = false;
|
||||
}
|
||||
|
||||
// Force mouse to stay unlocked and visible while UnlockMouse and ShowMenu are true.
|
||||
// Also keep track of when anything else tries to set Cursor state, this will be the
|
||||
// value that we set back to when we close the menu or disable force-unlock.
|
||||
|
||||
[HarmonyPatch(typeof(Cursor), nameof(Cursor.lockState), MethodType.Setter)]
|
||||
public class Cursor_set_lockState
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
public static void Prefix(ref CursorLockMode value)
|
||||
{
|
||||
if (!m_currentlySettingCursor)
|
||||
{
|
||||
m_lastLockMode = value;
|
||||
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
value = CursorLockMode.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Cursor), nameof(Cursor.visible), MethodType.Setter)]
|
||||
public class Cursor_set_visible
|
||||
{
|
||||
[HarmonyPrefix]
|
||||
public static void Prefix(ref bool value)
|
||||
{
|
||||
if (!m_currentlySettingCursor)
|
||||
{
|
||||
m_lastVisibleState = value;
|
||||
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
value = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Make it appear as though UnlockMouse is disabled to the rest of the application.
|
||||
|
||||
[HarmonyPatch(typeof(Cursor), nameof(Cursor.lockState), MethodType.Getter)]
|
||||
public class Cursor_get_lockState
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(ref CursorLockMode __result)
|
||||
{
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
__result = m_lastLockMode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Cursor), nameof(Cursor.visible), MethodType.Getter)]
|
||||
public class Cursor_get_visible
|
||||
{
|
||||
[HarmonyPostfix]
|
||||
public static void Postfix(ref bool __result)
|
||||
{
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
__result = m_lastVisibleState;
|
||||
}
|
||||
}
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,10 @@
|
||||
<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="mcs">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -73,7 +77,7 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Helpers\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
|
||||
@ -85,35 +89,38 @@
|
||||
<Compile Include="CachedObjects\Struct\CacheQuaternion.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheVector.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="CppExplorer.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Helpers\InputHelper.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
<Compile Include="Tests\TestClass.cs" />
|
||||
<Compile Include="UnstripFixes\GUIUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\LayoutUtilityUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\ScrollViewStateUnstrip.cs" />
|
||||
<Compile Include="Extensions\UnityExtensions.cs" />
|
||||
<Compile Include="Helpers\PageHelper.cs" />
|
||||
<Compile Include="Helpers\ReflectionHelpers.cs" />
|
||||
<Compile Include="Helpers\UIHelpers.cs" />
|
||||
<Compile Include="Menu\UIHelpers.cs" />
|
||||
<Compile Include="Helpers\UnityHelpers.cs" />
|
||||
<Compile Include="MainMenu\InspectUnderMouse.cs" />
|
||||
<Compile Include="Menu\InspectUnderMouse.cs" />
|
||||
<Compile Include="CachedObjects\CacheObjectBase.cs" />
|
||||
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
|
||||
<Compile Include="UnstripFixes\UnstripExtensions.cs" />
|
||||
<Compile Include="Windows\ResizeDrag.cs" />
|
||||
<Compile Include="Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Windows\UIWindow.cs" />
|
||||
<Compile Include="MainMenu\Pages\ConsolePage.cs" />
|
||||
<Compile Include="MainMenu\Pages\Console\REPL.cs" />
|
||||
<Compile Include="MainMenu\Pages\Console\REPLHelper.cs" />
|
||||
<Compile Include="MainMenu\Pages\WindowPage.cs" />
|
||||
<Compile Include="Windows\WindowManager.cs" />
|
||||
<Compile Include="MainMenu\MainMenu.cs" />
|
||||
<Compile Include="Windows\GameObjectWindow.cs" />
|
||||
<Compile Include="Windows\ReflectionWindow.cs" />
|
||||
<Compile Include="MainMenu\Pages\ScenePage.cs" />
|
||||
<Compile Include="MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Helpers\UIStyles.cs" />
|
||||
<Compile Include="Menu\ResizeDrag.cs" />
|
||||
<Compile Include="Menu\Windows\TabViewWindow.cs" />
|
||||
<Compile Include="Menu\Windows\UIWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPL.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\Console\REPLHelper.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\WindowPage.cs" />
|
||||
<Compile Include="Menu\Windows\WindowManager.cs" />
|
||||
<Compile Include="Menu\MainMenu\MainMenu.cs" />
|
||||
<Compile Include="Menu\Windows\GameObjectWindow.cs" />
|
||||
<Compile Include="Menu\Windows\ReflectionWindow.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\ScenePage.cs" />
|
||||
<Compile Include="Menu\MainMenu\Pages\SearchPage.cs" />
|
||||
<Compile Include="Menu\UIStyles.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
@ -88,7 +88,8 @@ namespace Explorer
|
||||
{
|
||||
MelonLogger.Log("UnityEngine.Input is null, trying to load manually....");
|
||||
|
||||
if ((TryLoad("UnityEngine.InputLegacyModule.dll") || TryLoad("UnityEngine.CoreModule.dll")) && Input != null)
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule.dll") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule.dll"))
|
||||
&& Input != null)
|
||||
{
|
||||
MelonLogger.Log("Ok!");
|
||||
return true;
|
||||
@ -98,23 +99,6 @@ namespace Explorer
|
||||
MelonLogger.Log("Could not load Input module!");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryLoad(string module)
|
||||
{
|
||||
var path = $@"MelonLoader\Managed\{module}";
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
{
|
||||
Assembly.Load(File.ReadAllBytes(path));
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log(e.GetType() + ", " + e.Message);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,8 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using MelonLoader;
|
||||
using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
@ -34,16 +36,17 @@ namespace Explorer
|
||||
|
||||
public static bool IsEnumerable(Type t)
|
||||
{
|
||||
return typeof(IEnumerable).IsAssignableFrom(t);
|
||||
return typeof(IEnumerable).IsAssignableFrom(t) || IsCppEnumerable(t);
|
||||
}
|
||||
|
||||
// Only Il2Cpp List needs this check. C# List is IEnumerable.
|
||||
public static bool IsCppList(Type t)
|
||||
// Checks for Il2Cpp List or HashSet.
|
||||
public static bool IsCppEnumerable(Type t)
|
||||
{
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() is Type g)
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.Generic.List<>).IsAssignableFrom(g)
|
||||
|| typeof(Il2CppSystem.Collections.Generic.IList<>).IsAssignableFrom(g);
|
||||
|| typeof(Il2CppSystem.Collections.Generic.IList<>).IsAssignableFrom(g)
|
||||
|| typeof(Il2CppSystem.Collections.Generic.HashSet<>).IsAssignableFrom(g);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -65,7 +68,8 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t);
|
||||
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t)
|
||||
|| typeof(Il2CppSystem.Collections.Hashtable).IsAssignableFrom(t);
|
||||
}
|
||||
}
|
||||
|
||||
@ -89,18 +93,19 @@ namespace Explorer
|
||||
{
|
||||
if (obj == null) return null;
|
||||
|
||||
// Need to use GetIl2CppType for Il2CppSystem Objects
|
||||
if (obj is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
var ilTypeName = ilObject.GetIl2CppType().AssemblyQualifiedName;
|
||||
|
||||
if (Type.GetType(ilTypeName) is Type t && !t.FullName.Contains("System.RuntimeType"))
|
||||
// Prevent weird behaviour when inspecting an Il2CppSystem.Type object.
|
||||
if (ilObject is ILType)
|
||||
{
|
||||
return t;
|
||||
return typeof(ILType);
|
||||
}
|
||||
|
||||
return ilObject.GetType();
|
||||
return Type.GetType(ilObject.GetIl2CppType().AssemblyQualifiedName) ?? obj.GetType();
|
||||
}
|
||||
|
||||
// It's a normal object, this is fine
|
||||
return obj.GetType();
|
||||
}
|
||||
|
||||
@ -109,17 +114,33 @@ namespace Explorer
|
||||
var list = new List<Type>();
|
||||
|
||||
var type = GetActualType(obj);
|
||||
list.Add(type);
|
||||
|
||||
while (type.BaseType != null)
|
||||
while (type != null)
|
||||
{
|
||||
type = type.BaseType;
|
||||
list.Add(type);
|
||||
type = type.BaseType;
|
||||
}
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public static bool LoadModule(string module)
|
||||
{
|
||||
var path = $@"MelonLoader\Managed\{module}";
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
{
|
||||
Assembly.Load(File.ReadAllBytes(path));
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log(e.GetType() + ", " + e.Message);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static string ExceptionToString(Exception e)
|
||||
{
|
||||
if (IsFailedGeneric(e))
|
||||
|
183
src/Menu/CursorControl.cs
Normal file
183
src/Menu/CursorControl.cs
Normal file
@ -0,0 +1,183 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using Harmony;
|
||||
using MelonLoader;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CursorControl
|
||||
{
|
||||
public static bool ForceUnlockMouse
|
||||
{
|
||||
get => m_forceUnlock;
|
||||
set => SetForceUnlock(value);
|
||||
}
|
||||
private static bool m_forceUnlock;
|
||||
private static CursorLockMode m_lastLockMode;
|
||||
private static bool m_lastVisibleState;
|
||||
private static bool m_currentlySettingCursor = false;
|
||||
|
||||
public static bool ShouldForceMouse => CppExplorer.ShowMenu && ForceUnlockMouse;
|
||||
|
||||
private static Type CursorType => m_cursorType ?? (m_cursorType = ReflectionHelpers.GetTypeByName("UnityEngine.Cursor"));
|
||||
private static Type m_cursorType;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Check if Cursor class is loaded
|
||||
if (CursorType == null)
|
||||
{
|
||||
MelonLogger.Log("Trying to manually load Cursor module...");
|
||||
|
||||
if (ReflectionHelpers.LoadModule("UnityEngine.CoreModule") && CursorType != null)
|
||||
{
|
||||
MelonLogger.Log("Ok!");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Could not load UnityEngine.Cursor module!");
|
||||
}
|
||||
}
|
||||
|
||||
// Get current cursor state and enable cursor
|
||||
m_lastLockMode = Cursor.lockState;
|
||||
m_lastVisibleState = Cursor.visible;
|
||||
|
||||
// Setup Harmony Patches
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_lockState))), true);
|
||||
TryPatch("lockState", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_lockState))), false);
|
||||
|
||||
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Prefix_set_visible))), true);
|
||||
TryPatch("visible", new HarmonyMethod(typeof(CursorControl).GetMethod(nameof(Postfix_get_visible))), false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception on CursorControl.Init! {e.GetType()}, {e.Message}");
|
||||
}
|
||||
|
||||
// Enable ShowMenu and ForceUnlockMouse
|
||||
// (set m_showMenu directly to not call UpdateCursorState twice)
|
||||
CppExplorer.m_showMenu = true;
|
||||
ForceUnlockMouse = true;
|
||||
}
|
||||
|
||||
private static void TryPatch(string property, HarmonyMethod patch, bool setter)
|
||||
{
|
||||
try
|
||||
{
|
||||
var harmony = CppExplorer.Instance.harmonyInstance;
|
||||
var prop = typeof(Cursor).GetProperty(property);
|
||||
|
||||
if (setter)
|
||||
{
|
||||
// setter is prefix
|
||||
harmony.Patch(prop.GetSetMethod(), patch);
|
||||
}
|
||||
else
|
||||
{
|
||||
// getter is postfix
|
||||
harmony.Patch(prop.GetGetMethod(), null, patch);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"[NON-FATAL] Couldn't patch a method: {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetForceUnlock(bool unlock)
|
||||
{
|
||||
m_forceUnlock = unlock;
|
||||
UpdateCursorControl();
|
||||
}
|
||||
|
||||
public static void Update()
|
||||
{
|
||||
// Check Force-Unlock input
|
||||
if (InputHelper.GetKeyDown(KeyCode.LeftAlt))
|
||||
{
|
||||
ForceUnlockMouse = !ForceUnlockMouse;
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateCursorControl()
|
||||
{
|
||||
try
|
||||
{
|
||||
m_currentlySettingCursor = true;
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
Cursor.visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Cursor.lockState = m_lastLockMode;
|
||||
Cursor.visible = m_lastVisibleState;
|
||||
}
|
||||
m_currentlySettingCursor = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Exception setting Cursor state: {e.GetType()}, {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// Force mouse to stay unlocked and visible while UnlockMouse and ShowMenu are true.
|
||||
// Also keep track of when anything else tries to set Cursor state, this will be the
|
||||
// value that we set back to when we close the menu or disable force-unlock.
|
||||
|
||||
[HarmonyPrefix]
|
||||
public static void Prefix_set_lockState(ref CursorLockMode value)
|
||||
{
|
||||
if (!m_currentlySettingCursor)
|
||||
{
|
||||
m_lastLockMode = value;
|
||||
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
value = CursorLockMode.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
public static void Prefix_set_visible(ref bool value)
|
||||
{
|
||||
if (!m_currentlySettingCursor)
|
||||
{
|
||||
m_lastVisibleState = value;
|
||||
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
value = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
public static void Postfix_get_lockState(ref CursorLockMode __result)
|
||||
{
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
__result = m_lastLockMode;
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
public static void Postfix_get_visible(ref bool __result)
|
||||
{
|
||||
if (ShouldForceMouse)
|
||||
{
|
||||
__result = m_lastVisibleState;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,8 +3,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
@ -21,15 +19,17 @@ namespace Explorer
|
||||
Pages.Add(new SearchPage());
|
||||
Pages.Add(new ConsolePage());
|
||||
|
||||
foreach (var page in Pages)
|
||||
for (int i = 0; i < Pages.Count; i++)
|
||||
{
|
||||
var page = Pages[i];
|
||||
page.Init();
|
||||
}
|
||||
}
|
||||
|
||||
public const int MainWindowID = 10;
|
||||
public static Rect MainRect = new Rect(5, 5, 550, 700);
|
||||
private static readonly List<WindowPage> Pages = new List<WindowPage>();
|
||||
public const int MainWindowID = 5000;
|
||||
public static Rect MainRect = new Rect(5,5, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
|
||||
|
||||
public static readonly List<WindowPage> Pages = new List<WindowPage>();
|
||||
private static int m_currentPage = 0;
|
||||
|
||||
public static void SetCurrentPage(int index)
|
||||
@ -51,25 +51,20 @@ namespace Explorer
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
var origSkin = GUI.skin;
|
||||
GUI.skin = UIStyles.WindowSkin;
|
||||
|
||||
MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME);
|
||||
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
|
||||
private void MainWindow(int id)
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, MainRect.width - 90, 20));
|
||||
|
||||
if (GUI.Button(new Rect(MainRect.width - 90, 2, 80, 20), "Hide (F7)"))
|
||||
if (GUI.Button(new Rect(MainRect.width - 90, 2, 80, 20), $"Hide ({ModConfig.Instance.Main_Menu_Toggle})"))
|
||||
{
|
||||
CppExplorer.ShowMenu = false;
|
||||
return;
|
||||
}
|
||||
|
||||
GUILayout.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box);
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, MainRect.width - 10, MainRect.height - 35), GUI.skin.box);
|
||||
|
||||
MainHeader();
|
||||
|
||||
@ -83,7 +78,7 @@ namespace Explorer
|
||||
|
||||
MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
|
||||
|
||||
GUILayout.EndArea();
|
||||
GUIUnstrip.EndArea();
|
||||
}
|
||||
|
||||
private void MainHeader()
|
||||
@ -107,14 +102,16 @@ namespace Explorer
|
||||
GUI.color = Color.white;
|
||||
InspectUnderMouse.EnableInspect = GUILayout.Toggle(InspectUnderMouse.EnableInspect, "Inspect Under Mouse (Shift + RMB)", null);
|
||||
|
||||
bool mouseState = CppExplorer.ForceUnlockMouse;
|
||||
bool mouseState = CursorControl.ForceUnlockMouse;
|
||||
bool setMouse = GUILayout.Toggle(mouseState, "Force Unlock Mouse (Left Alt)", null);
|
||||
if (setMouse != mouseState) CppExplorer.ForceUnlockMouse = setMouse;
|
||||
if (setMouse != mouseState) CursorControl.ForceUnlockMouse = setMouse;
|
||||
|
||||
WindowManager.TabView = GUILayout.Toggle(WindowManager.TabView, "Tab View", null);
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.Space(10);
|
||||
//GUIUnstrip.Space(10);
|
||||
GUIUnstrip.Space(10);
|
||||
|
||||
GUI.color = Color.white;
|
||||
}
|
||||
}
|
@ -58,7 +58,9 @@ MelonLogger.Log(""hello world"");";
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log($"Error setting up console!\r\nMessage: {e.Message}\r\nStack: {e.StackTrace}");
|
||||
MelonLogger.Log($"Error setting up console!\r\nMessage: {e.Message}");
|
||||
MainMenu.SetCurrentPage(0);
|
||||
MainMenu.Pages.Remove(this);
|
||||
}
|
||||
}
|
||||
|
@ -244,7 +244,7 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.Space(5);
|
||||
GUIUnstrip.Space(5);
|
||||
}
|
||||
|
||||
private void SceneChangeButtons()
|
@ -428,7 +428,7 @@ namespace Explorer
|
||||
{
|
||||
var t = ReflectionHelpers.GetActualType(obj);
|
||||
|
||||
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t) || ReflectionHelpers.IsCppList(t))
|
||||
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t))
|
||||
{
|
||||
continue;
|
||||
}
|
@ -32,29 +32,36 @@ namespace Explorer
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
|
||||
//var r = GUILayoutUtility.GetLastRect();
|
||||
var r = GUIUnstrip.GetLastRect();
|
||||
var r = LayoutUtilityUnstrip.GetLastRect();
|
||||
|
||||
var mousePos = InputHelper.mousePosition;
|
||||
|
||||
Vector2 mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
try
|
||||
{
|
||||
var mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
|
||||
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
else if (!InputHelper.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
}
|
||||
else if (!InputHelper.GetMouseButton(0))
|
||||
catch
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
// throw safe Managed exception
|
||||
throw new Exception("");
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
@ -68,7 +75,7 @@ namespace Explorer
|
||||
{
|
||||
RESIZE_FAILED = true;
|
||||
MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
|
||||
MelonLogger.Log(e.StackTrace);
|
||||
//MelonLogger.Log(e.StackTrace);
|
||||
return origRect;
|
||||
}
|
||||
|
||||
@ -82,20 +89,20 @@ namespace Explorer
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.width -= 5f;
|
||||
}
|
||||
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.width += 5f;
|
||||
}
|
||||
GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.height -= 5f;
|
||||
}
|
||||
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
_rect.height += 5f;
|
||||
}
|
@ -12,10 +12,12 @@ namespace Explorer
|
||||
public class GameObjectWindow : UIWindow
|
||||
{
|
||||
public override string Title => WindowManager.TabView
|
||||
? $"<color=cyan>[G]</color> {m_object.name}"
|
||||
: $"GameObject Inspector ({m_object.name})";
|
||||
? $"<color=cyan>[G]</color> {TargetGO.name}"
|
||||
: $"GameObject Inspector ({TargetGO.name})";
|
||||
|
||||
public GameObject m_object;
|
||||
public GameObject TargetGO;
|
||||
|
||||
private static bool m_hideControls;
|
||||
|
||||
// gui element holders
|
||||
private string m_name;
|
||||
@ -23,11 +25,11 @@ namespace Explorer
|
||||
|
||||
private Transform[] m_children;
|
||||
private Vector2 m_transformScroll = Vector2.zero;
|
||||
private PageHelper ChildPages = new PageHelper();
|
||||
private readonly PageHelper ChildPages = new PageHelper();
|
||||
|
||||
private Component[] m_components;
|
||||
private Vector2 m_compScroll = Vector2.zero;
|
||||
private PageHelper CompPages = new PageHelper();
|
||||
private readonly PageHelper CompPages = new PageHelper();
|
||||
|
||||
private readonly Vector3[] m_cachedInput = new Vector3[3];
|
||||
private float m_translateAmount = 0.3f;
|
||||
@ -42,7 +44,7 @@ namespace Explorer
|
||||
private bool m_localContext;
|
||||
|
||||
private readonly List<Component> m_cachedDestroyList = new List<Component>();
|
||||
//private string m_addComponentInput = "";
|
||||
private string m_addComponentInput = "";
|
||||
|
||||
private string m_setParentInput = "Enter a GameObject name or path";
|
||||
|
||||
@ -52,12 +54,12 @@ namespace Explorer
|
||||
|
||||
if (targetType == typeof(GameObject))
|
||||
{
|
||||
m_object = Target as GameObject;
|
||||
TargetGO = Target as GameObject;
|
||||
return true;
|
||||
}
|
||||
else if (targetType == typeof(Transform))
|
||||
{
|
||||
m_object = (Target as Transform).gameObject;
|
||||
TargetGO = (Target as Transform).gameObject;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -73,10 +75,10 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
m_name = m_object.name;
|
||||
m_scene = string.IsNullOrEmpty(m_object.scene.name)
|
||||
m_name = TargetGO.name;
|
||||
m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
|
||||
? "None (Asset/Resource)"
|
||||
: m_object.scene.name;
|
||||
: TargetGO.scene.name;
|
||||
|
||||
CacheTransformValues();
|
||||
|
||||
@ -87,15 +89,15 @@ namespace Explorer
|
||||
{
|
||||
if (m_localContext)
|
||||
{
|
||||
m_cachedInput[0] = m_object.transform.localPosition;
|
||||
m_cachedInput[1] = m_object.transform.localEulerAngles;
|
||||
m_cachedInput[0] = TargetGO.transform.localPosition;
|
||||
m_cachedInput[1] = TargetGO.transform.localEulerAngles;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_cachedInput[0] = m_object.transform.position;
|
||||
m_cachedInput[1] = m_object.transform.eulerAngles;
|
||||
m_cachedInput[0] = TargetGO.transform.position;
|
||||
m_cachedInput[1] = TargetGO.transform.eulerAngles;
|
||||
}
|
||||
m_cachedInput[2] = m_object.transform.localScale;
|
||||
m_cachedInput[2] = TargetGO.transform.localScale;
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
@ -118,7 +120,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_object && !GetObjectAsGameObject())
|
||||
if (!TargetGO && !GetObjectAsGameObject())
|
||||
{
|
||||
throw new Exception("Object is null!");
|
||||
}
|
||||
@ -127,22 +129,22 @@ namespace Explorer
|
||||
{
|
||||
if (m_localContext)
|
||||
{
|
||||
m_object.transform.localPosition = m_frozenPosition;
|
||||
m_object.transform.localRotation = m_frozenRotation;
|
||||
TargetGO.transform.localPosition = m_frozenPosition;
|
||||
TargetGO.transform.localRotation = m_frozenRotation;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_object.transform.position = m_frozenPosition;
|
||||
m_object.transform.rotation = m_frozenRotation;
|
||||
TargetGO.transform.position = m_frozenPosition;
|
||||
TargetGO.transform.rotation = m_frozenRotation;
|
||||
}
|
||||
m_object.transform.localScale = m_frozenScale;
|
||||
TargetGO.transform.localScale = m_frozenScale;
|
||||
}
|
||||
|
||||
// update child objects
|
||||
var childList = new List<Transform>();
|
||||
for (int i = 0; i < m_object.transform.childCount; i++)
|
||||
for (int i = 0; i < TargetGO.transform.childCount; i++)
|
||||
{
|
||||
childList.Add(m_object.transform.GetChild(i));
|
||||
childList.Add(TargetGO.transform.GetChild(i));
|
||||
}
|
||||
childList.Sort((a, b) => b.childCount.CompareTo(a.childCount));
|
||||
m_children = childList.ToArray();
|
||||
@ -151,7 +153,7 @@ namespace Explorer
|
||||
|
||||
// update components
|
||||
var compList = new Il2CppSystem.Collections.Generic.List<Component>();
|
||||
m_object.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
|
||||
TargetGO.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
|
||||
|
||||
m_components = compList.ToArray();
|
||||
|
||||
@ -182,7 +184,7 @@ namespace Explorer
|
||||
|
||||
private void ReflectObject(Il2CppSystem.Object obj)
|
||||
{
|
||||
var window = WindowManager.InspectObject(obj, out bool created);
|
||||
var window = WindowManager.InspectObject(obj, out bool created, true);
|
||||
|
||||
if (created)
|
||||
{
|
||||
@ -210,7 +212,7 @@ namespace Explorer
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
Header();
|
||||
GUILayout.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
}
|
||||
|
||||
scroll = GUIUnstrip.BeginScrollView(scroll);
|
||||
@ -221,7 +223,7 @@ namespace Explorer
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) }))
|
||||
{
|
||||
ScenePage.Instance.SetTransformTarget(m_object.transform);
|
||||
ScenePage.Instance.SetTransformTarget(TargetGO.transform);
|
||||
MainMenu.SetCurrentPage(0);
|
||||
}
|
||||
}
|
||||
@ -233,12 +235,12 @@ namespace Explorer
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
string pathlabel = m_object.transform.GetGameObjectPath();
|
||||
if (m_object.transform.parent != null)
|
||||
string pathlabel = TargetGO.transform.GetGameObjectPath();
|
||||
if (TargetGO.transform.parent != null)
|
||||
{
|
||||
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
|
||||
{
|
||||
InspectGameObject(m_object.transform.parent);
|
||||
InspectGameObject(TargetGO.transform.parent);
|
||||
}
|
||||
}
|
||||
GUILayout.TextArea(pathlabel, null);
|
||||
@ -270,7 +272,7 @@ namespace Explorer
|
||||
{
|
||||
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
|
||||
|
||||
GUILayout.EndArea();
|
||||
GUIUnstrip.EndArea();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@ -360,6 +362,28 @@ namespace Explorer
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(130) });
|
||||
if (GUILayout.Button("Add Comp", null))
|
||||
{
|
||||
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
|
||||
{
|
||||
if (typeof(Component).IsAssignableFrom(compType))
|
||||
{
|
||||
TargetGO.AddComponent(Il2CppType.From(compType));
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
|
||||
if (m_cachedDestroyList.Count > 0)
|
||||
{
|
||||
@ -385,7 +409,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Space(26);
|
||||
GUIUnstrip.Space(26);
|
||||
}
|
||||
if (GUILayout.Button("<color=cyan>" + ilType.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
|
||||
{
|
||||
@ -439,21 +463,41 @@ namespace Explorer
|
||||
|
||||
private void GameObjectControls()
|
||||
{
|
||||
if (m_hideControls)
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
m_hideControls = false;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", null);
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
bool m_active = m_object.activeSelf;
|
||||
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
|
||||
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
|
||||
{
|
||||
m_hideControls = true;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
bool m_active = TargetGO.activeSelf;
|
||||
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
|
||||
new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
if (m_object.activeSelf != m_active) { m_object.SetActive(m_active); }
|
||||
if (TargetGO.activeSelf != m_active) { TargetGO.SetActive(m_active); }
|
||||
|
||||
UIHelpers.InstantiateButton(m_object, 100);
|
||||
UIHelpers.InstantiateButton(TargetGO, 100);
|
||||
|
||||
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
|
||||
{
|
||||
GameObject.DontDestroyOnLoad(m_object);
|
||||
m_object.hideFlags |= HideFlags.DontUnloadUnusedAsset;
|
||||
GameObject.DontDestroyOnLoad(TargetGO);
|
||||
TargetGO.hideFlags |= HideFlags.DontUnloadUnusedAsset;
|
||||
}
|
||||
|
||||
var lbl = m_freeze ? "<color=lime>Unfreeze</color>" : "<color=orange>Freeze Pos/Rot</color>";
|
||||
@ -474,7 +518,7 @@ namespace Explorer
|
||||
{
|
||||
if (GameObject.Find(m_setParentInput) is GameObject newparent)
|
||||
{
|
||||
m_object.transform.parent = newparent.transform;
|
||||
TargetGO.transform.parent = newparent.transform;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -484,7 +528,7 @@ namespace Explorer
|
||||
|
||||
if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
|
||||
{
|
||||
m_object.transform.parent = null;
|
||||
TargetGO.transform.parent = null;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
@ -499,15 +543,15 @@ namespace Explorer
|
||||
{
|
||||
if (m_localContext)
|
||||
{
|
||||
m_object.transform.localPosition = m_cachedInput[0];
|
||||
m_object.transform.localEulerAngles = m_cachedInput[1];
|
||||
TargetGO.transform.localPosition = m_cachedInput[0];
|
||||
TargetGO.transform.localEulerAngles = m_cachedInput[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_object.transform.position = m_cachedInput[0];
|
||||
m_object.transform.eulerAngles = m_cachedInput[1];
|
||||
TargetGO.transform.position = m_cachedInput[0];
|
||||
TargetGO.transform.eulerAngles = m_cachedInput[1];
|
||||
}
|
||||
m_object.transform.localScale = m_cachedInput[2];
|
||||
TargetGO.transform.localScale = m_cachedInput[2];
|
||||
|
||||
if (m_freeze)
|
||||
{
|
||||
@ -541,7 +585,7 @@ namespace Explorer
|
||||
|
||||
if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
GameObject.Destroy(m_object);
|
||||
GameObject.Destroy(TargetGO);
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
@ -553,15 +597,15 @@ namespace Explorer
|
||||
{
|
||||
if (m_localContext)
|
||||
{
|
||||
m_frozenPosition = m_object.transform.localPosition;
|
||||
m_frozenRotation = m_object.transform.localRotation;
|
||||
m_frozenPosition = TargetGO.transform.localPosition;
|
||||
m_frozenRotation = TargetGO.transform.localRotation;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_frozenPosition = m_object.transform.position;
|
||||
m_frozenRotation = m_object.transform.rotation;
|
||||
m_frozenPosition = TargetGO.transform.position;
|
||||
m_frozenRotation = TargetGO.transform.rotation;
|
||||
}
|
||||
m_frozenScale = m_object.transform.localScale;
|
||||
m_frozenScale = TargetGO.transform.localScale;
|
||||
}
|
||||
|
||||
private void BoolToggle(ref bool value, string message)
|
||||
@ -586,7 +630,7 @@ namespace Explorer
|
||||
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
|
||||
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
|
||||
|
||||
var transform = m_object.transform;
|
||||
var transform = TargetGO.transform;
|
||||
switch (mode)
|
||||
{
|
||||
case TranslateType.Position:
|
||||
@ -639,11 +683,11 @@ namespace Explorer
|
||||
{
|
||||
f = f2;
|
||||
}
|
||||
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
f -= multByTime ? amount * Time.deltaTime : amount;
|
||||
}
|
||||
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
|
||||
{
|
||||
f += multByTime ? amount * Time.deltaTime : amount;
|
||||
}
|
@ -28,20 +28,32 @@ namespace Explorer
|
||||
public MemberTypes m_filter = MemberTypes.Property;
|
||||
private bool m_hideFailedReflection = false;
|
||||
|
||||
// some extra caching
|
||||
// some extra cast-caching
|
||||
private UnityEngine.Object m_uObj;
|
||||
private Component m_component;
|
||||
|
||||
private static readonly HashSet<string> _typeAndMemberBlacklist = new HashSet<string>
|
||||
{
|
||||
// Causes a crash
|
||||
"Type.DeclaringMethod",
|
||||
// Causes a crash
|
||||
"Rigidbody2D.Cast",
|
||||
};
|
||||
|
||||
private static readonly HashSet<string> _methodStartsWithBlacklist = new HashSet<string>
|
||||
{
|
||||
// Pointless (handled by Properties)
|
||||
"get_",
|
||||
"set_",
|
||||
};
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
var type = ReflectionHelpers.GetActualType(Target);
|
||||
TargetType = ReflectionHelpers.GetActualType(Target);
|
||||
|
||||
TargetType = type;
|
||||
|
||||
var types = ReflectionHelpers.GetAllBaseTypes(Target);
|
||||
|
||||
CacheMembers(types);
|
||||
CacheMembers(ReflectionHelpers.GetAllBaseTypes(Target));
|
||||
|
||||
// cache the extra cast-caching
|
||||
if (Target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
var unityObj = ilObject.TryCast<UnityEngine.Object>();
|
||||
@ -56,13 +68,6 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_filter = MemberTypes.All;
|
||||
m_autoUpdate = true;
|
||||
Update();
|
||||
|
||||
m_autoUpdate = false;
|
||||
m_filter = MemberTypes.Property;
|
||||
}
|
||||
|
||||
public override void Update()
|
||||
@ -99,28 +104,32 @@ namespace Explorer
|
||||
|
||||
private bool ShouldProcessMember(CacheObjectBase holder)
|
||||
{
|
||||
if (m_filter != MemberTypes.All && m_filter != holder.MemInfo?.MemberType) return false;
|
||||
// check MemberTypes filter
|
||||
if (m_filter != MemberTypes.All && m_filter != holder.MemInfo?.MemberType)
|
||||
return false;
|
||||
|
||||
if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection) return false;
|
||||
// hide failed reflection
|
||||
if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection)
|
||||
return false;
|
||||
|
||||
if (m_search == "" || holder.MemInfo == null) return true;
|
||||
// see if we should do name search
|
||||
if (m_search == "" || holder.MemInfo == null)
|
||||
return true;
|
||||
|
||||
var name = holder.MemInfo.DeclaringType.Name + "." + holder.MemInfo.Name;
|
||||
|
||||
return name.ToLower().Contains(m_search.ToLower());
|
||||
// ok do name search
|
||||
return (holder.MemInfo.DeclaringType.Name + "." + holder.MemInfo.Name)
|
||||
.ToLower()
|
||||
.Contains(m_search.ToLower());
|
||||
}
|
||||
|
||||
private void CacheMembers(Type[] types)
|
||||
{
|
||||
var list = new List<CacheObjectBase>();
|
||||
|
||||
var names = new List<string>();
|
||||
var cachedSigs = new List<string>();
|
||||
|
||||
foreach (var declaringType in types)
|
||||
{
|
||||
MemberInfo[] infos;
|
||||
string exception = null;
|
||||
|
||||
try
|
||||
{
|
||||
infos = declaringType.GetMembers(ReflectionHelpers.CommonFlags);
|
||||
@ -132,6 +141,7 @@ namespace Explorer
|
||||
}
|
||||
|
||||
object target = Target;
|
||||
string exception = null;
|
||||
|
||||
if (target is Il2CppSystem.Object ilObject)
|
||||
{
|
||||
@ -147,56 +157,62 @@ namespace Explorer
|
||||
|
||||
foreach (var member in infos)
|
||||
{
|
||||
if (member.MemberType == MemberTypes.Field || member.MemberType == MemberTypes.Property || member.MemberType == MemberTypes.Method)
|
||||
// make sure member type is Field, Method of Property (4 / 8 / 16)
|
||||
int m = (int)member.MemberType;
|
||||
if (m < 4 || m > 16)
|
||||
continue;
|
||||
|
||||
// check blacklisted members
|
||||
var name = member.DeclaringType.Name + "." + member.Name;
|
||||
if (_typeAndMemberBlacklist.Any(it => it == name))
|
||||
continue;
|
||||
|
||||
if (_methodStartsWithBlacklist.Any(it => member.Name.StartsWith(it)))
|
||||
continue;
|
||||
|
||||
// compare signature to already cached members
|
||||
var signature = $"{member.DeclaringType.Name}.{member.Name}";
|
||||
if (member is MethodInfo mi)
|
||||
{
|
||||
var name = $"{member.DeclaringType.Name}.{member.Name}";
|
||||
AppendParams(mi.GetParameters());
|
||||
}
|
||||
else if (member is PropertyInfo pi)
|
||||
{
|
||||
AppendParams(pi.GetIndexParameters());
|
||||
}
|
||||
|
||||
// blacklist (should probably make a proper implementation)
|
||||
if (name == "Type.DeclaringMethod" || member.Name.StartsWith("get_") || member.Name.StartsWith("set_")) //|| member.Name.Contains("Il2CppType")
|
||||
void AppendParams(ParameterInfo[] _args)
|
||||
{
|
||||
signature += " (";
|
||||
foreach (var param in _args)
|
||||
{
|
||||
continue;
|
||||
signature += $"{param.ParameterType.Name} {param.Name}, ";
|
||||
}
|
||||
signature += ")";
|
||||
}
|
||||
|
||||
if (member is MethodInfo mi)
|
||||
{
|
||||
name += " (";
|
||||
foreach (var param in mi.GetParameters())
|
||||
{
|
||||
name += $"{param.ParameterType.Name} {param.Name}, ";
|
||||
}
|
||||
name += ")";
|
||||
}
|
||||
else if (member is PropertyInfo pi)
|
||||
{
|
||||
name += " (";
|
||||
foreach (var param in pi.GetIndexParameters())
|
||||
{
|
||||
name += $"{param.ParameterType.Name} {param.Name}, ";
|
||||
}
|
||||
name += ")";
|
||||
}
|
||||
if (cachedSigs.Contains(signature))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (names.Contains(name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// MelonLogger.Log($"Trying to cache member {signature}...");
|
||||
|
||||
try
|
||||
try
|
||||
{
|
||||
var cached = CacheObjectBase.GetCacheObject(member, target);
|
||||
if (cached != null)
|
||||
{
|
||||
var cached = CacheObjectBase.GetCacheObject(member, target);
|
||||
if (cached != null)
|
||||
{
|
||||
names.Add(name);
|
||||
list.Add(cached);
|
||||
cached.ReflectionException = exception;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning($"Exception caching member {name}!");
|
||||
MelonLogger.Log(e.ToString());
|
||||
cachedSigs.Add(signature);
|
||||
list.Add(cached);
|
||||
cached.ReflectionException = exception;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.LogWarning($"Exception caching member {signature}!");
|
||||
MelonLogger.Log(e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -216,7 +232,7 @@ namespace Explorer
|
||||
if (!WindowManager.TabView)
|
||||
{
|
||||
Header();
|
||||
GUILayout.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
@ -276,7 +292,7 @@ namespace Explorer
|
||||
GUI.color = Color.white;
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.Space(10);
|
||||
GUIUnstrip.Space(10);
|
||||
|
||||
Pages.ItemCount = m_cachedMembersFiltered.Length;
|
||||
|
||||
@ -305,7 +321,7 @@ namespace Explorer
|
||||
|
||||
scroll = GUIUnstrip.BeginScrollView(scroll);
|
||||
|
||||
GUILayout.Space(10);
|
||||
GUIUnstrip.Space(10);
|
||||
|
||||
UIStyles.HorizontalLine(Color.grey);
|
||||
|
||||
@ -342,7 +358,7 @@ namespace Explorer
|
||||
{
|
||||
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
|
||||
|
||||
GUILayout.EndArea();
|
||||
GUIUnstrip.EndArea();
|
||||
}
|
||||
}
|
||||
catch (Il2CppException e)
|
@ -65,7 +65,7 @@ namespace Explorer
|
||||
return;
|
||||
}
|
||||
|
||||
GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
|
||||
GUIUnstrip.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
GUILayout.BeginHorizontal(null);
|
||||
@ -109,7 +109,7 @@ namespace Explorer
|
||||
}
|
||||
catch { }
|
||||
|
||||
GUILayout.EndArea();
|
||||
GUIUnstrip.EndArea();
|
||||
}
|
||||
catch { }
|
||||
}
|
@ -17,7 +17,7 @@ namespace Explorer
|
||||
public object Target;
|
||||
|
||||
public int windowID;
|
||||
public Rect m_rect = new Rect(0, 0, 550, 700);
|
||||
public Rect m_rect = new Rect(0,0, ModConfig.Instance.Default_Window_Size.x,ModConfig.Instance.Default_Window_Size.y);
|
||||
|
||||
public Vector2 scroll = Vector2.zero;
|
||||
|
||||
@ -49,15 +49,7 @@ namespace Explorer
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
if (CppExplorer.ShowMenu)
|
||||
{
|
||||
var origSkin = GUI.skin;
|
||||
|
||||
GUI.skin = UIStyles.WindowSkin;
|
||||
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Title);
|
||||
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Title);
|
||||
}
|
||||
|
||||
public void Header()
|
@ -8,7 +8,6 @@ using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace Explorer
|
||||
{
|
@ -14,22 +14,51 @@ namespace Explorer.Tests
|
||||
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
|
||||
private static TestClass m_instance;
|
||||
|
||||
public string this[int index]
|
||||
public TestClass()
|
||||
{
|
||||
get
|
||||
{
|
||||
return $"int indexer: {index}";
|
||||
}
|
||||
ILHashSetTest = new Il2CppSystem.Collections.Generic.HashSet<string>();
|
||||
ILHashSetTest.Add("1");
|
||||
ILHashSetTest.Add("2");
|
||||
ILHashSetTest.Add("3");
|
||||
}
|
||||
|
||||
public string this[string stringIndex]
|
||||
// test a non-generic dictionary
|
||||
|
||||
public Hashtable TestNonGenericDict()
|
||||
{
|
||||
get
|
||||
return new Hashtable
|
||||
{
|
||||
return $"string indexer: {stringIndex}";
|
||||
}
|
||||
{ "One", 1 },
|
||||
{ "Two", 2 },
|
||||
{ "Three", 3 },
|
||||
};
|
||||
}
|
||||
|
||||
// IL2CPP HASHTABLE NOT SUPPORTED! Cannot assign Il2CppSystem.Object from primitive struct / string.
|
||||
// Technically they are "supported" but if they contain System types they will not work.
|
||||
|
||||
//public Il2CppSystem.Collections.Hashtable TestIl2CppNonGenericDict()
|
||||
//{
|
||||
// var table = new Il2CppSystem.Collections.Hashtable();
|
||||
// table.Add("One", 1);
|
||||
// table.Add("One", 2);
|
||||
// table.Add("One", 3);
|
||||
// return table;
|
||||
//}
|
||||
|
||||
// test HashSets
|
||||
|
||||
public static HashSet<string> HashSetTest = new HashSet<string>
|
||||
{
|
||||
"One",
|
||||
"Two",
|
||||
"Three"
|
||||
};
|
||||
|
||||
public static Il2CppSystem.Collections.Generic.HashSet<string> ILHashSetTest;
|
||||
|
||||
// Test indexed parameter
|
||||
|
||||
public string this[int arg0, string arg1]
|
||||
{
|
||||
get
|
||||
@ -38,6 +67,8 @@ namespace Explorer.Tests
|
||||
}
|
||||
}
|
||||
|
||||
// Test basic list
|
||||
|
||||
public static List<string> TestList = new List<string>
|
||||
{
|
||||
"1",
|
||||
@ -46,29 +77,48 @@ namespace Explorer.Tests
|
||||
"etc..."
|
||||
};
|
||||
|
||||
public static Dictionary<int, List<string>> NestedDictionary = new Dictionary<int, List<string>>
|
||||
// Test a nested dictionary
|
||||
|
||||
public static Dictionary<int, Dictionary<string, int>> NestedDictionary = new Dictionary<int, Dictionary<string, int>>
|
||||
{
|
||||
{
|
||||
123,
|
||||
new List<string>
|
||||
1,
|
||||
new Dictionary<string, int>
|
||||
{
|
||||
"One",
|
||||
"Two"
|
||||
{
|
||||
"Sub 1", 123
|
||||
},
|
||||
{
|
||||
"Sub 2", 456
|
||||
},
|
||||
}
|
||||
},
|
||||
{
|
||||
567,
|
||||
new List<string>
|
||||
2,
|
||||
new Dictionary<string, int>
|
||||
{
|
||||
"One",
|
||||
"Two"
|
||||
{
|
||||
"Sub 3", 789
|
||||
},
|
||||
{
|
||||
"Sub 4", 000
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
// Test a basic method
|
||||
|
||||
public static Color TestMethod(float r, float g, float b, float a)
|
||||
{
|
||||
return new Color(r, g, b, a);
|
||||
}
|
||||
|
||||
// A method with default arguments
|
||||
|
||||
public static Vector3 TestDefaultArgs(float arg0, float arg1, float arg2 = 5.0f)
|
||||
{
|
||||
return new Vector3(arg0, arg1, arg2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -20,42 +20,135 @@ namespace Explorer
|
||||
public static bool ScrollFailed = false;
|
||||
public static bool ManualUnstripFailed = false;
|
||||
|
||||
private static GenericStack ScrollStack
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_scrollViewStatesInfo = typeof(GUI).GetProperty("scrollViewStates");
|
||||
if (m_scrollViewStatesInfo == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_scrollViewStatesInfo = typeof(GUI).GetProperty("s_scrollViewStates");
|
||||
}
|
||||
}
|
||||
|
||||
return (GenericStack)m_scrollViewStatesInfo?.GetValue(null, null);
|
||||
}
|
||||
}
|
||||
private static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();
|
||||
private static PropertyInfo m_scrollViewStatesInfo;
|
||||
|
||||
private static GenericStack m_scrollStack;
|
||||
|
||||
public static Rect GetLastRect()
|
||||
public static DateTime nextScrollStepTime;
|
||||
|
||||
private static GenericStack GetScrollStack()
|
||||
{
|
||||
EventType type = Event.current.type;
|
||||
Rect last;
|
||||
if (type != EventType.Layout && type != EventType.Used)
|
||||
if (m_scrollViewStatesInfo == null)
|
||||
{
|
||||
last = GUILayoutUtility.current.topLevel.GetLastUnstripped();
|
||||
if (typeof(GUI).GetProperty("scrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = scrollStatesInfo;
|
||||
}
|
||||
else if (typeof(GUI).GetProperty("s_ScrollViewStates", ReflectionHelpers.CommonFlags) is PropertyInfo s_scrollStatesInfo)
|
||||
{
|
||||
m_scrollViewStatesInfo = s_scrollStatesInfo;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scrollViewStatesInfo?.GetValue(null, null) is GenericStack stack)
|
||||
{
|
||||
m_scrollStack = stack;
|
||||
}
|
||||
else
|
||||
{
|
||||
last = GUILayoutUtility.kDummyRect;
|
||||
m_scrollStack = new GenericStack();
|
||||
}
|
||||
return last;
|
||||
|
||||
return m_scrollStack;
|
||||
}
|
||||
|
||||
public static void Space(float pixels)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
if (GUILayoutUtility.current.topLevel.isVertical)
|
||||
LayoutUtilityUnstrip.GetRect(0, pixels, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Height(pixels) });
|
||||
else
|
||||
LayoutUtilityUnstrip.GetRect(pixels, 0, GUILayoutUtility.spaceStyle, new GUILayoutOption[] { GUILayout.Width(pixels) });
|
||||
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
GUILayoutUtility.current.topLevel.entries[GUILayoutUtility.current.topLevel.entries.Count - 1].consideredForMargin = false;
|
||||
}
|
||||
}
|
||||
|
||||
// fix for repeatbutton
|
||||
|
||||
static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
|
||||
static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); }
|
||||
static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); }
|
||||
static public bool RepeatButton(string text, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), style, options); }
|
||||
// Make a repeating button. The button returns true as long as the user holds down the mouse
|
||||
static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); }
|
||||
static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{ return GUI.RepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style); }
|
||||
|
||||
// Fix for BeginArea
|
||||
|
||||
static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, string text) { BeginArea(screenRect, GUIContent.Temp(text), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, Texture image) { BeginArea(screenRect, GUIContent.Temp(image), GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, GUIContent content) { BeginArea(screenRect, content, GUIStyle.none); }
|
||||
static public void BeginArea(Rect screenRect, GUIStyle style) { BeginArea(screenRect, GUIContent.none, style); }
|
||||
static public void BeginArea(Rect screenRect, string text, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(text), style); }
|
||||
static public void BeginArea(Rect screenRect, Texture image, GUIStyle style) { BeginArea(screenRect, GUIContent.Temp(image), style); }
|
||||
|
||||
// Begin a GUILayout block of GUI controls in a fixed screen area.
|
||||
static public void BeginArea(Rect screenRect, GUIContent content, GUIStyle style)
|
||||
{
|
||||
GUILayoutGroup g = GUILayoutUtility.BeginLayoutArea(style, Il2CppType.Of<GUILayoutGroup>());
|
||||
if (Event.current.type == EventType.Layout)
|
||||
{
|
||||
g.resetCoords = true;
|
||||
g.minWidth = g.maxWidth = screenRect.width;
|
||||
g.minHeight = g.maxHeight = screenRect.height;
|
||||
g.rect = Rect.MinMaxRect(screenRect.xMin, screenRect.yMin, g.rect.xMax, g.rect.yMax);
|
||||
}
|
||||
|
||||
GUI.BeginGroup(g.rect, content, style);
|
||||
}
|
||||
|
||||
// Close a GUILayout block started with BeginArea
|
||||
static public void EndArea()
|
||||
{
|
||||
if (Event.current.type == EventType.Used)
|
||||
return;
|
||||
GUILayoutUtility.current.layoutGroups.Pop();
|
||||
GUILayoutUtility.current.topLevel = GUILayoutUtility.current.layoutGroups.Peek().TryCast<GUILayoutGroup>();
|
||||
GUI.EndGroup();
|
||||
}
|
||||
|
||||
// Fix for BeginGroup
|
||||
|
||||
public static void BeginGroup(Rect position) { BeginGroup(position, GUIContent.none, GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, string text) { BeginGroup(position, GUIContent.Temp(text), GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, Texture image) { BeginGroup(position, GUIContent.Temp(image), GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, GUIContent content) { BeginGroup(position, content, GUIStyle.none); }
|
||||
public static void BeginGroup(Rect position, GUIStyle style) { BeginGroup(position, GUIContent.none, style); }
|
||||
public static void BeginGroup(Rect position, string text, GUIStyle style) { BeginGroup(position, GUIContent.Temp(text), style); }
|
||||
public static void BeginGroup(Rect position, Texture image, GUIStyle style) { BeginGroup(position, GUIContent.Temp(image), style); }
|
||||
|
||||
public static void BeginGroup(Rect position, GUIContent content, GUIStyle style) { BeginGroup(position, content, style, Vector2.zero); }
|
||||
|
||||
internal static void BeginGroup(Rect position, GUIContent content, GUIStyle style, Vector2 scrollOffset)
|
||||
{
|
||||
int id = GUIUtility.GetControlID(GUI.s_BeginGroupHash, FocusType.Passive);
|
||||
|
||||
if (content != GUIContent.none || style != GUIStyle.none)
|
||||
{
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Repaint:
|
||||
style.Draw(position, content, id);
|
||||
break;
|
||||
default:
|
||||
if (position.Contains(Event.current.mousePosition))
|
||||
GUIUtility.mouseUsed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
GUIClip.Push(position, scrollOffset, Vector2.zero, false);
|
||||
}
|
||||
|
||||
public static void EndGroup()
|
||||
{
|
||||
GUIClip.Internal_Pop();
|
||||
}
|
||||
|
||||
// Fix for BeginScrollView.
|
||||
@ -112,8 +205,6 @@ namespace Explorer
|
||||
private static Vector2 BeginScrollView_ImplLayout(Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical,
|
||||
GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
var guiscrollGroup = GUILayoutUtility.BeginLayoutGroup(background, null, Il2CppType.Of<GUIScrollGroup>())
|
||||
.TryCast<GUIScrollGroup>();
|
||||
|
||||
@ -145,7 +236,7 @@ namespace Explorer
|
||||
private static Vector2 BeginScrollView_Impl(Rect position, Vector2 scrollPosition, Rect viewRect, bool alwaysShowHorizontal,
|
||||
bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
// GUIUtility.CheckOnGUI();
|
||||
|
||||
int controlID = GUIUtility.GetControlID(GUI.s_ScrollviewHash, FocusType.Passive);
|
||||
|
||||
@ -388,12 +479,12 @@ namespace Explorer
|
||||
if (flag)
|
||||
{
|
||||
result = true;
|
||||
GUI.nextScrollStepTime = Il2CppSystem.DateTime.Now.AddMilliseconds(250.0);
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
}
|
||||
else if (Il2CppSystem.DateTime.Now >= GUI.nextScrollStepTime)
|
||||
else if (DateTime.Now >= nextScrollStepTime)
|
||||
{
|
||||
result = true;
|
||||
GUI.nextScrollStepTime = Il2CppSystem.DateTime.Now.AddMilliseconds(30.0);
|
||||
nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
}
|
||||
if (Event.current.type == EventType.Repaint)
|
||||
{
|
||||
|
112
src/UnstripFixes/LayoutUtilityUnstrip.cs
Normal file
112
src/UnstripFixes/LayoutUtilityUnstrip.cs
Normal file
@ -0,0 +1,112 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class LayoutUtilityUnstrip
|
||||
{
|
||||
public static Rect GetRect(float width, float height) { return DoGetRect(width, width, height, height, GUIStyle.none, null); }
|
||||
public static Rect GetRect(float width, float height, GUIStyle style) { return DoGetRect(width, width, height, height, style, null); }
|
||||
public static Rect GetRect(float width, float height, params GUILayoutOption[] options) { return DoGetRect(width, width, height, height, GUIStyle.none, options); }
|
||||
// Reserve layout space for a rectangle with a fixed content area.
|
||||
public static Rect GetRect(float width, float height, GUIStyle style, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(width, width, height, height, style, options); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, null); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, null); }
|
||||
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, GUIStyle.none, options); }
|
||||
// Reserve layout space for a flexible rect.
|
||||
public static Rect GetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, params GUILayoutOption[] options)
|
||||
{ return DoGetRect(minWidth, maxWidth, minHeight, maxHeight, style, options); }
|
||||
static Rect DoGetRect(float minWidth, float maxWidth, float minHeight, float maxHeight, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Layout:
|
||||
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(minWidth, maxWidth, minHeight, maxHeight, style, options));
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
case EventType.Used:
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
default:
|
||||
return GUILayoutUtility.current.topLevel.GetNext().rect;
|
||||
}
|
||||
}
|
||||
public static Rect GetRect(GUIContent content, GUIStyle style) { return DoGetRect(content, style, null); }
|
||||
// Reserve layout space for a rectangle for displaying some contents with a specific style.
|
||||
public static Rect GetRect(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoGetRect(content, style, options); }
|
||||
|
||||
static Rect DoGetRect(GUIContent content, GUIStyle style, GUILayoutOption[] options)
|
||||
{
|
||||
GUIUtility.CheckOnGUI();
|
||||
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.Layout:
|
||||
if (style.isHeightDependantOnWidth)
|
||||
{
|
||||
GUILayoutUtility.current.topLevel.Add(new GUIWordWrapSizer(style, content, options));
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector2 sizeConstraints = new Vector2(0, 0);
|
||||
if (options != null)
|
||||
{
|
||||
foreach (var option in options)
|
||||
{
|
||||
if (float.TryParse(option.value.ToString(), out float f))
|
||||
{
|
||||
switch (option.type)
|
||||
{
|
||||
case GUILayoutOption.Type.maxHeight:
|
||||
sizeConstraints.y = f;
|
||||
break;
|
||||
case GUILayoutOption.Type.maxWidth:
|
||||
sizeConstraints.x = f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Vector2 size = style.CalcSizeWithConstraints(content, sizeConstraints);
|
||||
// This is needed on non-integer scale ratios to avoid errors to accumulate in further layout calculations
|
||||
size.x = Mathf.Ceil(size.x);
|
||||
size.y = Mathf.Ceil(size.y);
|
||||
GUILayoutUtility.current.topLevel.Add(new GUILayoutEntry(size.x, size.x, size.y, size.y, style, options));
|
||||
}
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
|
||||
case EventType.Used:
|
||||
return GUILayoutUtility.kDummyRect;
|
||||
default:
|
||||
var entry = GUILayoutUtility.current.topLevel.GetNext();
|
||||
//GUIDebugger.LogLayoutEntry(entry.rect, entry.marginLeft, entry.marginRight, entry.marginTop, entry.marginBottom, entry.style);
|
||||
return entry.rect;
|
||||
}
|
||||
}
|
||||
|
||||
public static Rect GetLastRect()
|
||||
{
|
||||
EventType type = Event.current.type;
|
||||
Rect last;
|
||||
if (type != EventType.Layout && type != EventType.Used)
|
||||
{
|
||||
last = GUILayoutUtility.current.topLevel.GetLastUnstripped();
|
||||
}
|
||||
else
|
||||
{
|
||||
last = GUILayoutUtility.kDummyRect;
|
||||
}
|
||||
return last;
|
||||
}
|
||||
}
|
||||
}
|
@ -81,7 +81,7 @@ namespace Explorer
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
this.SliderState().isDragging = false;
|
||||
GUI.nextScrollStepTime = SystemClock.now.AddMilliseconds(250.0);
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(250.0);
|
||||
GUI.scrollTroughSide = this.CurrentScrollTroughSide();
|
||||
result = this.PageMovementValue();
|
||||
}
|
||||
@ -155,7 +155,7 @@ namespace Explorer
|
||||
else
|
||||
{
|
||||
GUI.InternalRepaintEditorWindow();
|
||||
if (SystemClock.now < GUI.nextScrollStepTime)
|
||||
if (DateTime.Now < GUIUnstrip.nextScrollStepTime)
|
||||
{
|
||||
result = this.currentValue;
|
||||
}
|
||||
@ -165,7 +165,7 @@ namespace Explorer
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.nextScrollStepTime = SystemClock.now.AddMilliseconds(30.0);
|
||||
GUIUnstrip.nextScrollStepTime = DateTime.Now.AddMilliseconds(30.0);
|
||||
if (this.SupportsPageMovements())
|
||||
{
|
||||
this.SliderState().isDragging = false;
|
||||
|
Reference in New Issue
Block a user