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7 Commits

Author SHA1 Message Date
5d58993b07 1.7.31
* Added support for Il2Cpp Hashtable (non-generic Dict)
* Dictionaries should now display CacheOther values better (smaller buttons)
* Cleaned up and improved some of CacheDictionary performance
2020-09-15 17:38:10 +10:00
eea581f8d5 Update ResizeDrag.cs 2020-09-14 20:27:49 +10:00
9bb3c77bae 1.7.3
* Reverted some unstrip fixes from 1.7.2 because it was causing more problems than it solved.
2020-09-14 20:25:38 +10:00
477a6859d7 Update README.md 2020-09-14 17:07:52 +10:00
f8f9671746 Update README.md 2020-09-14 16:56:42 +10:00
dc2759c599 1.7.2
unstrip fixes
2020-09-14 01:42:29 +10:00
653b4a2304 Fix BeginVertical and BeginHorizontal 2020-09-13 23:16:12 +10:00
12 changed files with 116 additions and 64 deletions

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@ -17,9 +17,21 @@
<a href="https://github.com/sinai-dev/MonoExplorer">Looking for a Mono version?</a>
</p>
### Known issues
* CppExplorer may experience a `MissingMethodException` when trying to use certain UnityEngine methods. If you experience this, please open an issue and I will do my best to fix it.
* Reflection may fail with certain types (eg. `Nullable<T>`, some Dictionary types, etc). Please see [Il2CppAssemblyUnhollower](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
- [Known issues](#known-issues)
- [How to install](#how-to-install)
- [How to use](#how-to-use)
- [Mod Config](#mod-config)
- [Features](#features)
- [Mouse Control](#mouse-control)
- [Building](#building)
- [Credits](#credits)
## Known issues
As of version 1.7+, CppExplorer has reached a fairly stable state for most Il2Cpp games.
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full MelonLoader log please).
* Reflection may fail with certain types, see [here](https://github.com/knah/Il2CppAssemblyUnhollower#known-issues) for more details.
* Scrolling with mouse wheel in the CppExplorer menu may not work on all games at the moment.
## How to install
@ -105,6 +117,23 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
For example:
```csharp
using Explorer;
using Harmony;
// ...
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
public class MenuClass_CursorUpdate
{
[HarmonyPrefix]
public static bool Prefix()
{
// prevent method running if menu open, let it run if not.
return !CppExplorer.ShowMenu;
}
}
```
## Building
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.

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@ -172,7 +172,7 @@ namespace Explorer
{
holder = new CacheDictionary();
}
else if (ReflectionHelpers.IsEnumerable(valueType) || ReflectionHelpers.IsCppEnumerable(valueType))
else if (ReflectionHelpers.IsEnumerable(valueType))
{
holder = new CacheList();
}

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@ -98,37 +98,16 @@ namespace Explorer
private void GetGenericArguments()
{
if (this.MemInfo != null)
if (ValueType.IsGenericType)
{
Type memberType = null;
switch (this.MemInfo.MemberType)
{
case MemberTypes.Field:
memberType = (MemInfo as FieldInfo).FieldType;
break;
case MemberTypes.Property:
memberType = (MemInfo as PropertyInfo).PropertyType;
break;
}
if (memberType != null && memberType.IsGenericType)
{
m_keysType = memberType.GetGenericArguments()[0];
m_valuesType = memberType.GetGenericArguments()[1];
}
m_keysType = ValueType.GetGenericArguments()[0];
m_valuesType = ValueType.GetGenericArguments()[1];
}
else if (Value != null)
else
{
var type = Value.GetType();
if (type.IsGenericType)
{
m_keysType = type.GetGenericArguments()[0];
m_valuesType = type.GetGenericArguments()[1];
}
else
{
MelonLogger.Log("TODO? Dictionary is of type: " + Value.GetType().FullName);
}
// It's non-generic, just use System.Object to allow for anything.
m_keysType = typeof(object);
m_valuesType = typeof(object);
}
}
@ -288,10 +267,10 @@ namespace Explorer
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
GUILayout.Label("Key:", new GUILayoutOption[] { GUILayout.Width(40) });
key.DrawValue(window, (window.width / 2) - 30f);
key.DrawValue(window, (window.width / 2) - 80f);
GUILayout.Label("Value:", new GUILayoutOption[] { GUILayout.Width(40) });
val.DrawValue(window, (window.width / 2) - 30f);
val.DrawValue(window, (window.width / 2) - 80f);
}
}

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@ -13,7 +13,7 @@ namespace Explorer
public class CppExplorer : MelonMod
{
public const string NAME = "CppExplorer";
public const string VERSION = "1.7.1";
public const string VERSION = "1.7.31";
public const string AUTHOR = "Sinai";
public const string GUID = "com.sinai.cppexplorer";

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@ -101,13 +101,13 @@
<Compile Include="Extensions\UnityExtensions.cs" />
<Compile Include="Helpers\PageHelper.cs" />
<Compile Include="Helpers\ReflectionHelpers.cs" />
<Compile Include="Helpers\UIHelpers.cs" />
<Compile Include="Menu\UIHelpers.cs" />
<Compile Include="Helpers\UnityHelpers.cs" />
<Compile Include="Menu\InspectUnderMouse.cs" />
<Compile Include="CachedObjects\CacheObjectBase.cs" />
<Compile Include="UnstripFixes\SliderHandlerUnstrip.cs" />
<Compile Include="UnstripFixes\UnstripExtensions.cs" />
<Compile Include="Menu\Windows\ResizeDrag.cs" />
<Compile Include="Menu\ResizeDrag.cs" />
<Compile Include="Menu\Windows\TabViewWindow.cs" />
<Compile Include="Menu\Windows\UIWindow.cs" />
<Compile Include="Menu\MainMenu\Pages\ConsolePage.cs" />

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@ -36,7 +36,7 @@ namespace Explorer
public static bool IsEnumerable(Type t)
{
return typeof(IEnumerable).IsAssignableFrom(t);
return typeof(IEnumerable).IsAssignableFrom(t) || IsCppEnumerable(t);
}
// Checks for Il2Cpp List or HashSet.
@ -68,7 +68,8 @@ namespace Explorer
}
else
{
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t);
return typeof(Il2CppSystem.Collections.IDictionary).IsAssignableFrom(t)
|| typeof(Il2CppSystem.Collections.Hashtable).IsAssignableFrom(t);
}
}

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@ -428,7 +428,7 @@ namespace Explorer
{
var t = ReflectionHelpers.GetActualType(obj);
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t) || ReflectionHelpers.IsCppEnumerable(t))
if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t))
{
continue;
}

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@ -36,25 +36,32 @@ namespace Explorer
var mousePos = InputHelper.mousePosition;
Vector2 mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
try
{
var mouse = GUIUtility.ScreenToGUIPoint(new Vector2(mousePos.x, Screen.height - mousePos.y));
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
{
isResizing = true;
m_currentWindow = ID;
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
}
else if (!InputHelper.GetMouseButton(0))
{
isResizing = false;
}
if (r.Contains(mouse) && InputHelper.GetMouseButtonDown(0))
{
isResizing = true;
m_currentWindow = ID;
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
if (isResizing && ID == m_currentWindow)
{
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
}
}
else if (!InputHelper.GetMouseButton(0))
catch
{
isResizing = false;
}
if (isResizing && ID == m_currentWindow)
{
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
// throw safe Managed exception
throw new Exception("");
}
GUILayout.EndHorizontal();
@ -68,7 +75,7 @@ namespace Explorer
{
RESIZE_FAILED = true;
MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
MelonLogger.Log(e.StackTrace);
//MelonLogger.Log(e.StackTrace);
return origRect;
}
@ -82,20 +89,20 @@ namespace Explorer
GUI.skin.label.alignment = TextAnchor.MiddleRight;
GUILayout.Label("<color=cyan>Width:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{
_rect.width -= 5f;
}
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{
_rect.width += 5f;
}
GUILayout.Label("<color=cyan>Height:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{
_rect.height -= 5f;
}
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{
_rect.height += 5f;
}

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@ -17,7 +17,7 @@ namespace Explorer
public GameObject TargetGO;
private bool m_hideControls;
private static bool m_hideControls;
// gui element holders
private string m_name;
@ -683,11 +683,11 @@ namespace Explorer
{
f = f2;
}
if (GUILayout.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{
f -= multByTime ? amount * Time.deltaTime : amount;
}
if (GUILayout.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{
f += multByTime ? amount * Time.deltaTime : amount;
}

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@ -22,6 +22,30 @@ namespace Explorer.Tests
ILHashSetTest.Add("3");
}
// test a non-generic dictionary
public Hashtable TestNonGenericDict()
{
return new Hashtable
{
{ "One", 1 },
{ "Two", 2 },
{ "Three", 3 },
};
}
// IL2CPP HASHTABLE NOT SUPPORTED! Cannot assign Il2CppSystem.Object from primitive struct / string.
// Technically they are "supported" but if they contain System types they will not work.
//public Il2CppSystem.Collections.Hashtable TestIl2CppNonGenericDict()
//{
// var table = new Il2CppSystem.Collections.Hashtable();
// table.Add("One", 1);
// table.Add("One", 2);
// table.Add("One", 3);
// return table;
//}
// test HashSets
public static HashSet<string> HashSetTest = new HashSet<string>

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@ -67,6 +67,18 @@ namespace Explorer
}
}
// fix for repeatbutton
static public bool RepeatButton(Texture image, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), GUI.skin.button, options); }
static public bool RepeatButton(string text, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), GUI.skin.button, options); }
static public bool RepeatButton(GUIContent content, params GUILayoutOption[] options) { return DoRepeatButton(content, GUI.skin.button, options); }
static public bool RepeatButton(Texture image, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(image), style, options); }
static public bool RepeatButton(string text, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(GUIContent.Temp(text), style, options); }
// Make a repeating button. The button returns true as long as the user holds down the mouse
static public bool RepeatButton(GUIContent content, GUIStyle style, params GUILayoutOption[] options) { return DoRepeatButton(content, style, options); }
static bool DoRepeatButton(GUIContent content, GUIStyle style, GUILayoutOption[] options)
{ return GUI.RepeatButton(LayoutUtilityUnstrip.GetRect(content, style, options), content, style); }
// Fix for BeginArea
static public void BeginArea(Rect screenRect) { BeginArea(screenRect, GUIContent.none, GUIStyle.none); }