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Fix CNetworkGameServerBase::ConnectClient param type (#336)
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@ -188,7 +188,7 @@ public:
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virtual void StartHLTVMaster() = 0;
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virtual CServerSideClientBase *ConnectClient( const char *pszName, ns_address *pAddr, void *pNetInfo, C2S_CONNECT_Message *pConnectMsg,
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virtual CServerSideClientBase *ConnectClient( const char *pszName, ns_address *pAddr, uint32 steam_handle, C2S_CONNECT_Message *pConnectMsg,
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const char *pszChallenge, const byte *pAuthTicket, int nAuthTicketLength, bool bIsLowViolence ) = 0;
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virtual CServerSideClientBase *CreateNewClient( CPlayerSlot slot ) = 0;
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