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Update SoundFlags_t

This commit is contained in:
GAMMACASE
2025-03-05 21:22:00 +03:00
parent 3b07e2a008
commit 847540339a

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@ -117,34 +117,17 @@ enum soundlevel_t
//-----------------------------------------------------------------------------
enum SoundFlags_t : uint16
{
SOUND_NONE = 0, // to keep the compiler happy
SOUND_FLAGS_NONE = 0, // to keep the compiler happy
SOUND_COMBAT = (1<<0),
SOUND_WORLD = (1<<1),
SOUND_PLAYER = (1<<2),
SOUND_DANGER = (1<<3),
SOUND_BULLET_IMPACT = (1<<4),
SOUND_THUMPER = (1<<5),
SOUND_PHYSICS_DANGER= (1<<6),
SOUND_MOVE_AWAY = (1<<7),
SOUND_PLAYER_VEHICLE= (1<<8),
SOUND_GLASS_BREAK = (1<<9),
SOUND_PHYSICS_OBJECT= (1<<10),
SOUND_CONTEXT_START = (1<<20),
SOUND_CONTEXT_GUNFIRE = SOUND_CONTEXT_START,
SOUND_CONTEXT_COMBINE_ONLY = (1<<21),
SOUND_CONTEXT_REACT_TO_SOURCE = (1<<22),
SOUND_CONTEXT_EXPLOSION = (1<<23),
SOUND_CONTEXT_EXCLUDE_COMBINE = (1<<24),
SOUND_CONTEXT_DANGER_APPROACH = (1<<25),
SOUND_CONTEXT_ALLIES_ONLY = (1<<26),
SOUND_CONTEXT_PANIC_NPCS = (1<<27),
ALL_SCENTS = 0,
ALL_SOUNDS = SOUND_CONTEXT_START - 1,
ALL_CONTEXTS = ~ALL_SOUNDS
SOUND_FLAG_GUNFIRE = (1<<0),
SOUND_FLAG_COMBINE_ONLY = (1<<1),
SOUND_FLAG_REACT_TO_SOURCE = (1<<2),
SOUND_FLAG_EXPLOSION = (1<<3),
SOUND_FLAG_EXCLUDE_COMBINE = (1<<4),
SOUND_FLAG_DANGER_APPROACH = (1<<5),
SOUND_FLAG_ALLIES_ONLY = (1<<6),
SOUND_FLAG_PANIC_NPCS = (1<<7),
SOUND_FLAG_SQUAD_ONLY = (1<<8)
};
#define MAX_SOUND_INDEX_BITS 13