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Documentation overhaul
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documentation/Nodes/Maths/Vector/VectorTransform.md
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documentation/Nodes/Maths/Vector/VectorTransform.md
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# Vector Transform node
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Returns the transformed vector of the input value <i><b>in</b></i> from one coordinate space to another.<br><br><i>This node is only available in shader mode SPATIAL.</i>
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|in|vector3|none|Input vector|
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**Controls**
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|Name|Options|Description|
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|---|---|---|
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|From|Local, World, View, Screen, Tangent|Coordinate space from which you want to transform the input vector|
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|To|Local, World, View, Screen, Tangent|Coordinate space to which you want to transform the input vector|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|out|vector3|None|Output vector|
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___
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documentation/Nodes/Maths/Wave/NoiseSineWave.md
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documentation/Nodes/Maths/Wave/NoiseSineWave.md
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# Noise Sine Wave node
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Returns the sine of the value of input <b><i>in</i></b>. For variance, psuedo-random noise is added to the amplitude of the sine wave, within a range determined by input <b><i>min max</i></b>.
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<hr>
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|in|Dynamic vector|none|Input value|
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|min max|vec2|none|Minimum and Maximum values for noise intensity|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|out|Dynamic vector|None|Output value|
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___
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documentation/Nodes/Maths/Wave/SawtoothWave.md
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documentation/Nodes/Maths/Wave/SawtoothWave.md
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# Sawtooth Wave node
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Returns a sawtooth wave from the value of input <b><i>in</i></b>. Resulting output values will be between -1 and 1.
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<hr>
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|in|Dynamic vector|none|Input value|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|out|Dynamic vector|None|Output value|
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___
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documentation/Nodes/Maths/Wave/SquareWave.md
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documentation/Nodes/Maths/Wave/SquareWave.md
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# Square Wave node
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Returns a square wave from the value of input <b><i>in</i></b>. Resulting output values will be between -1 and 1.
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<hr>
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|in|Dynamic vector|none|Input value|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|out|Dynamic vector|None|Output value|
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___
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documentation/Nodes/Maths/Wave/TriangleWave.md
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documentation/Nodes/Maths/Wave/TriangleWave.md
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# Triangle Wave node
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Returns a triangle wave from the value of input <b><i>in</i></b>. Resulting output values will be between -1 and 1.
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<hr>
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**Inputs**
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|Name|Type|Binding|Description|
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|in|Dynamic vector|none|Input value|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|out|Dynamic vector|None|Output value|
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___
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