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Godot-Shader-Lib/documentation/Nodes/Maths/Wave/NoiseSineWave.md
Digvijaysinh Gohil e73385e903 Documentation overhaul
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Noise Sine Wave node

Returns the sine of the value of input in. For variance, psuedo-random noise is added to the amplitude of the sine wave, within a range determined by input min max.


Inputs

Name Type Binding Description
in Dynamic vector none Input value
min max vec2 none Minimum and Maximum values for noise intensity

Outputs

Name Type Binding Description
out Dynamic vector None Output value