Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
1637a994ec
allow SSAO to interact with the hand
2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
2024-03-27 16:11:28 -04:00
Xonk
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
Xonk
46405f95f1
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
2024-03-22 22:11:43 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c
fix fog in caves
2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db
make ambient brightness effect rtao/ssgi
2024-03-20 22:09:48 -04:00
Xonk
6576c835dc
ADD Colored shadows
2024-03-20 21:44:25 -04:00
Sasha
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
Sasha
24641fce23
added advanced color grading
2024-03-19 21:08:32 +00:00
Sasha
2c2f910850
fixed sky from last fix teehee
2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249
fixed cloud/fog/ambient light on mac
2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2
"fixed" aerochrome on dh chunks...
...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Xonk
e0f61f0128
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31
add water wave speed setting
2024-03-02 18:03:05 -05:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
0b1bef6497
quickly fix issue with underground water
2024-02-16 21:48:52 -05:00
Xonk
088b8206c1
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5
add DH overdraw prevention toggle.
2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
2024-02-12 00:49:20 -05:00
Xonk
d2d28bdf8e
new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog.
2024-02-11 16:27:14 -05:00
Xonk
12df326c72
small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function
2024-02-10 19:18:31 -05:00
Xonk
7d65d65179
FIX TAA when distant horizons is on. ADD DH submenus
2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5
turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
2024-02-06 20:04:11 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
339829f952
Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
2024-01-11 21:54:25 -05:00
Xonk
57ffa75366
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
2024-01-11 21:38:03 -05:00
Xonk
6323326460
add "BIOME TINT WATER" setting for when "GLASS TINT" is on
2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4
add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
2024-01-11 14:43:16 -05:00
Xonk
6d9771bb72
improve cloud fade when "atmosphere ground" is off.
2024-01-10 20:16:58 -05:00
Xonk
a891d01bed
small tweak to that
2024-01-10 19:49:52 -05:00
Xonk
4ad17fc9aa
add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
2024-01-10 19:47:27 -05:00
Xonk
f9024fb91b
make shadowmap work with "render clouds as fog" setting
2024-01-09 21:02:48 -05:00
Xonk
3eb81ec185
re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
2024-01-09 20:53:17 -05:00
Xonk
841ca3559f
fix indirect sunlight on clouds
2024-01-01 18:36:43 -05:00
Xonk
be97337c7b
add cloud shadow strength slider.
2024-01-01 18:30:43 -05:00
Xonk
a646231679
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
2024-01-01 17:56:59 -05:00
Xonk
393cc09018
remove troll profiles, add nether fog gameplay settings/tweaks
2024-01-01 00:05:14 -05:00
Xonk
a7f0ab160a
blend altostratus clouds correct no matter their position relative to cumulus clouds
2023-12-31 20:46:30 -05:00
Xonk
ce844138d8
add altostratus height slider
2023-12-31 20:33:33 -05:00
Xonk
e2eead3c19
reimplement altostratus clouds
2023-12-31 20:22:31 -05:00
Xonk
62bae31aa3
fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
2023-12-31 18:41:12 -05:00
Xonk
2dda68cf5b
nevermind that looks horrible
2023-12-31 18:06:37 -05:00
Xonk
24f546b8fa
temporary solution to the "render clouds as fog" cloud plane curvature seperation.
2023-12-31 18:02:53 -05:00
Xonk
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
2023-12-27 21:04:17 -05:00
Xonk
7bf793bf53
fix small issue with fog over blooming
2023-12-27 15:10:50 -05:00