Commit Graph

541 Commits

Author SHA1 Message Date
6e824ddd3c make motion blur's blur radius consistent across different framerates 2025-04-28 18:46:56 -04:00
109c222149 make redstone wire and repeater not block light 2025-04-27 00:40:29 +02:00
2377ec7548 un-kill SSGI and RTAO 2025-04-26 16:29:09 -04:00
fd9aacd987 fix sunlight being too dark on clouds. remove unneeded code from cloud functions. make powder effect more visible 2025-04-16 23:09:20 -04:00
6baf5f4a6b fix small oopsie doopsie of last commit 2025-04-16 17:32:13 -04:00
32a35e2225 tweak SSS values/groups 2025-04-16 17:21:42 -04:00
0be3965fa0 make "misc blocks" subsurface scattering work again. tweak sky lightmap curve slightly 2025-04-10 17:26:16 -04:00
9298e6b085 add terrafirma water IDs 2025-04-10 00:36:28 -04:00
36614711e3 fix syntax in my own guide xd 2025-04-10 00:23:31 -04:00
656e33a51f create rough guide on how to create custom uniforms to be used in the scene controller 2025-04-09 23:56:43 -04:00
214dab3478 fix compile error from last changes 2025-04-06 19:32:52 -04:00
f0ad8e93f6 add strength slider for on-fire distortion effect. revisit large wave displacement and improve it a little 2025-04-06 19:29:05 -04:00
77c2559751 tiny refraction strength falloff tweak 2025-04-01 22:12:54 -04:00
5956e86340 add "supported mods" button for physics mod 2025-04-01 21:19:27 -04:00
9ce449690a re-add physics mod ocean support. tweak refraction strength falloff with distance 2025-04-01 20:36:18 -04:00
450ec181e4 slightly improve edges with volumetric upsampling 2025-03-31 20:31:00 -04:00
5a278d61ed add heat effect when on fire 2025-03-28 00:56:15 -04:00
67da0ac493 fix volumetrics not appearing behind particles 2025-03-27 23:44:04 -04:00
f0611c681e more setup for scene controller, replace old weather stuff with it. fix vignette when entering/exitings water. added a water enter effect 2025-03-27 19:09:58 -04:00
e5d90521dd make twilight forest overworld variant less bright 2025-03-24 21:16:24 -04:00
973586723f small tweak to lightmap fallback for shadowmap 2025-03-24 00:06:09 -04:00
e433924afb fix scene controller submenu button 2025-03-23 23:16:18 -04:00
9b96f55934 initial setup for scene controller (functional concept) 2025-03-23 23:15:37 -04:00
de35db8d0b accidentally left debug setting enabled. fix naming of filepaths for dimension flags 2025-03-23 21:33:15 -04:00
8226094fb2 add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether 2025-03-23 21:02:40 -04:00
034a7ad19e temporary fix for particles breaking (resourcepack sky related) 2025-03-22 21:38:01 -04:00
04f9d47b25 few more tweaks/improvements to resourcepack skybox support 2025-03-22 00:07:30 -04:00
f453b02fbc adjust brightness levels at different times of day 2025-03-21 22:06:43 -04:00
da3d14958a re-add resourcepack skybox support 2025-03-21 21:50:36 -04:00
89d62f3754 fix tiny typo in en_us.lang 2025-03-18 16:49:53 -04:00
485d1a3dd7 fix litematica schematic boxes 2025-03-18 16:33:55 -04:00
43096d747a a shot in the dark to fix compile error on intel 2025-03-18 15:03:23 -04:00
6aea13ee8f fix gbuffer_line alpha blending 2025-03-18 13:00:41 -04:00
faeb60f2af slight improvements to cloud/fog intersections 2025-03-17 23:39:48 -04:00
fa255a138d dither cloud intersection threshold to avoid silhouettes. make snells window only apply to water. 2025-03-17 22:43:25 -04:00
1465baede1 add water caustics and sunlight absorbtion to translucent stuff when underwater. small NdotL tweak for translucent rendering 2025-03-17 22:40:55 -04:00
7581c510b9 fix mishandling of cloud shadow related toggles. fix clouds not appearing behind translucent things. remove random spaces from shaders.properties 2025-03-17 00:47:19 -04:00
294ee8b6f3 make cloud shadow strength slider work again 2025-03-16 23:23:09 -04:00
2db700e766 add option to remove hand from DOF blur but still keep allow stuff to go out of focus 2025-03-16 18:46:05 -04:00
5d3d64e7b4 forgot to turn a debug thing off lmao 2025-03-16 18:37:45 -04:00
db7956811b make old lightleak fix setting work again 2025-03-16 18:36:35 -04:00
215081fe3d fix SSAO not working when looking through translucent things 2025-03-16 18:30:11 -04:00
ea82f25e72 fix OLD_BLOOM setting 2025-03-16 18:18:38 -04:00
f132e27936 add fake dispersion/chromatic abberation effect for DOF. remove all double spaces from slider settings 2025-03-16 18:11:27 -04:00
7e96bb9f22 undo that last tweak 2025-03-13 20:41:27 -04:00
0145368b66 tiny offset to try and counteract texture filtering offset 2025-03-13 20:10:46 -04:00
2558bcd3b0 small tweaks to bilateral upsample filter 2025-03-13 20:03:07 -04:00
1faf3d62fd do bilateral upsample on volumetrics to fix pixel gaps around geometry edges. quickly add lava cauldron a lightsource 2025-03-13 19:58:12 -04:00
7fe056d00e clear compile error if only small cumulus clouds are enabled 2025-03-12 01:21:37 -04:00
3d104832db allow volumetric fog to intersect volumetric clouds 2025-03-12 01:17:45 -04:00