Commit Graph

16 Commits

Author SHA1 Message Date
4fbdd86566 Use struct to serialize vehicle data
This gonna reduce the tedious work needed to add a new sync, also beings a performance boost
Ped, projectile sync will be updated later
2023-03-26 15:36:15 +08:00
3944d41e85 Merge branch '1.6-pre-alpha' of https://github.com/RAGECOOP/RAGECOOP-V into 1.6-pre-alpha 2023-03-23 22:30:42 +08:00
114e59a3bd Add toggle mods sync 2023-03-23 22:30:39 +08:00
db7146e00e Add Xenon Headlights Color Sync (#45) 2023-03-20 23:13:43 +08:00
e6718cec58 Don't sync non-existent extras 2023-03-20 18:20:07 +08:00
6f2c0077cb Add vehicle extras sync 2023-03-20 18:05:14 +08:00
5f1aadbdb5 Don't use dictionary to store vehicle mods 2023-03-20 17:14:52 +08:00
7cd0fd22af Use tuple to store vehicle colors
Array allocation is somewhat expensive
2023-03-20 17:02:56 +08:00
bda1dac90b Smoother sync, I guess 2023-03-19 17:47:00 +08:00
cd70256315 Tunable debug values 2023-03-18 15:58:31 +08:00
df9efb6210 Use quaternion differentiation to calibrate rotation
Hopefully fixes the wobbling issue
2023-03-11 15:22:25 +08:00
63f11053c7 Use InternalImpulse to calibrate entity position 2023-03-08 18:27:23 +08:00
3a9068f060 Various weapon fixes and some change on vehicle sync 2022-12-04 19:34:54 +08:00
a9b05c62ff Cleanup and update installer 2022-11-30 20:17:06 +08:00
7dec978e9a Improved vehicle sync 2022-11-20 15:55:11 +08:00
78f0dfaebb Add option to disable blip and nametag display at client side 2022-11-19 14:26:31 +08:00