Update README.md

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sphynx-owner
2024-07-19 15:58:46 +03:00
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2. add an environment node, add a compositor effect to it 2. add an environment node, add a compositor effect to it
3. to that, add a new PreBlurProcessor effect, which is now required, and after it add a new MotionBlurSphynxJumpFlood 3. to that, add a new PreBlurProcessor effect, which is now required, and after it add a new MotionBlurSphynxJumpFlood
instructions for radial blur meshes can be seen here:
https://youtu.be/eslsw9do4Kc
WARNING: WARNING:
if you want transparent objects to render on top of the blurred background, you can move the pre-blur-processing and blur post process effects both to callback type of pre-transparent, At which point it would not work if you have MSAA enabled, so make sure to also turn that off. if you want transparent objects to render on top of the blurred background, you can move the pre-blur-processing and blur post process effects both to callback type of pre-transparent, At which point it would not work if you have MSAA enabled, so make sure to also turn that off.