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374d0b3bae |
@ -115,7 +115,7 @@ The inspector is used to see detailed information on objects of any type and man
|
||||
### Hook Manager
|
||||
|
||||
* The Hooks panel allows you to hook methods at the click of a button for debugging purposes.
|
||||
* Simply enter any class (generic types not yet supported) and hook the methods you want from the menu.
|
||||
* Simply enter any class and hook the methods you want from the menu.
|
||||
* You can edit the source code of the generated hook with the "Edit Hook Source" button. Accepted method names are `Prefix` (which can return `bool` or `void`), `Postfix`, `Finalizer` (which can return `Exception` or `void`), and `Transpiler` (which must return `IEnumerable<HarmonyLib.CodeInstruction>`). You can define multiple patches if you wish.
|
||||
|
||||
### Mouse-Inspect
|
||||
@ -124,6 +124,13 @@ The inspector is used to see detailed information on objects of any type and man
|
||||
* <b>World</b>: uses Physics.Raycast to look for Colliders
|
||||
* <b>UI</b>: uses GraphicRaycasters to find UI objects
|
||||
|
||||
### Freecam
|
||||
|
||||
* UnityExplorer provides a basic Free Camera which you can control with your keyboard and mouse.
|
||||
* Unlike all other features of UnityExplorer, you can still use Freecam while UnityExplorer's menu is hidden.
|
||||
* Supports using the game's main Camera or a separate custom Camera.
|
||||
* See the Freecam panel for further instructions and details.
|
||||
|
||||
### Clipboard
|
||||
|
||||
* The "Clipboard" panel allows you to see your current paste value, or clear it (resets it to `null`)
|
||||
|
Binary file not shown.
Binary file not shown.
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.sinai-dev.unityexplorer",
|
||||
"version": "4.7.3",
|
||||
"version": "4.7.7",
|
||||
"displayName": "UnityExplorer",
|
||||
"description": "An in-game UI for exploring, debugging and modifying Unity games.",
|
||||
"unity": "2017.1",
|
||||
|
@ -390,16 +390,11 @@ namespace UnityExplorer.CSConsole
|
||||
color.a = 0f;
|
||||
Input.Component.selectionColor = color;
|
||||
|
||||
EventSystemHelper.SetSelectedGameObject(null);
|
||||
|
||||
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
||||
|
||||
EventSystemHelper.SetSelectedGameObject(null);
|
||||
|
||||
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
||||
|
||||
EventSystemHelper.SetSelectionGuard(false);
|
||||
Input.Component.Select();
|
||||
|
||||
yield return null; // ~~~~~~~ YIELD FRAME ~~~~~~~~~
|
||||
|
||||
Input.Component.caretPosition = caretPosition;
|
||||
Input.Component.selectionFocusPosition = caretPosition;
|
||||
LastCaretPosition = Input.Component.caretPosition;
|
||||
|
@ -29,8 +29,8 @@ namespace UnityExplorer.CacheObject
|
||||
this.Owner = inspector;
|
||||
this.NameLabelText = this switch
|
||||
{
|
||||
CacheMethod => SignatureHighlighter.HighlightMethod(member as MethodInfo),
|
||||
CacheConstructor => SignatureHighlighter.HighlightConstructor(member as ConstructorInfo),
|
||||
CacheMethod => SignatureHighlighter.ParseMethod(member as MethodInfo),
|
||||
CacheConstructor => SignatureHighlighter.ParseConstructor(member as ConstructorInfo),
|
||||
_ => SignatureHighlighter.Parse(member.DeclaringType, false, member),
|
||||
};
|
||||
|
||||
|
@ -14,7 +14,7 @@ namespace UnityExplorer
|
||||
public static class ExplorerCore
|
||||
{
|
||||
public const string NAME = "UnityExplorer";
|
||||
public const string VERSION = "4.7.4";
|
||||
public const string VERSION = "4.7.7";
|
||||
public const string AUTHOR = "Sinai";
|
||||
public const string GUID = "com.sinai.unityexplorer";
|
||||
|
||||
|
@ -16,14 +16,13 @@ namespace UnityExplorer.Hooks
|
||||
public float DefaultHeight => 30;
|
||||
|
||||
public Text MethodNameLabel;
|
||||
public Text HookedLabel;
|
||||
public ButtonRef HookButton;
|
||||
|
||||
public int CurrentDisplayedIndex;
|
||||
|
||||
private void OnHookClicked()
|
||||
{
|
||||
HookManager.Instance.AddHookClicked(CurrentDisplayedIndex);
|
||||
HookCreator.AddHookClicked(CurrentDisplayedIndex);
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
@ -44,9 +43,6 @@ namespace UnityExplorer.Hooks
|
||||
UIFactory.SetLayoutElement(UIRoot, minWidth: 100, flexibleWidth: 9999, minHeight: 30, flexibleHeight: 600);
|
||||
UIRoot.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
|
||||
|
||||
HookedLabel = UIFactory.CreateLabel(UIRoot, "HookedLabel", "✓", TextAnchor.MiddleCenter, Color.green);
|
||||
UIFactory.SetLayoutElement(HookedLabel.gameObject, minHeight: 25, minWidth: 100);
|
||||
|
||||
HookButton = UIFactory.CreateButton(UIRoot, "HookButton", "Hook", new Color(0.2f, 0.25f, 0.2f));
|
||||
UIFactory.SetLayoutElement(HookButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
||||
HookButton.OnClick += OnHookClicked;
|
||||
|
@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
@ -24,17 +25,18 @@ namespace UnityExplorer.Hooks
|
||||
|
||||
private void OnToggleActiveClicked()
|
||||
{
|
||||
HookManager.Instance.EnableOrDisableHookClicked(CurrentDisplayedIndex);
|
||||
HookList.EnableOrDisableHookClicked(CurrentDisplayedIndex);
|
||||
}
|
||||
|
||||
private void OnDeleteClicked()
|
||||
{
|
||||
HookManager.Instance.DeleteHookClicked(CurrentDisplayedIndex);
|
||||
HookList.DeleteHookClicked(CurrentDisplayedIndex);
|
||||
HookCreator.AddHooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
private void OnEditPatchClicked()
|
||||
{
|
||||
HookManager.Instance.EditPatchClicked(CurrentDisplayedIndex);
|
||||
HookList.EditPatchClicked(CurrentDisplayedIndex);
|
||||
}
|
||||
|
||||
public GameObject CreateContent(GameObject parent)
|
||||
@ -48,18 +50,18 @@ namespace UnityExplorer.Hooks
|
||||
MethodNameLabel = UIFactory.CreateLabel(UIRoot, "MethodName", "NOT SET", TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(MethodNameLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
ToggleActiveButton = UIFactory.CreateButton(UIRoot, "ToggleActiveBtn", "Enabled", new Color(0.15f, 0.2f, 0.15f));
|
||||
UIFactory.SetLayoutElement(ToggleActiveButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
||||
ToggleActiveButton = UIFactory.CreateButton(UIRoot, "ToggleActiveBtn", "On", new Color(0.15f, 0.2f, 0.15f));
|
||||
UIFactory.SetLayoutElement(ToggleActiveButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||
ToggleActiveButton.OnClick += OnToggleActiveClicked;
|
||||
|
||||
DeleteButton = UIFactory.CreateButton(UIRoot, "DeleteButton", "Delete", new Color(0.2f, 0.15f, 0.15f));
|
||||
UIFactory.SetLayoutElement(DeleteButton.Component.gameObject, minHeight: 25, minWidth: 100);
|
||||
DeleteButton.OnClick += OnDeleteClicked;
|
||||
|
||||
EditPatchButton = UIFactory.CreateButton(UIRoot, "EditButton", "Edit Hook Source", new Color(0.15f, 0.15f, 0.15f));
|
||||
UIFactory.SetLayoutElement(EditPatchButton.Component.gameObject, minHeight: 25, minWidth: 150);
|
||||
EditPatchButton = UIFactory.CreateButton(UIRoot, "EditButton", "Edit", new Color(0.15f, 0.15f, 0.15f));
|
||||
UIFactory.SetLayoutElement(EditPatchButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||
EditPatchButton.OnClick += OnEditPatchClicked;
|
||||
|
||||
DeleteButton = UIFactory.CreateButton(UIRoot, "DeleteButton", "X", new Color(0.2f, 0.15f, 0.15f));
|
||||
UIFactory.SetLayoutElement(DeleteButton.Component.gameObject, minHeight: 25, minWidth: 35);
|
||||
DeleteButton.OnClick += OnDeleteClicked;
|
||||
|
||||
return UIRoot;
|
||||
}
|
||||
|
||||
|
342
src/Hooks/HookCreator.cs
Normal file
342
src/Hooks/HookCreator.cs
Normal file
@ -0,0 +1,342 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UnityExplorer.Runtime;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
public class HookCreator : ICellPoolDataSource<AddHookCell>
|
||||
{
|
||||
public int ItemCount => filteredEligibleMethods.Count;
|
||||
|
||||
static readonly List<MethodInfo> currentAddEligibleMethods = new();
|
||||
static readonly List<MethodInfo> filteredEligibleMethods = new();
|
||||
static readonly List<string> currentEligibleNamesForFiltering = new();
|
||||
|
||||
// hook editor
|
||||
static readonly LexerBuilder Lexer = new();
|
||||
internal static HookInstance CurrentEditedHook;
|
||||
|
||||
// Add Hooks UI
|
||||
internal static GameObject AddHooksRoot;
|
||||
internal static ScrollPool<AddHookCell> AddHooksScrollPool;
|
||||
internal static Text AddHooksLabel;
|
||||
internal static InputFieldRef AddHooksMethodFilterInput;
|
||||
internal static InputFieldRef ClassSelectorInputField;
|
||||
internal static Type pendingGenericDefinition;
|
||||
internal static MethodInfo pendingGenericMethod;
|
||||
|
||||
public static bool PendingGeneric => pendingGenericDefinition != null || pendingGenericMethod != null;
|
||||
|
||||
// Hook Source Editor UI
|
||||
public static GameObject EditorRoot { get; private set; }
|
||||
public static Text EditingHookLabel { get; private set; }
|
||||
public static InputFieldScroller EditorInputScroller { get; private set; }
|
||||
public static InputFieldRef EditorInput => EditorInputScroller.InputField;
|
||||
public static Text EditorInputText { get; private set; }
|
||||
public static Text EditorHighlightText { get; private set; }
|
||||
|
||||
// ~~~~~~ New hook method selector ~~~~~~~
|
||||
|
||||
public void OnClassSelectedForHooks(string typeFullName)
|
||||
{
|
||||
Type type = ReflectionUtility.GetTypeByName(typeFullName);
|
||||
if (type == null)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Could not find any type by name {typeFullName}!");
|
||||
return;
|
||||
}
|
||||
if (type.IsGenericType)
|
||||
{
|
||||
pendingGenericDefinition = type;
|
||||
HookManagerPanel.genericArgsHandler.Show(OnGenericClassChosen, OnGenericClassCancel, type);
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.GenericArgsSelector);
|
||||
return;
|
||||
}
|
||||
|
||||
ShowMethodsForType(type);
|
||||
}
|
||||
|
||||
void ShowMethodsForType(Type type)
|
||||
{
|
||||
SetAddHooksLabelType(SignatureHighlighter.Parse(type, true));
|
||||
|
||||
AddHooksMethodFilterInput.Text = string.Empty;
|
||||
|
||||
filteredEligibleMethods.Clear();
|
||||
currentAddEligibleMethods.Clear();
|
||||
currentEligibleNamesForFiltering.Clear();
|
||||
foreach (MethodInfo method in type.GetMethods(ReflectionUtility.FLAGS))
|
||||
{
|
||||
if (UERuntimeHelper.IsBlacklisted(method))
|
||||
continue;
|
||||
currentAddEligibleMethods.Add(method);
|
||||
currentEligibleNamesForFiltering.Add(SignatureHighlighter.RemoveHighlighting(SignatureHighlighter.ParseMethod(method)));
|
||||
filteredEligibleMethods.Add(method);
|
||||
}
|
||||
|
||||
AddHooksScrollPool.Refresh(true, true);
|
||||
}
|
||||
|
||||
void OnGenericClassChosen(Type[] genericArgs)
|
||||
{
|
||||
Type generic = pendingGenericDefinition.MakeGenericType(genericArgs);
|
||||
ShowMethodsForType(generic);
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
|
||||
void OnGenericClassCancel()
|
||||
{
|
||||
pendingGenericDefinition = null;
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
|
||||
public void SetAddHooksLabelType(string typeText)
|
||||
{
|
||||
AddHooksLabel.text = $"Adding hooks to: {typeText}";
|
||||
|
||||
AddHooksMethodFilterInput.GameObject.SetActive(true);
|
||||
AddHooksScrollPool.UIRoot.SetActive(true);
|
||||
}
|
||||
|
||||
public static void AddHookClicked(int index)
|
||||
{
|
||||
if (index >= filteredEligibleMethods.Count)
|
||||
return;
|
||||
|
||||
MethodInfo method = filteredEligibleMethods[index];
|
||||
if (!method.IsGenericMethod && HookList.hookedSignatures.Contains(method.FullDescription()))
|
||||
{
|
||||
ExplorerCore.Log($"Non-generic methods can only be hooked once.");
|
||||
return;
|
||||
}
|
||||
else if (method.IsGenericMethod)
|
||||
{
|
||||
pendingGenericMethod = method;
|
||||
HookManagerPanel.genericArgsHandler.Show(OnGenericMethodChosen, OnGenericMethodCancel, method);
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.GenericArgsSelector);
|
||||
return;
|
||||
}
|
||||
|
||||
AddHook(filteredEligibleMethods[index]);
|
||||
}
|
||||
|
||||
static void OnGenericMethodChosen(Type[] arguments)
|
||||
{
|
||||
MethodInfo generic = pendingGenericMethod.MakeGenericMethod(arguments);
|
||||
AddHook(generic);
|
||||
}
|
||||
|
||||
static void OnGenericMethodCancel()
|
||||
{
|
||||
pendingGenericMethod = null;
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
|
||||
public static void AddHook(MethodInfo method)
|
||||
{
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
|
||||
string sig = method.FullDescription();
|
||||
if (HookList.hookedSignatures.Contains(sig))
|
||||
{
|
||||
ExplorerCore.LogWarning($"Method is already hooked!");
|
||||
return;
|
||||
}
|
||||
|
||||
HookInstance hook = new(method);
|
||||
if (hook.Enabled)
|
||||
{
|
||||
HookList.hookedSignatures.Add(sig);
|
||||
HookList.currentHooks.Add(sig, hook);
|
||||
}
|
||||
|
||||
AddHooksScrollPool.Refresh(true, false);
|
||||
HookList.HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public void OnAddHookFilterInputChanged(string input)
|
||||
{
|
||||
filteredEligibleMethods.Clear();
|
||||
|
||||
if (string.IsNullOrEmpty(input))
|
||||
filteredEligibleMethods.AddRange(currentAddEligibleMethods);
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < currentAddEligibleMethods.Count; i++)
|
||||
{
|
||||
MethodInfo eligible = currentAddEligibleMethods[i];
|
||||
string sig = currentEligibleNamesForFiltering[i];
|
||||
if (sig.ContainsIgnoreCase(input))
|
||||
filteredEligibleMethods.Add(eligible);
|
||||
}
|
||||
}
|
||||
|
||||
AddHooksScrollPool.Refresh(true, true);
|
||||
}
|
||||
|
||||
// Set eligible method cell
|
||||
|
||||
public void OnCellBorrowed(AddHookCell cell) { }
|
||||
|
||||
public void SetCell(AddHookCell cell, int index)
|
||||
{
|
||||
if (index >= filteredEligibleMethods.Count)
|
||||
{
|
||||
cell.Disable();
|
||||
return;
|
||||
}
|
||||
|
||||
cell.CurrentDisplayedIndex = index;
|
||||
MethodInfo method = filteredEligibleMethods[index];
|
||||
|
||||
cell.MethodNameLabel.text = SignatureHighlighter.ParseMethod(method);
|
||||
}
|
||||
|
||||
// ~~~~~~~~ Hook source editor ~~~~~~~~
|
||||
|
||||
internal static void SetEditedHook(HookInstance hook)
|
||||
{
|
||||
CurrentEditedHook = hook;
|
||||
EditingHookLabel.text = $"Editing: {SignatureHighlighter.Parse(hook.TargetMethod.DeclaringType, false, hook.TargetMethod)}";
|
||||
EditorInput.Text = hook.PatchSourceCode;
|
||||
}
|
||||
|
||||
internal static void OnEditorInputChanged(string value)
|
||||
{
|
||||
EditorHighlightText.text = Lexer.BuildHighlightedString(value, 0, value.Length - 1, 0, EditorInput.Component.caretPosition, out _);
|
||||
}
|
||||
|
||||
internal static void EditorInputCancel()
|
||||
{
|
||||
CurrentEditedHook = null;
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
|
||||
internal static void EditorInputSave()
|
||||
{
|
||||
string input = EditorInput.Text;
|
||||
bool wasEnabled = CurrentEditedHook.Enabled;
|
||||
if (CurrentEditedHook.CompileAndGenerateProcessor(input))
|
||||
{
|
||||
if (wasEnabled)
|
||||
CurrentEditedHook.Patch();
|
||||
|
||||
CurrentEditedHook.PatchSourceCode = input;
|
||||
CurrentEditedHook = null;
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
}
|
||||
}
|
||||
|
||||
// UI Construction
|
||||
|
||||
internal void ConstructAddHooksView(GameObject rightGroup)
|
||||
{
|
||||
AddHooksRoot = UIFactory.CreateUIObject("AddHooksPanel", rightGroup);
|
||||
UIFactory.SetLayoutElement(AddHooksRoot, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(AddHooksRoot, false, false, true, true);
|
||||
|
||||
GameObject addRow = UIFactory.CreateHorizontalGroup(AddHooksRoot, "AddRow", false, true, true, true, 4,
|
||||
new Vector4(2, 2, 2, 2), new Color(0.2f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(addRow, minHeight: 25, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
|
||||
ClassSelectorInputField = UIFactory.CreateInputField(addRow, "ClassInput", "Enter a class to add hooks to...");
|
||||
UIFactory.SetLayoutElement(ClassSelectorInputField.Component.gameObject, flexibleWidth: 9999, minHeight: 25, flexibleHeight: 0);
|
||||
TypeCompleter completer = new(typeof(object), ClassSelectorInputField, true, false, true);
|
||||
//completer.AllTypes = true;
|
||||
|
||||
ButtonRef addButton = UIFactory.CreateButton(addRow, "AddButton", "View Methods");
|
||||
UIFactory.SetLayoutElement(addButton.Component.gameObject, minWidth: 110, minHeight: 25);
|
||||
addButton.OnClick += () => { OnClassSelectedForHooks(ClassSelectorInputField.Text); };
|
||||
|
||||
AddHooksLabel = UIFactory.CreateLabel(AddHooksRoot, "AddLabel", "Choose a class to begin...", TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(AddHooksLabel.gameObject, minHeight: 30, minWidth: 100, flexibleWidth: 9999);
|
||||
|
||||
AddHooksMethodFilterInput = UIFactory.CreateInputField(AddHooksRoot, "FilterInputField", "Filter method names...");
|
||||
UIFactory.SetLayoutElement(AddHooksMethodFilterInput.Component.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||
AddHooksMethodFilterInput.OnValueChanged += OnAddHookFilterInputChanged;
|
||||
|
||||
AddHooksScrollPool = UIFactory.CreateScrollPool<AddHookCell>(AddHooksRoot, "MethodAddScrollPool",
|
||||
out GameObject addScrollRoot, out GameObject addContent);
|
||||
UIFactory.SetLayoutElement(addScrollRoot, flexibleHeight: 9999);
|
||||
AddHooksScrollPool.Initialize(this);
|
||||
|
||||
AddHooksMethodFilterInput.GameObject.SetActive(false);
|
||||
AddHooksScrollPool.UIRoot.SetActive(false);
|
||||
}
|
||||
|
||||
public void ConstructEditor(GameObject parent)
|
||||
{
|
||||
EditorRoot = UIFactory.CreateUIObject("HookSourceEditor", parent);
|
||||
UIFactory.SetLayoutElement(EditorRoot, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(EditorRoot, true, true, true, true, 2, 3, 3, 3, 3);
|
||||
|
||||
EditingHookLabel = UIFactory.CreateLabel(EditorRoot, "EditingHookLabel", "NOT SET", TextAnchor.MiddleCenter);
|
||||
EditingHookLabel.fontStyle = FontStyle.Bold;
|
||||
UIFactory.SetLayoutElement(EditingHookLabel.gameObject, flexibleWidth: 9999, minHeight: 25);
|
||||
|
||||
Text editorLabel = UIFactory.CreateLabel(EditorRoot,
|
||||
"EditorLabel",
|
||||
"* Accepted method names are <b>Prefix</b>, <b>Postfix</b>, <b>Finalizer</b> and <b>Transpiler</b> (can define multiple).\n" +
|
||||
"* Your patch methods must be static.\n" +
|
||||
"* Hooks are temporary! Copy the source into your IDE to avoid losing work if you wish to keep it!",
|
||||
TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(editorLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
GameObject editorButtonRow = UIFactory.CreateHorizontalGroup(EditorRoot, "ButtonRow", false, false, true, true, 5);
|
||||
UIFactory.SetLayoutElement(editorButtonRow, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
ButtonRef editorSaveButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Save and Return", new Color(0.2f, 0.3f, 0.2f));
|
||||
UIFactory.SetLayoutElement(editorSaveButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
editorSaveButton.OnClick += EditorInputSave;
|
||||
|
||||
ButtonRef editorDoneButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Cancel and Return", new Color(0.2f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(editorDoneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
editorDoneButton.OnClick += EditorInputCancel;
|
||||
|
||||
int fontSize = 16;
|
||||
GameObject inputObj = UIFactory.CreateScrollInputField(EditorRoot, "EditorInput", "", out InputFieldScroller inputScroller, fontSize);
|
||||
EditorInputScroller = inputScroller;
|
||||
EditorInput.OnValueChanged += OnEditorInputChanged;
|
||||
|
||||
EditorInputText = EditorInput.Component.textComponent;
|
||||
EditorInputText.supportRichText = false;
|
||||
EditorInputText.color = Color.clear;
|
||||
EditorInput.Component.customCaretColor = true;
|
||||
EditorInput.Component.caretColor = Color.white;
|
||||
EditorInput.PlaceholderText.fontSize = fontSize;
|
||||
|
||||
// Lexer highlight text overlay
|
||||
GameObject highlightTextObj = UIFactory.CreateUIObject("HighlightText", EditorInputText.gameObject);
|
||||
RectTransform highlightTextRect = highlightTextObj.GetComponent<RectTransform>();
|
||||
highlightTextRect.pivot = new Vector2(0, 1);
|
||||
highlightTextRect.anchorMin = Vector2.zero;
|
||||
highlightTextRect.anchorMax = Vector2.one;
|
||||
highlightTextRect.offsetMin = Vector2.zero;
|
||||
highlightTextRect.offsetMax = Vector2.zero;
|
||||
|
||||
EditorHighlightText = highlightTextObj.AddComponent<Text>();
|
||||
EditorHighlightText.color = Color.white;
|
||||
EditorHighlightText.supportRichText = true;
|
||||
EditorHighlightText.fontSize = fontSize;
|
||||
|
||||
// Set fonts
|
||||
EditorInputText.font = UniversalUI.ConsoleFont;
|
||||
EditorInput.PlaceholderText.font = UniversalUI.ConsoleFont;
|
||||
EditorHighlightText.font = UniversalUI.ConsoleFont;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
@ -14,12 +15,14 @@ namespace UnityExplorer.Hooks
|
||||
{
|
||||
// Static
|
||||
|
||||
private static readonly StringBuilder evalOutput = new();
|
||||
private static readonly ScriptEvaluator scriptEvaluator = new(new StringWriter(evalOutput));
|
||||
//static readonly StringBuilder evalOutput = new();
|
||||
static readonly StringBuilder evaluatorOutput;
|
||||
static readonly ScriptEvaluator scriptEvaluator = new(new StringWriter(evaluatorOutput = new StringBuilder()));
|
||||
|
||||
static HookInstance()
|
||||
{
|
||||
scriptEvaluator.Run("using System;");
|
||||
scriptEvaluator.Run("using System.Text;");
|
||||
scriptEvaluator.Run("using System.Reflection;");
|
||||
scriptEvaluator.Run("using System.Collections;");
|
||||
scriptEvaluator.Run("using System.Collections.Generic;");
|
||||
@ -42,7 +45,7 @@ namespace UnityExplorer.Hooks
|
||||
public HookInstance(MethodInfo targetMethod)
|
||||
{
|
||||
this.TargetMethod = targetMethod;
|
||||
this.shortSignature = $"{targetMethod.DeclaringType.Name}.{targetMethod.Name}";
|
||||
this.shortSignature = TargetMethod.FullDescription();
|
||||
|
||||
GenerateDefaultPatchSourceCode(targetMethod);
|
||||
|
||||
@ -59,15 +62,15 @@ namespace UnityExplorer.Hooks
|
||||
{
|
||||
Unpatch();
|
||||
|
||||
StringBuilder codeBuilder = new();
|
||||
|
||||
try
|
||||
{
|
||||
patchProcessor = ExplorerCore.Harmony.CreateProcessor(TargetMethod);
|
||||
|
||||
// Dynamically compile the patch method
|
||||
|
||||
StringBuilder codeBuilder = new();
|
||||
|
||||
codeBuilder.AppendLine($"public class DynamicPatch_{DateTime.Now.Ticks}");
|
||||
codeBuilder.AppendLine($"static class DynamicPatch_{DateTime.Now.Ticks}");
|
||||
codeBuilder.AppendLine("{");
|
||||
codeBuilder.AppendLine(patchSource);
|
||||
codeBuilder.AppendLine("}");
|
||||
@ -107,30 +110,59 @@ namespace UnityExplorer.Hooks
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Exception creating patch processor for target method {TargetMethod.FullDescription()}!\r\n{ex}");
|
||||
if (ex is FormatException)
|
||||
{
|
||||
string output = scriptEvaluator._textWriter.ToString();
|
||||
string[] outputSplit = output.Split('\n');
|
||||
if (outputSplit.Length >= 2)
|
||||
output = outputSplit[outputSplit.Length - 2];
|
||||
evaluatorOutput.Clear();
|
||||
|
||||
if (ScriptEvaluator._reportPrinter.ErrorsCount > 0)
|
||||
ExplorerCore.LogWarning($"Unable to compile the code. Evaluator's last output was:\r\n{output}");
|
||||
else
|
||||
ExplorerCore.LogWarning($"Exception generating patch source code: {ex}");
|
||||
}
|
||||
else
|
||||
ExplorerCore.LogWarning($"Exception generating patch source code: {ex}");
|
||||
|
||||
// ExplorerCore.Log(codeBuilder.ToString());
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static string FullDescriptionClean(Type type)
|
||||
{
|
||||
string description = type.FullDescription().Replace("+", ".");
|
||||
if (description.EndsWith("&"))
|
||||
description = $"ref {description.Substring(0, description.Length - 1)}";
|
||||
return description;
|
||||
}
|
||||
|
||||
private string GenerateDefaultPatchSourceCode(MethodInfo targetMethod)
|
||||
{
|
||||
StringBuilder codeBuilder = new();
|
||||
// Arguments
|
||||
|
||||
codeBuilder.Append("public static void Postfix(System.Reflection.MethodBase __originalMethod");
|
||||
codeBuilder.Append("static void Postfix("); // System.Reflection.MethodBase __originalMethod
|
||||
|
||||
if (!targetMethod.IsStatic)
|
||||
codeBuilder.Append($", {targetMethod.DeclaringType.FullName} __instance");
|
||||
bool isStatic = targetMethod.IsStatic;
|
||||
if (!isStatic)
|
||||
codeBuilder.Append($"{FullDescriptionClean(targetMethod.DeclaringType)} __instance");
|
||||
|
||||
if (targetMethod.ReturnType != typeof(void))
|
||||
codeBuilder.Append($", {targetMethod.ReturnType.FullName} __result");
|
||||
{
|
||||
if (!isStatic)
|
||||
codeBuilder.Append(", ");
|
||||
codeBuilder.Append($"{FullDescriptionClean(targetMethod.ReturnType)} __result");
|
||||
}
|
||||
|
||||
ParameterInfo[] parameters = targetMethod.GetParameters();
|
||||
|
||||
int paramIdx = 0;
|
||||
foreach (ParameterInfo param in parameters)
|
||||
{
|
||||
codeBuilder.Append($", {param.ParameterType.FullDescription().Replace("&", "")} __{paramIdx}");
|
||||
codeBuilder.Append($", {FullDescriptionClean(param.ParameterType)} __{paramIdx}");
|
||||
paramIdx++;
|
||||
}
|
||||
|
||||
@ -139,42 +171,39 @@ namespace UnityExplorer.Hooks
|
||||
// Patch body
|
||||
|
||||
codeBuilder.AppendLine("{");
|
||||
|
||||
codeBuilder.AppendLine(" try {");
|
||||
|
||||
// Log message
|
||||
|
||||
StringBuilder logMessage = new();
|
||||
logMessage.Append($"Patch called: {shortSignature}\\n");
|
||||
codeBuilder.AppendLine(" StringBuilder sb = new StringBuilder();");
|
||||
codeBuilder.AppendLine($" sb.AppendLine(\"---- Patched called ----\");");
|
||||
codeBuilder.AppendLine($" sb.AppendLine(\"{shortSignature}\");");
|
||||
|
||||
if (!targetMethod.IsStatic)
|
||||
logMessage.Append("__instance: {__instance.ToString()}\\n");
|
||||
codeBuilder.AppendLine($" sb.Append(\"- __instance: \").AppendLine(__instance.ToString());");
|
||||
|
||||
paramIdx = 0;
|
||||
foreach (ParameterInfo param in parameters)
|
||||
{
|
||||
logMessage.Append($"Parameter {paramIdx} {param.Name}: ");
|
||||
codeBuilder.Append($" sb.Append(\"- Parameter {paramIdx} '{param.Name}': \")");
|
||||
|
||||
Type pType = param.ParameterType;
|
||||
if (pType.IsByRef) pType = pType.GetElementType();
|
||||
if (pType.IsValueType)
|
||||
logMessage.Append($"{{__{paramIdx}.ToString()}}");
|
||||
codeBuilder.AppendLine($".AppendLine(__{paramIdx}.ToString());");
|
||||
else
|
||||
logMessage.Append($"{{__{paramIdx}?.ToString() ?? \"null\"}}");
|
||||
logMessage.Append("\\n");
|
||||
codeBuilder.AppendLine($".AppendLine(__{paramIdx}?.ToString() ?? \"null\");");
|
||||
|
||||
paramIdx++;
|
||||
}
|
||||
|
||||
if (targetMethod.ReturnType != typeof(void))
|
||||
{
|
||||
logMessage.Append("Return value: ");
|
||||
codeBuilder.Append(" sb.Append(\"- Return value: \")");
|
||||
if (targetMethod.ReturnType.IsValueType)
|
||||
logMessage.Append("{__result.ToString()}");
|
||||
codeBuilder.AppendLine(".AppendLine(__result.ToString());");
|
||||
else
|
||||
logMessage.Append("{__result?.ToString() ?? \"null\"}");
|
||||
logMessage.Append("\\n");
|
||||
codeBuilder.AppendLine(".AppendLine(__result?.ToString() ?? \"null\");");
|
||||
}
|
||||
|
||||
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.Log($\"{logMessage}\");");
|
||||
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.Log(sb.ToString());");
|
||||
codeBuilder.AppendLine(" }");
|
||||
codeBuilder.AppendLine(" catch (System.Exception ex) {");
|
||||
codeBuilder.AppendLine($" UnityExplorer.ExplorerCore.LogWarning($\"Exception in patch of {shortSignature}:\\n{{ex}}\");");
|
||||
|
97
src/Hooks/HookList.cs
Normal file
97
src/Hooks/HookList.cs
Normal file
@ -0,0 +1,97 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
public class HookList : ICellPoolDataSource<HookCell>
|
||||
{
|
||||
public int ItemCount => currentHooks.Count;
|
||||
|
||||
internal static readonly HashSet<string> hookedSignatures = new();
|
||||
internal static readonly OrderedDictionary currentHooks = new();
|
||||
|
||||
internal static GameObject UIRoot;
|
||||
internal static ScrollPool<HookCell> HooksScrollPool;
|
||||
|
||||
public static void EnableOrDisableHookClicked(int index)
|
||||
{
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
hook.TogglePatch();
|
||||
|
||||
HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public static void DeleteHookClicked(int index)
|
||||
{
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
|
||||
if (HookCreator.CurrentEditedHook == hook)
|
||||
HookCreator.EditorInputCancel();
|
||||
|
||||
hook.Unpatch();
|
||||
currentHooks.RemoveAt(index);
|
||||
hookedSignatures.Remove(hook.TargetMethod.FullDescription());
|
||||
|
||||
HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public static void EditPatchClicked(int index)
|
||||
{
|
||||
if (HookCreator.PendingGeneric)
|
||||
HookManagerPanel.genericArgsHandler.Cancel();
|
||||
|
||||
HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.HookSourceEditor);
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
HookCreator.SetEditedHook(hook);
|
||||
}
|
||||
|
||||
// Set current hook cell
|
||||
|
||||
public void OnCellBorrowed(HookCell cell) { }
|
||||
|
||||
public void SetCell(HookCell cell, int index)
|
||||
{
|
||||
if (index >= currentHooks.Count)
|
||||
{
|
||||
cell.Disable();
|
||||
return;
|
||||
}
|
||||
|
||||
cell.CurrentDisplayedIndex = index;
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
|
||||
cell.MethodNameLabel.text = SignatureHighlighter.ParseMethod(hook.TargetMethod);
|
||||
|
||||
cell.ToggleActiveButton.ButtonText.text = hook.Enabled ? "On" : "Off";
|
||||
RuntimeHelper.SetColorBlockAuto(cell.ToggleActiveButton.Component,
|
||||
hook.Enabled ? new Color(0.15f, 0.2f, 0.15f) : new Color(0.2f, 0.2f, 0.15f));
|
||||
}
|
||||
|
||||
// UI
|
||||
|
||||
internal void ConstructUI(GameObject leftGroup)
|
||||
{
|
||||
UIRoot = UIFactory.CreateUIObject("CurrentHooksPanel", leftGroup);
|
||||
UIFactory.SetLayoutElement(UIRoot, preferredHeight: 150, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(UIRoot, true, true, true, true);
|
||||
|
||||
Text hooksLabel = UIFactory.CreateLabel(UIRoot, "HooksLabel", "Current Hooks", TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(hooksLabel.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||
|
||||
HooksScrollPool = UIFactory.CreateScrollPool<HookCell>(UIRoot, "HooksScrollPool",
|
||||
out GameObject hooksScroll, out GameObject hooksContent);
|
||||
UIFactory.SetLayoutElement(hooksScroll, flexibleHeight: 9999);
|
||||
HooksScrollPool.Initialize(this);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,227 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.CSConsole;
|
||||
using UnityExplorer.Runtime;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.Widgets.ScrollView;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.Hooks
|
||||
{
|
||||
public class HookManager : ICellPoolDataSource<HookCell>, ICellPoolDataSource<AddHookCell>
|
||||
{
|
||||
private static HookManager s_instance;
|
||||
public static HookManager Instance => s_instance ?? (s_instance = new HookManager());
|
||||
|
||||
public HookManagerPanel Panel => UIManager.GetPanel<HookManagerPanel>(UIManager.Panels.HookManager);
|
||||
|
||||
// This class acts as the data source for both current hooks and eligable methods when adding hooks.
|
||||
// 'isAddingMethods' keeps track of which pool is currently the displayed one, so our ItemCount reflects the
|
||||
// correct pool cells.
|
||||
private bool isAddingMethods;
|
||||
public int ItemCount => isAddingMethods ? filteredEligableMethods.Count : currentHooks.Count;
|
||||
|
||||
// current hooks
|
||||
private readonly HashSet<string> hookedSignatures = new();
|
||||
private readonly OrderedDictionary currentHooks = new();
|
||||
|
||||
// adding hooks
|
||||
private readonly List<MethodInfo> currentAddEligableMethods = new();
|
||||
private readonly List<MethodInfo> filteredEligableMethods = new();
|
||||
|
||||
// hook editor
|
||||
private readonly LexerBuilder Lexer = new();
|
||||
private HookInstance currentEditedHook;
|
||||
|
||||
// ~~~~~~~~~~~ Main Current Hooks window ~~~~~~~~~~~
|
||||
|
||||
public void EnableOrDisableHookClicked(int index)
|
||||
{
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
hook.TogglePatch();
|
||||
|
||||
Panel.HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public void DeleteHookClicked(int index)
|
||||
{
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
hook.Unpatch();
|
||||
currentHooks.RemoveAt(index);
|
||||
hookedSignatures.Remove(hook.TargetMethod.FullDescription());
|
||||
|
||||
Panel.HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public void EditPatchClicked(int index)
|
||||
{
|
||||
Panel.SetPage(HookManagerPanel.Pages.HookSourceEditor);
|
||||
HookInstance hook = (HookInstance)currentHooks[index];
|
||||
currentEditedHook = hook;
|
||||
Panel.EditorInput.Text = hook.PatchSourceCode;
|
||||
}
|
||||
|
||||
// Set current hook cell
|
||||
|
||||
public void OnCellBorrowed(HookCell cell) { }
|
||||
|
||||
public void SetCell(HookCell cell, int index)
|
||||
{
|
||||
if (index >= this.currentHooks.Count)
|
||||
{
|
||||
cell.Disable();
|
||||
return;
|
||||
}
|
||||
|
||||
cell.CurrentDisplayedIndex = index;
|
||||
HookInstance hook = (HookInstance)this.currentHooks[index];
|
||||
|
||||
cell.MethodNameLabel.text = SignatureHighlighter.HighlightMethod(hook.TargetMethod);
|
||||
|
||||
cell.ToggleActiveButton.ButtonText.text = hook.Enabled ? "Enabled" : "Disabled";
|
||||
RuntimeHelper.SetColorBlockAuto(cell.ToggleActiveButton.Component,
|
||||
hook.Enabled ? new Color(0.15f, 0.2f, 0.15f) : new Color(0.2f, 0.2f, 0.15f));
|
||||
}
|
||||
|
||||
// ~~~~~~~~~~~ Add Hooks window ~~~~~~~~~~~
|
||||
|
||||
public void OnClassSelectedForHooks(string typeFullName)
|
||||
{
|
||||
Type type = ReflectionUtility.GetTypeByName(typeFullName);
|
||||
if (type == null)
|
||||
{
|
||||
ExplorerCore.LogWarning($"Could not find any type by name {typeFullName}!");
|
||||
return;
|
||||
}
|
||||
|
||||
Panel.SetAddHooksLabelType(SignatureHighlighter.Parse(type, true));
|
||||
|
||||
Panel.ResetMethodFilter();
|
||||
filteredEligableMethods.Clear();
|
||||
currentAddEligableMethods.Clear();
|
||||
foreach (MethodInfo method in type.GetMethods(ReflectionUtility.FLAGS))
|
||||
{
|
||||
if (method.IsGenericMethod || UERuntimeHelper.IsBlacklisted(method))
|
||||
continue;
|
||||
currentAddEligableMethods.Add(method);
|
||||
filteredEligableMethods.Add(method);
|
||||
}
|
||||
|
||||
isAddingMethods = true;
|
||||
Panel.SetPage(HookManagerPanel.Pages.ClassMethodSelector);
|
||||
Panel.AddHooksScrollPool.Refresh(true, true);
|
||||
}
|
||||
|
||||
public void DoneAddingHooks()
|
||||
{
|
||||
isAddingMethods = false;
|
||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
||||
Panel.HooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public void AddHookClicked(int index)
|
||||
{
|
||||
if (index >= this.filteredEligableMethods.Count)
|
||||
return;
|
||||
|
||||
AddHook(filteredEligableMethods[index]);
|
||||
Panel.AddHooksScrollPool.Refresh(true, false);
|
||||
}
|
||||
|
||||
public void AddHook(MethodInfo method)
|
||||
{
|
||||
string sig = method.FullDescription();
|
||||
if (hookedSignatures.Contains(sig))
|
||||
return;
|
||||
|
||||
HookInstance hook = new(method);
|
||||
if (hook.Enabled)
|
||||
{
|
||||
hookedSignatures.Add(sig);
|
||||
currentHooks.Add(sig, hook);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnAddHookFilterInputChanged(string input)
|
||||
{
|
||||
filteredEligableMethods.Clear();
|
||||
|
||||
if (string.IsNullOrEmpty(input))
|
||||
filteredEligableMethods.AddRange(currentAddEligableMethods);
|
||||
else
|
||||
{
|
||||
foreach (MethodInfo method in currentAddEligableMethods)
|
||||
{
|
||||
if (method.Name.ContainsIgnoreCase(input))
|
||||
filteredEligableMethods.Add(method);
|
||||
}
|
||||
}
|
||||
|
||||
Panel.AddHooksScrollPool.Refresh(true, true);
|
||||
}
|
||||
|
||||
// Set eligable method cell
|
||||
|
||||
public void OnCellBorrowed(AddHookCell cell) { }
|
||||
|
||||
public void SetCell(AddHookCell cell, int index)
|
||||
{
|
||||
if (index >= this.filteredEligableMethods.Count)
|
||||
{
|
||||
cell.Disable();
|
||||
return;
|
||||
}
|
||||
|
||||
cell.CurrentDisplayedIndex = index;
|
||||
MethodInfo method = this.filteredEligableMethods[index];
|
||||
|
||||
cell.MethodNameLabel.text = SignatureHighlighter.HighlightMethod(method);
|
||||
|
||||
string sig = method.FullDescription();
|
||||
if (hookedSignatures.Contains(sig))
|
||||
{
|
||||
cell.HookButton.Component.gameObject.SetActive(false);
|
||||
cell.HookedLabel.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
cell.HookButton.Component.gameObject.SetActive(true);
|
||||
cell.HookedLabel.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
// ~~~~~~~~~~~ Hook source editor window ~~~~~~~~~~~
|
||||
|
||||
public void OnEditorInputChanged(string value)
|
||||
{
|
||||
Panel.EditorHighlightText.text = Lexer.BuildHighlightedString(value, 0, value.Length - 1, 0,
|
||||
Panel.EditorInput.Component.caretPosition, out _);
|
||||
}
|
||||
|
||||
public void EditorInputCancel()
|
||||
{
|
||||
currentEditedHook = null;
|
||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
||||
}
|
||||
|
||||
public void EditorInputSave()
|
||||
{
|
||||
string input = Panel.EditorInput.Text;
|
||||
bool wasEnabled = currentEditedHook.Enabled;
|
||||
if (currentEditedHook.CompileAndGenerateProcessor(input))
|
||||
{
|
||||
if (wasEnabled)
|
||||
currentEditedHook.Patch();
|
||||
currentEditedHook.PatchSourceCode = input;
|
||||
currentEditedHook = null;
|
||||
Panel.SetPage(HookManagerPanel.Pages.CurrentHooks);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -333,7 +333,7 @@ namespace UnityExplorer.Inspectors
|
||||
addCompButton.OnClick += () => { OnAddComponentClicked(addCompInput.Text); };
|
||||
|
||||
// comp autocompleter
|
||||
new TypeCompleter(typeof(Component), addCompInput);
|
||||
new TypeCompleter(typeof(Component), addCompInput, false, false, false);
|
||||
|
||||
// Component List
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
|
||||
namespace UnityExplorer.Inspectors
|
||||
@ -9,6 +11,7 @@ namespace UnityExplorer.Inspectors
|
||||
{
|
||||
public bool IsActive { get; internal set; }
|
||||
public object Target { get; set; }
|
||||
public Type TargetType { get; protected set; }
|
||||
|
||||
public InspectorTab Tab { get; internal set; }
|
||||
|
||||
@ -24,6 +27,8 @@ namespace UnityExplorer.Inspectors
|
||||
public virtual void OnBorrowedFromPool(object target)
|
||||
{
|
||||
this.Target = target;
|
||||
this.TargetType = target is Type type ? type : target.GetActualType();
|
||||
|
||||
Tab = Pool<InspectorTab>.Borrow();
|
||||
Tab.UIRoot.transform.SetParent(InspectorPanel.Instance.NavbarHolder.transform, false);
|
||||
|
||||
|
@ -23,7 +23,7 @@ namespace UnityExplorer
|
||||
|
||||
public static event Action OnInspectedTabsChanged;
|
||||
|
||||
public static void Inspect(object obj, CacheObjectBase sourceCache = null)
|
||||
public static void Inspect(object obj, CacheObjectBase parent = null)
|
||||
{
|
||||
if (obj.IsNullOrDestroyed())
|
||||
return;
|
||||
@ -36,19 +36,34 @@ namespace UnityExplorer
|
||||
if (obj is GameObject)
|
||||
CreateInspector<GameObjectInspector>(obj);
|
||||
else
|
||||
CreateInspector<ReflectionInspector>(obj, false, sourceCache);
|
||||
CreateInspector<ReflectionInspector>(obj, false, parent);
|
||||
}
|
||||
|
||||
public static void Inspect(Type type)
|
||||
{
|
||||
if (TryFocusActiveInspector(type))
|
||||
return;
|
||||
|
||||
CreateInspector<ReflectionInspector>(type, true);
|
||||
}
|
||||
|
||||
private static bool TryFocusActiveInspector(object target)
|
||||
static bool TryFocusActiveInspector(object target)
|
||||
{
|
||||
foreach (InspectorBase inspector in Inspectors)
|
||||
{
|
||||
if (inspector.Target.ReferenceEqual(target))
|
||||
bool shouldFocus = false;
|
||||
|
||||
if (target is Type targetAsType)
|
||||
{
|
||||
if (inspector.TargetType.FullName == targetAsType.FullName)
|
||||
shouldFocus = true;
|
||||
}
|
||||
else if(inspector.Target.ReferenceEqual(target))
|
||||
{
|
||||
shouldFocus = true;
|
||||
}
|
||||
|
||||
if (shouldFocus)
|
||||
{
|
||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
||||
SetInspectorActive(inspector);
|
||||
@ -76,7 +91,7 @@ namespace UnityExplorer
|
||||
}
|
||||
}
|
||||
|
||||
internal static void CloseAllTabs()
|
||||
public static void CloseAllTabs()
|
||||
{
|
||||
if (Inspectors.Any())
|
||||
{
|
||||
@ -89,18 +104,17 @@ namespace UnityExplorer
|
||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, false);
|
||||
}
|
||||
|
||||
private static void CreateInspector<T>(object target, bool staticReflection = false,
|
||||
CacheObjectBase parentObject = null) where T : InspectorBase
|
||||
static void CreateInspector<T>(object target, bool staticReflection = false, CacheObjectBase parent = null) where T : InspectorBase
|
||||
{
|
||||
T inspector = Pool<T>.Borrow();
|
||||
Inspectors.Add(inspector);
|
||||
inspector.Target = target;
|
||||
|
||||
if (parentObject != null && parentObject.CanWrite)
|
||||
if (parent != null && parent.CanWrite)
|
||||
{
|
||||
// only set parent cache object if we are inspecting a struct, otherwise there is no point.
|
||||
if (target.GetType().IsValueType && inspector is ReflectionInspector ri)
|
||||
ri.ParentCacheObject = parentObject;
|
||||
ri.ParentCacheObject = parent;
|
||||
}
|
||||
|
||||
UIManager.SetPanelActive(UIManager.Panels.Inspector, true);
|
||||
@ -115,7 +129,7 @@ namespace UnityExplorer
|
||||
OnInspectedTabsChanged?.Invoke();
|
||||
}
|
||||
|
||||
internal static void ReleaseInspector<T>(T inspector) where T : InspectorBase
|
||||
public static void ReleaseInspector<T>(T inspector) where T : InspectorBase
|
||||
{
|
||||
if (lastActiveInspector == inspector)
|
||||
lastActiveInspector = null;
|
||||
|
@ -33,54 +33,52 @@ namespace UnityExplorer.Inspectors
|
||||
public class ReflectionInspector : InspectorBase, ICellPoolDataSource<CacheMemberCell>, ICacheObjectController
|
||||
{
|
||||
public CacheObjectBase ParentCacheObject { get; set; }
|
||||
public Type TargetType { get; private set; }
|
||||
//public Type TargetType { get; private set; }
|
||||
public bool StaticOnly { get; internal set; }
|
||||
public bool CanWrite => true;
|
||||
|
||||
public bool AutoUpdateWanted => autoUpdateToggle.isOn;
|
||||
|
||||
private List<CacheMember> members = new();
|
||||
private readonly List<CacheMember> filteredMembers = new();
|
||||
List<CacheMember> members = new();
|
||||
readonly List<CacheMember> filteredMembers = new();
|
||||
|
||||
private BindingFlags scopeFlagsFilter;
|
||||
private string nameFilter;
|
||||
|
||||
private MemberFilter MemberFilter = MemberFilter.All;
|
||||
string nameFilter;
|
||||
BindingFlags scopeFlagsFilter;
|
||||
MemberFilter memberFilter = MemberFilter.All;
|
||||
|
||||
// Updating
|
||||
|
||||
private bool refreshWanted;
|
||||
private string lastNameFilter;
|
||||
private BindingFlags lastFlagsFilter;
|
||||
private MemberFilter lastMemberFilter = MemberFilter.All;
|
||||
private float timeOfLastAutoUpdate;
|
||||
bool refreshWanted;
|
||||
string lastNameFilter;
|
||||
BindingFlags lastFlagsFilter;
|
||||
MemberFilter lastMemberFilter = MemberFilter.All;
|
||||
float timeOfLastAutoUpdate;
|
||||
|
||||
// UI
|
||||
|
||||
internal GameObject mainContentHolder;
|
||||
private static int LeftGroupWidth { get; set; }
|
||||
private static int RightGroupWidth { get; set; }
|
||||
static int LeftGroupWidth { get; set; }
|
||||
static int RightGroupWidth { get; set; }
|
||||
|
||||
static readonly Color disabledButtonColor = new(0.24f, 0.24f, 0.24f);
|
||||
static readonly Color enabledButtonColor = new(0.2f, 0.27f, 0.2f);
|
||||
|
||||
public GameObject ContentRoot { get; private set; }
|
||||
public ScrollPool<CacheMemberCell> MemberScrollPool { get; private set; }
|
||||
public int ItemCount => filteredMembers.Count;
|
||||
public UnityObjectWidget UnityWidget { get; private set; }
|
||||
public string TabButtonText { get; set; }
|
||||
|
||||
public UnityObjectWidget UnityWidget;
|
||||
InputFieldRef hiddenNameText;
|
||||
Text nameText;
|
||||
Text assemblyText;
|
||||
Toggle autoUpdateToggle;
|
||||
|
||||
public InputFieldRef HiddenNameText;
|
||||
public Text NameText;
|
||||
public Text AssemblyText;
|
||||
private Toggle autoUpdateToggle;
|
||||
ButtonRef makeGenericButton;
|
||||
GenericConstructorWidget genericConstructor;
|
||||
|
||||
internal string currentBaseTabText;
|
||||
|
||||
private readonly Dictionary<BindingFlags, ButtonRef> scopeFilterButtons = new();
|
||||
private readonly List<Toggle> memberTypeToggles = new();
|
||||
private InputFieldRef filterInputField;
|
||||
|
||||
// const
|
||||
|
||||
private readonly Color disabledButtonColor = new(0.24f, 0.24f, 0.24f);
|
||||
private readonly Color enabledButtonColor = new(0.2f, 0.27f, 0.2f);
|
||||
InputFieldRef filterInputField;
|
||||
readonly List<Toggle> memberTypeToggles = new();
|
||||
readonly Dictionary<BindingFlags, ButtonRef> scopeFilterButtons = new();
|
||||
|
||||
// Setup
|
||||
|
||||
@ -125,6 +123,8 @@ namespace UnityExplorer.Inspectors
|
||||
this.UnityWidget = null;
|
||||
}
|
||||
|
||||
genericConstructor?.Cancel();
|
||||
|
||||
base.OnReturnToPool();
|
||||
}
|
||||
|
||||
@ -138,6 +138,8 @@ namespace UnityExplorer.Inspectors
|
||||
Target = null;
|
||||
TargetType = target as Type;
|
||||
prefix = "[S]";
|
||||
|
||||
makeGenericButton.GameObject.SetActive(TargetType.IsGenericTypeDefinition);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -146,17 +148,17 @@ namespace UnityExplorer.Inspectors
|
||||
}
|
||||
|
||||
// Setup main labels and tab text
|
||||
currentBaseTabText = $"{prefix} {SignatureHighlighter.Parse(TargetType, false)}";
|
||||
Tab.TabText.text = currentBaseTabText;
|
||||
NameText.text = SignatureHighlighter.Parse(TargetType, true);
|
||||
HiddenNameText.Text = SignatureHighlighter.RemoveHighlighting(NameText.text);
|
||||
TabButtonText = $"{prefix} {SignatureHighlighter.Parse(TargetType, false)}";
|
||||
Tab.TabText.text = TabButtonText;
|
||||
nameText.text = SignatureHighlighter.Parse(TargetType, true);
|
||||
hiddenNameText.Text = SignatureHighlighter.RemoveHighlighting(nameText.text);
|
||||
|
||||
string asmText;
|
||||
if (TargetType.Assembly is AssemblyBuilder || string.IsNullOrEmpty(TargetType.Assembly.Location))
|
||||
asmText = $"{TargetType.Assembly.GetName().Name} <color=grey><i>(in memory)</i></color>";
|
||||
else
|
||||
asmText = Path.GetFileName(TargetType.Assembly.Location);
|
||||
AssemblyText.text = $"<color=grey>Assembly:</color> {asmText}";
|
||||
assemblyText.text = $"<color=grey>Assembly:</color> {asmText}";
|
||||
|
||||
// Unity object helper widget
|
||||
|
||||
@ -195,11 +197,11 @@ namespace UnityExplorer.Inspectors
|
||||
}
|
||||
|
||||
// check filter changes or force-refresh
|
||||
if (refreshWanted || nameFilter != lastNameFilter || scopeFlagsFilter != lastFlagsFilter || lastMemberFilter != MemberFilter)
|
||||
if (refreshWanted || nameFilter != lastNameFilter || scopeFlagsFilter != lastFlagsFilter || lastMemberFilter != memberFilter)
|
||||
{
|
||||
lastNameFilter = nameFilter;
|
||||
lastFlagsFilter = scopeFlagsFilter;
|
||||
lastMemberFilter = MemberFilter;
|
||||
lastMemberFilter = memberFilter;
|
||||
|
||||
FilterMembers();
|
||||
MemberScrollPool.Refresh(true, true);
|
||||
@ -219,17 +221,8 @@ namespace UnityExplorer.Inspectors
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateClicked()
|
||||
{
|
||||
UpdateDisplayedMembers();
|
||||
}
|
||||
|
||||
// Filtering
|
||||
|
||||
public void SetFilter(string name) => SetFilter(name, scopeFlagsFilter);
|
||||
|
||||
public void SetFilter(BindingFlags flags) => SetFilter(nameFilter, flags);
|
||||
|
||||
public void SetFilter(string name, BindingFlags flags)
|
||||
{
|
||||
this.nameFilter = name;
|
||||
@ -245,15 +238,7 @@ namespace UnityExplorer.Inspectors
|
||||
}
|
||||
}
|
||||
|
||||
private void OnMemberTypeToggled(MemberFilter flag, bool val)
|
||||
{
|
||||
if (!val)
|
||||
MemberFilter &= ~flag;
|
||||
else
|
||||
MemberFilter |= flag;
|
||||
}
|
||||
|
||||
private void FilterMembers()
|
||||
void FilterMembers()
|
||||
{
|
||||
filteredMembers.Clear();
|
||||
|
||||
@ -268,10 +253,10 @@ namespace UnityExplorer.Inspectors
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((member is CacheMethod && !MemberFilter.HasFlag(MemberFilter.Method))
|
||||
|| (member is CacheField && !MemberFilter.HasFlag(MemberFilter.Field))
|
||||
|| (member is CacheProperty && !MemberFilter.HasFlag(MemberFilter.Property))
|
||||
|| (member is CacheConstructor && !MemberFilter.HasFlag(MemberFilter.Constructor)))
|
||||
if ((member is CacheMethod && !memberFilter.HasFlag(MemberFilter.Method))
|
||||
|| (member is CacheField && !memberFilter.HasFlag(MemberFilter.Field))
|
||||
|| (member is CacheProperty && !memberFilter.HasFlag(MemberFilter.Property))
|
||||
|| (member is CacheConstructor && !memberFilter.HasFlag(MemberFilter.Constructor)))
|
||||
continue;
|
||||
|
||||
if (!string.IsNullOrEmpty(nameFilter) && !member.NameForFiltering.ContainsIgnoreCase(nameFilter))
|
||||
@ -281,7 +266,7 @@ namespace UnityExplorer.Inspectors
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateDisplayedMembers()
|
||||
void UpdateDisplayedMembers()
|
||||
{
|
||||
bool shouldRefresh = false;
|
||||
foreach (CacheMemberCell cell in MemberScrollPool.CellPool)
|
||||
@ -320,13 +305,13 @@ namespace UnityExplorer.Inspectors
|
||||
SetCellLayout(cell);
|
||||
}
|
||||
|
||||
private void CalculateLayouts()
|
||||
void CalculateLayouts()
|
||||
{
|
||||
LeftGroupWidth = (int)Math.Max(200, (0.4f * InspectorManager.PanelWidth) - 5);
|
||||
RightGroupWidth = (int)Math.Max(200, InspectorManager.PanelWidth - LeftGroupWidth - 65);
|
||||
}
|
||||
|
||||
private void SetCellLayout(CacheObjectCell cell)
|
||||
void SetCellLayout(CacheObjectCell cell)
|
||||
{
|
||||
cell.NameLayout.minWidth = LeftGroupWidth;
|
||||
cell.RightGroupLayout.minWidth = RightGroupWidth;
|
||||
@ -335,11 +320,66 @@ namespace UnityExplorer.Inspectors
|
||||
cell.Occupant.IValue.SetLayout();
|
||||
}
|
||||
|
||||
private void OnCopyClicked()
|
||||
// UI listeners
|
||||
|
||||
void OnUpdateClicked()
|
||||
{
|
||||
UpdateDisplayedMembers();
|
||||
}
|
||||
|
||||
public void OnSetNameFilter(string name)
|
||||
{
|
||||
SetFilter(name, scopeFlagsFilter);
|
||||
}
|
||||
|
||||
public void OnSetFlags(BindingFlags flags)
|
||||
{
|
||||
SetFilter(nameFilter, flags);
|
||||
}
|
||||
|
||||
void OnMemberTypeToggled(MemberFilter flag, bool val)
|
||||
{
|
||||
if (!val)
|
||||
memberFilter &= ~flag;
|
||||
else
|
||||
memberFilter |= flag;
|
||||
}
|
||||
|
||||
void OnCopyClicked()
|
||||
{
|
||||
ClipboardPanel.Copy(this.Target ?? this.TargetType);
|
||||
}
|
||||
|
||||
void OnMakeGenericClicked()
|
||||
{
|
||||
ContentRoot.SetActive(false);
|
||||
|
||||
if (genericConstructor == null)
|
||||
{
|
||||
genericConstructor = new();
|
||||
genericConstructor.ConstructUI(UIRoot);
|
||||
}
|
||||
|
||||
genericConstructor.UIRoot.SetActive(true);
|
||||
genericConstructor.Show(OnGenericSubmit, OnGenericCancel, TargetType);
|
||||
}
|
||||
|
||||
void OnGenericSubmit(Type[] args)
|
||||
{
|
||||
ContentRoot.SetActive(true);
|
||||
genericConstructor.UIRoot.SetActive(false);
|
||||
|
||||
Type newType = TargetType.MakeGenericType(args);
|
||||
InspectorManager.Inspect(newType);
|
||||
//InspectorManager.ReleaseInspector(this);
|
||||
}
|
||||
|
||||
void OnGenericCancel()
|
||||
{
|
||||
ContentRoot.SetActive(true);
|
||||
genericConstructor.UIRoot.SetActive(false);
|
||||
}
|
||||
|
||||
// UI Construction
|
||||
|
||||
public override GameObject CreateContent(GameObject parent)
|
||||
@ -349,51 +389,57 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
// Class name, assembly
|
||||
|
||||
GameObject topRow = UIFactory.CreateHorizontalGroup(UIRoot, "TopRow", false, false, true, true, 4, default, new(1, 1, 1, 0), TextAnchor.MiddleLeft);
|
||||
GameObject topRow = UIFactory.CreateHorizontalGroup(UIRoot, "TopRow", false, false, true, true, 4, default,
|
||||
new(0.1f, 0.1f, 0.1f), TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(topRow, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
GameObject titleHolder = UIFactory.CreateUIObject("TitleHolder", topRow);
|
||||
UIFactory.SetLayoutElement(titleHolder, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
|
||||
NameText = UIFactory.CreateLabel(titleHolder, "VisibleTitle", "NotSet", TextAnchor.MiddleLeft);
|
||||
RectTransform namerect = NameText.GetComponent<RectTransform>();
|
||||
nameText = UIFactory.CreateLabel(titleHolder, "VisibleTitle", "NotSet", TextAnchor.MiddleLeft);
|
||||
RectTransform namerect = nameText.GetComponent<RectTransform>();
|
||||
namerect.anchorMin = new Vector2(0, 0);
|
||||
namerect.anchorMax = new Vector2(1, 1);
|
||||
NameText.fontSize = 17;
|
||||
UIFactory.SetLayoutElement(NameText.gameObject, minHeight: 35, flexibleHeight: 0, minWidth: 300, flexibleWidth: 9999);
|
||||
nameText.fontSize = 17;
|
||||
UIFactory.SetLayoutElement(nameText.gameObject, minHeight: 35, flexibleHeight: 0, minWidth: 300, flexibleWidth: 9999);
|
||||
|
||||
HiddenNameText = UIFactory.CreateInputField(titleHolder, "Title", "not set");
|
||||
RectTransform hiddenrect = HiddenNameText.Component.gameObject.GetComponent<RectTransform>();
|
||||
hiddenNameText = UIFactory.CreateInputField(titleHolder, "Title", "not set");
|
||||
RectTransform hiddenrect = hiddenNameText.Component.gameObject.GetComponent<RectTransform>();
|
||||
hiddenrect.anchorMin = new Vector2(0, 0);
|
||||
hiddenrect.anchorMax = new Vector2(1, 1);
|
||||
HiddenNameText.Component.readOnly = true;
|
||||
HiddenNameText.Component.lineType = InputField.LineType.MultiLineNewline;
|
||||
HiddenNameText.Component.gameObject.GetComponent<Image>().color = Color.clear;
|
||||
HiddenNameText.Component.textComponent.horizontalOverflow = HorizontalWrapMode.Wrap;
|
||||
HiddenNameText.Component.textComponent.fontSize = 17;
|
||||
HiddenNameText.Component.textComponent.color = Color.clear;
|
||||
UIFactory.SetLayoutElement(HiddenNameText.Component.gameObject, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
hiddenNameText.Component.readOnly = true;
|
||||
hiddenNameText.Component.lineType = InputField.LineType.MultiLineNewline;
|
||||
hiddenNameText.Component.gameObject.GetComponent<Image>().color = Color.clear;
|
||||
hiddenNameText.Component.textComponent.horizontalOverflow = HorizontalWrapMode.Wrap;
|
||||
hiddenNameText.Component.textComponent.fontSize = 17;
|
||||
hiddenNameText.Component.textComponent.color = Color.clear;
|
||||
UIFactory.SetLayoutElement(hiddenNameText.Component.gameObject, minHeight: 35, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
|
||||
makeGenericButton = UIFactory.CreateButton(topRow, "MakeGenericButton", "Construct Generic", new Color(0.2f, 0.3f, 0.2f));
|
||||
UIFactory.SetLayoutElement(makeGenericButton.GameObject, minWidth: 140, minHeight: 25);
|
||||
makeGenericButton.OnClick += OnMakeGenericClicked;
|
||||
makeGenericButton.GameObject.SetActive(false);
|
||||
|
||||
ButtonRef copyButton = UIFactory.CreateButton(topRow, "CopyButton", "Copy to Clipboard", new Color(0.2f, 0.2f, 0.2f, 1));
|
||||
copyButton.ButtonText.color = Color.yellow;
|
||||
UIFactory.SetLayoutElement(copyButton.Component.gameObject, minHeight: 25, minWidth: 120, flexibleWidth: 0);
|
||||
copyButton.OnClick += OnCopyClicked;
|
||||
|
||||
AssemblyText = UIFactory.CreateLabel(UIRoot, "AssemblyLabel", "not set", TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(AssemblyText.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
assemblyText = UIFactory.CreateLabel(UIRoot, "AssemblyLabel", "not set", TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(assemblyText.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
mainContentHolder = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2, 2, 2, 2),
|
||||
ContentRoot = UIFactory.CreateVerticalGroup(UIRoot, "MemberHolder", false, false, true, true, 5, new Vector4(2, 2, 2, 2),
|
||||
new Color(0.12f, 0.12f, 0.12f));
|
||||
UIFactory.SetLayoutElement(mainContentHolder, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
UIFactory.SetLayoutElement(ContentRoot, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
ConstructFirstRow(mainContentHolder);
|
||||
ConstructFirstRow(ContentRoot);
|
||||
|
||||
ConstructSecondRow(mainContentHolder);
|
||||
ConstructSecondRow(ContentRoot);
|
||||
|
||||
// Member scroll pool
|
||||
|
||||
GameObject memberBorder = UIFactory.CreateVerticalGroup(mainContentHolder, "ScrollPoolHolder", false, false, true, true, padding: new Vector4(2, 2, 2, 2),
|
||||
bgColor: new Color(0.05f, 0.05f, 0.05f));
|
||||
GameObject memberBorder = UIFactory.CreateVerticalGroup(ContentRoot, "ScrollPoolHolder", false, false, true, true,
|
||||
padding: new Vector4(2, 2, 2, 2), bgColor: new Color(0.05f, 0.05f, 0.05f));
|
||||
UIFactory.SetLayoutElement(memberBorder, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
MemberScrollPool = UIFactory.CreateScrollPool<CacheMemberCell>(memberBorder, "MemberList", out GameObject scrollObj,
|
||||
@ -411,7 +457,7 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
// First row
|
||||
|
||||
private void ConstructFirstRow(GameObject parent)
|
||||
void ConstructFirstRow(GameObject parent)
|
||||
{
|
||||
GameObject rowObj = UIFactory.CreateUIObject("FirstRow", parent);
|
||||
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, true, true, true, true, 5, 2, 2, 2, 2);
|
||||
@ -422,7 +468,7 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
filterInputField = UIFactory.CreateInputField(rowObj, "NameFilterInput", "...");
|
||||
UIFactory.SetLayoutElement(filterInputField.UIRoot, minHeight: 25, flexibleWidth: 300);
|
||||
filterInputField.OnValueChanged += (string val) => { SetFilter(val); };
|
||||
filterInputField.OnValueChanged += (string val) => { OnSetNameFilter(val); };
|
||||
|
||||
GameObject spacer = UIFactory.CreateUIObject("Spacer", rowObj);
|
||||
UIFactory.SetLayoutElement(spacer, minWidth: 25);
|
||||
@ -431,7 +477,7 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
ButtonRef updateButton = UIFactory.CreateButton(rowObj, "UpdateButton", "Update displayed values", new Color(0.22f, 0.28f, 0.22f));
|
||||
UIFactory.SetLayoutElement(updateButton.Component.gameObject, minHeight: 25, minWidth: 175, flexibleWidth: 0);
|
||||
updateButton.OnClick += UpdateClicked;
|
||||
updateButton.OnClick += OnUpdateClicked;
|
||||
|
||||
GameObject toggleObj = UIFactory.CreateToggle(rowObj, "AutoUpdateToggle", out autoUpdateToggle, out Text toggleText);
|
||||
UIFactory.SetLayoutElement(toggleObj, minWidth: 125, minHeight: 25);
|
||||
@ -441,7 +487,7 @@ namespace UnityExplorer.Inspectors
|
||||
|
||||
// Second row
|
||||
|
||||
private void ConstructSecondRow(GameObject parent)
|
||||
void ConstructSecondRow(GameObject parent)
|
||||
{
|
||||
GameObject rowObj = UIFactory.CreateUIObject("SecondRow", parent);
|
||||
UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(rowObj, false, false, true, true, 5, 2, 2, 2, 2);
|
||||
@ -466,7 +512,7 @@ namespace UnityExplorer.Inspectors
|
||||
AddMemberTypeToggle(rowObj, MemberTypes.Constructor, 110);
|
||||
}
|
||||
|
||||
private void AddScopeFilterButton(GameObject parent, BindingFlags flags, bool setAsActive = false)
|
||||
void AddScopeFilterButton(GameObject parent, BindingFlags flags, bool setAsActive = false)
|
||||
{
|
||||
string lbl = flags == BindingFlags.Default ? "All" : flags.ToString();
|
||||
Color color = setAsActive ? enabledButtonColor : disabledButtonColor;
|
||||
@ -475,10 +521,10 @@ namespace UnityExplorer.Inspectors
|
||||
UIFactory.SetLayoutElement(button.Component.gameObject, minHeight: 25, flexibleHeight: 0, minWidth: 70, flexibleWidth: 0);
|
||||
scopeFilterButtons.Add(flags, button);
|
||||
|
||||
button.OnClick += () => { SetFilter(flags); };
|
||||
button.OnClick += () => { OnSetFlags(flags); };
|
||||
}
|
||||
|
||||
private void AddMemberTypeToggle(GameObject parent, MemberTypes type, int width)
|
||||
void AddMemberTypeToggle(GameObject parent, MemberTypes type, int width)
|
||||
{
|
||||
GameObject toggleObj = UIFactory.CreateToggle(parent, "Toggle_" + type, out Toggle toggle, out Text toggleText);
|
||||
UIFactory.SetLayoutElement(toggleObj, minHeight: 25, minWidth: width);
|
||||
|
@ -59,7 +59,7 @@ namespace UnityExplorer.Loader.BIE
|
||||
|
||||
public override void SaveConfig()
|
||||
{
|
||||
// not required
|
||||
Config.Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,12 +34,15 @@ namespace UnityExplorer.ObjectExplorer
|
||||
private ScrollPool<ButtonCell> resultsScrollPool;
|
||||
private List<object> currentResults = new();
|
||||
|
||||
//public TypeCompleter typeAutocompleter;
|
||||
public TypeCompleter unityObjectTypeCompleter;
|
||||
public TypeCompleter allTypesCompleter;
|
||||
|
||||
public override GameObject UIRoot => uiRoot;
|
||||
private GameObject uiRoot;
|
||||
private GameObject sceneFilterRow;
|
||||
private GameObject childFilterRow;
|
||||
private GameObject classInputRow;
|
||||
public TypeCompleter typeAutocompleter;
|
||||
private GameObject nameInputRow;
|
||||
private InputFieldRef nameInputField;
|
||||
private Text resultsLabel;
|
||||
@ -98,14 +101,18 @@ namespace UnityExplorer.ObjectExplorer
|
||||
|
||||
nameInputRow.SetActive(context == SearchContext.UnityObject);
|
||||
|
||||
if (context == SearchContext.Class)
|
||||
typeAutocompleter.AllTypes = true;
|
||||
else
|
||||
switch (context)
|
||||
{
|
||||
typeAutocompleter.BaseType = context == SearchContext.UnityObject ? typeof(UnityEngine.Object) : typeof(object);
|
||||
typeAutocompleter.AllTypes = false;
|
||||
case SearchContext.UnityObject:
|
||||
unityObjectTypeCompleter.Enabled = true;
|
||||
allTypesCompleter.Enabled = false;
|
||||
break;
|
||||
case SearchContext.Singleton:
|
||||
case SearchContext.Class:
|
||||
allTypesCompleter.Enabled = true;
|
||||
unityObjectTypeCompleter.Enabled = false;
|
||||
break;
|
||||
}
|
||||
typeAutocompleter.CacheTypes();
|
||||
}
|
||||
|
||||
private void OnSceneFilterDropChanged(int value) => sceneFilter = (SceneFilter)value;
|
||||
@ -185,7 +192,9 @@ namespace UnityExplorer.ObjectExplorer
|
||||
InputFieldRef classInputField = UIFactory.CreateInputField(classInputRow, "ClassInput", "...");
|
||||
UIFactory.SetLayoutElement(classInputField.UIRoot, minHeight: 25, flexibleHeight: 0, flexibleWidth: 9999);
|
||||
|
||||
typeAutocompleter = new TypeCompleter(typeof(UnityEngine.Object), classInputField);
|
||||
unityObjectTypeCompleter = new(typeof(UnityEngine.Object), classInputField, true, false, true);
|
||||
allTypesCompleter = new(null, classInputField, true, false, true);
|
||||
allTypesCompleter.Enabled = false;
|
||||
classInputField.OnValueChanged += OnTypeInputChanged;
|
||||
|
||||
//unityObjectClassRow.SetActive(false);
|
||||
|
@ -135,7 +135,7 @@ namespace UnityExplorer.ObjectExplorer
|
||||
|
||||
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (Type type in asm.TryGetTypes())
|
||||
foreach (Type type in asm.GetTypes())
|
||||
{
|
||||
if (!string.IsNullOrEmpty(nameFilter) && !type.FullName.ContainsIgnoreCase(nameFilter))
|
||||
continue;
|
||||
@ -173,7 +173,7 @@ namespace UnityExplorer.ObjectExplorer
|
||||
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
// Search all non-static, non-enum classes.
|
||||
foreach (Type type in asm.TryGetTypes().Where(it => !(it.IsSealed && it.IsAbstract) && !it.IsEnum))
|
||||
foreach (Type type in asm.GetTypes().Where(it => !(it.IsSealed && it.IsAbstract) && !it.IsEnum))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -69,15 +69,22 @@ namespace UnityExplorer.UI.Panels
|
||||
|
||||
if (CurrentHandler == provider)
|
||||
{
|
||||
Suggestions.Clear();
|
||||
CurrentHandler = null;
|
||||
UIRoot.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetSuggestions(IEnumerable<Suggestion> suggestions)
|
||||
public void SetSuggestions(List<Suggestion> suggestions, bool jumpToTop = false)
|
||||
{
|
||||
Suggestions = suggestions as List<Suggestion> ?? suggestions.ToList();
|
||||
SelectedIndex = 0;
|
||||
Suggestions = suggestions;
|
||||
|
||||
if (jumpToTop)
|
||||
{
|
||||
SelectedIndex = 0;
|
||||
if (scrollPool.DataSource.ItemCount > 0)
|
||||
scrollPool.JumpToIndex(0, null);
|
||||
}
|
||||
|
||||
if (!Suggestions.Any())
|
||||
base.UIRoot.SetActive(false);
|
||||
@ -86,7 +93,7 @@ namespace UnityExplorer.UI.Panels
|
||||
base.UIRoot.SetActive(true);
|
||||
base.UIRoot.transform.SetAsLastSibling();
|
||||
buttonListDataHandler.RefreshData();
|
||||
scrollPool.Refresh(true, true);
|
||||
scrollPool.Refresh(true, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -194,6 +201,12 @@ namespace UnityExplorer.UI.Panels
|
||||
|
||||
private void SetCell(ButtonCell cell, int index)
|
||||
{
|
||||
if (CurrentHandler == null)
|
||||
{
|
||||
UIRoot.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (index < 0 || index >= Suggestions.Count)
|
||||
{
|
||||
cell.Disable();
|
||||
|
@ -294,6 +294,8 @@ namespace UnityExplorer.UI.Panels
|
||||
ourCamera.transform.position = (Vector3)currentUserCameraPosition;
|
||||
ourCamera.transform.rotation = (Quaternion)currentUserCameraRotation;
|
||||
}
|
||||
|
||||
positionInput.Text = ParseUtility.ToStringForInput<Vector3>(originalCameraPosition);
|
||||
}
|
||||
|
||||
void PositionInput_OnEndEdit(string input)
|
||||
|
@ -1,7 +1,10 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Hooks;
|
||||
using UnityExplorer.UI.Widgets;
|
||||
using UnityExplorer.UI.Widgets.AutoComplete;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.Widgets;
|
||||
@ -11,76 +14,58 @@ namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
public class HookManagerPanel : UEPanel
|
||||
{
|
||||
public static HookManagerPanel Instance { get; private set; }
|
||||
|
||||
public enum Pages
|
||||
{
|
||||
CurrentHooks,
|
||||
ClassMethodSelector,
|
||||
HookSourceEditor
|
||||
HookSourceEditor,
|
||||
GenericArgsSelector,
|
||||
}
|
||||
|
||||
public override UIManager.Panels PanelType => UIManager.Panels.HookManager;
|
||||
public static HookCreator hookCreator;
|
||||
public static HookList hookList;
|
||||
public static GenericConstructorWidget genericArgsHandler;
|
||||
|
||||
// Panel
|
||||
public override UIManager.Panels PanelType => UIManager.Panels.HookManager;
|
||||
public override string Name => "Hooks";
|
||||
public override bool ShowByDefault => false;
|
||||
|
||||
public override int MinWidth => 500;
|
||||
public override int MinHeight => 600;
|
||||
public override int MinWidth => 400;
|
||||
public override int MinHeight => 400;
|
||||
public override Vector2 DefaultAnchorMin => new(0.5f, 0.5f);
|
||||
public override Vector2 DefaultAnchorMax => new(0.5f, 0.5f);
|
||||
|
||||
public Pages CurrentPage { get; private set; } = Pages.CurrentHooks;
|
||||
|
||||
private GameObject currentHooksPanel;
|
||||
public ScrollPool<HookCell> HooksScrollPool;
|
||||
private InputFieldRef classSelectorInputField;
|
||||
|
||||
private GameObject addHooksPanel;
|
||||
public ScrollPool<AddHookCell> AddHooksScrollPool;
|
||||
private Text addHooksLabel;
|
||||
private InputFieldRef AddHooksMethodFilterInput;
|
||||
|
||||
private GameObject editorPanel;
|
||||
|
||||
public InputFieldScroller EditorInputScroller { get; private set; }
|
||||
public InputFieldRef EditorInput => EditorInputScroller.InputField;
|
||||
public Text EditorInputText { get; private set; }
|
||||
public Text EditorHighlightText { get; private set; }
|
||||
public Pages CurrentPage { get; private set; } = Pages.ClassMethodSelector;
|
||||
|
||||
public HookManagerPanel(UIBase owner) : base(owner)
|
||||
{
|
||||
}
|
||||
|
||||
private void OnClassInputAddClicked()
|
||||
{
|
||||
HookManager.Instance.OnClassSelectedForHooks(this.classSelectorInputField.Text);
|
||||
}
|
||||
|
||||
public void SetAddHooksLabelType(string typeText) => addHooksLabel.text = $"Adding hooks to: {typeText}";
|
||||
|
||||
public void SetPage(Pages page)
|
||||
{
|
||||
switch (page)
|
||||
{
|
||||
case Pages.CurrentHooks:
|
||||
currentHooksPanel.SetActive(true);
|
||||
addHooksPanel.SetActive(false);
|
||||
editorPanel.SetActive(false);
|
||||
break;
|
||||
case Pages.ClassMethodSelector:
|
||||
currentHooksPanel.SetActive(false);
|
||||
addHooksPanel.SetActive(true);
|
||||
editorPanel.SetActive(false);
|
||||
HookCreator.AddHooksRoot.SetActive(true);
|
||||
HookCreator.EditorRoot.SetActive(false);
|
||||
genericArgsHandler.UIRoot.SetActive(false);
|
||||
break;
|
||||
|
||||
case Pages.HookSourceEditor:
|
||||
currentHooksPanel.SetActive(false);
|
||||
addHooksPanel.SetActive(false);
|
||||
editorPanel.SetActive(true);
|
||||
HookCreator.AddHooksRoot.SetActive(false);
|
||||
HookCreator.EditorRoot.SetActive(true);
|
||||
genericArgsHandler.UIRoot.SetActive(false);
|
||||
break;
|
||||
|
||||
case Pages.GenericArgsSelector:
|
||||
HookCreator.AddHooksRoot.SetActive(false);
|
||||
HookCreator.EditorRoot.SetActive(false);
|
||||
genericArgsHandler.UIRoot.SetActive(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetMethodFilter() => AddHooksMethodFilterInput.Text = string.Empty;
|
||||
|
||||
public override void SetDefaultSizeAndPosition()
|
||||
{
|
||||
base.SetDefaultSizeAndPosition();
|
||||
@ -91,115 +76,35 @@ namespace UnityExplorer.UI.Panels
|
||||
|
||||
protected override void ConstructPanelContent()
|
||||
{
|
||||
// ~~~~~~~~~ Active hooks scroll pool
|
||||
Instance = this;
|
||||
hookList = new();
|
||||
hookCreator = new();
|
||||
genericArgsHandler = new();
|
||||
|
||||
currentHooksPanel = UIFactory.CreateUIObject("CurrentHooksPanel", this.ContentRoot);
|
||||
UIFactory.SetLayoutElement(currentHooksPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(currentHooksPanel, true, true, true, true);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(ContentRoot, true, false);
|
||||
|
||||
GameObject addRow = UIFactory.CreateHorizontalGroup(currentHooksPanel, "AddRow", false, true, true, true, 4,
|
||||
new Vector4(2, 2, 2, 2), new Color(0.2f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(addRow, minHeight: 30, flexibleWidth: 9999);
|
||||
// GameObject baseHoriGroup = UIFactory.CreateHorizontalGroup(ContentRoot, "HoriGroup", true, true, true, true);
|
||||
// UIFactory.SetLayoutElement(baseHoriGroup, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
classSelectorInputField = UIFactory.CreateInputField(addRow, "ClassInput", "Enter a class to add hooks to...");
|
||||
UIFactory.SetLayoutElement(classSelectorInputField.Component.gameObject, flexibleWidth: 9999);
|
||||
new TypeCompleter(typeof(object), classSelectorInputField, true, false);
|
||||
// // Left Group
|
||||
|
||||
ButtonRef addButton = UIFactory.CreateButton(addRow, "AddButton", "Add Hooks");
|
||||
UIFactory.SetLayoutElement(addButton.Component.gameObject, minWidth: 100, minHeight: 25);
|
||||
addButton.OnClick += OnClassInputAddClicked;
|
||||
//GameObject leftGroup = UIFactory.CreateVerticalGroup(ContentRoot, "LeftGroup", true, true, true, true);
|
||||
UIFactory.SetLayoutElement(ContentRoot.gameObject, minWidth: 300, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
Text hooksLabel = UIFactory.CreateLabel(currentHooksPanel, "HooksLabel", "Current Hooks", TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(hooksLabel.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||
hookList.ConstructUI(ContentRoot);
|
||||
|
||||
HooksScrollPool = UIFactory.CreateScrollPool<HookCell>(currentHooksPanel, "HooksScrollPool",
|
||||
out GameObject hooksScroll, out GameObject hooksContent);
|
||||
UIFactory.SetLayoutElement(hooksScroll, flexibleHeight: 9999);
|
||||
HooksScrollPool.Initialize(HookManager.Instance);
|
||||
// // Right Group
|
||||
|
||||
// ~~~~~~~~~ Add hooks panel
|
||||
//GameObject rightGroup = UIFactory.CreateVerticalGroup(ContentRoot, "RightGroup", true, true, true, true);
|
||||
UIFactory.SetLayoutElement(ContentRoot, minWidth: 300, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
addHooksPanel = UIFactory.CreateUIObject("AddHooksPanel", this.ContentRoot);
|
||||
UIFactory.SetLayoutElement(addHooksPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(addHooksPanel, true, true, true, true);
|
||||
hookCreator.ConstructAddHooksView(ContentRoot);
|
||||
|
||||
addHooksLabel = UIFactory.CreateLabel(addHooksPanel, "AddLabel", "NOT SET", TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(addHooksLabel.gameObject, minHeight: 30, minWidth: 100, flexibleWidth: 9999);
|
||||
hookCreator.ConstructEditor(ContentRoot);
|
||||
HookCreator.EditorRoot.SetActive(false);
|
||||
|
||||
GameObject buttonRow = UIFactory.CreateHorizontalGroup(addHooksPanel, "ButtonRow", false, false, true, true, 5);
|
||||
UIFactory.SetLayoutElement(buttonRow, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
ButtonRef doneButton = UIFactory.CreateButton(buttonRow, "DoneButton", "Done", new Color(0.2f, 0.3f, 0.2f));
|
||||
UIFactory.SetLayoutElement(doneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
doneButton.OnClick += HookManager.Instance.DoneAddingHooks;
|
||||
|
||||
AddHooksMethodFilterInput = UIFactory.CreateInputField(addHooksPanel, "FilterInputField", "Filter method names...");
|
||||
UIFactory.SetLayoutElement(AddHooksMethodFilterInput.Component.gameObject, minHeight: 30, flexibleWidth: 9999);
|
||||
AddHooksMethodFilterInput.OnValueChanged += HookManager.Instance.OnAddHookFilterInputChanged;
|
||||
|
||||
AddHooksScrollPool = UIFactory.CreateScrollPool<AddHookCell>(addHooksPanel, "MethodAddScrollPool",
|
||||
out GameObject addScrollRoot, out GameObject addContent);
|
||||
UIFactory.SetLayoutElement(addScrollRoot, flexibleHeight: 9999);
|
||||
AddHooksScrollPool.Initialize(HookManager.Instance);
|
||||
|
||||
addHooksPanel.gameObject.SetActive(false);
|
||||
|
||||
// ~~~~~~~~~ Hook source editor panel
|
||||
|
||||
editorPanel = UIFactory.CreateUIObject("HookSourceEditor", this.ContentRoot);
|
||||
UIFactory.SetLayoutElement(editorPanel, flexibleHeight: 9999, flexibleWidth: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(editorPanel, true, true, true, true);
|
||||
|
||||
Text editorLabel = UIFactory.CreateLabel(editorPanel,
|
||||
"EditorLabel",
|
||||
"Edit Harmony patch source as desired. Accepted method names are Prefix, Postfix, Finalizer and Transpiler (can define multiple).\n\n" +
|
||||
"Hooks are temporary! Please copy the source into your IDE to avoid losing work if you wish to keep it!",
|
||||
TextAnchor.MiddleLeft);
|
||||
UIFactory.SetLayoutElement(editorLabel.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
GameObject editorButtonRow = UIFactory.CreateHorizontalGroup(editorPanel, "ButtonRow", false, false, true, true, 5);
|
||||
UIFactory.SetLayoutElement(editorButtonRow, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
ButtonRef editorSaveButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Save and Return", new Color(0.2f, 0.3f, 0.2f));
|
||||
UIFactory.SetLayoutElement(editorSaveButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
editorSaveButton.OnClick += HookManager.Instance.EditorInputSave;
|
||||
|
||||
ButtonRef editorDoneButton = UIFactory.CreateButton(editorButtonRow, "DoneButton", "Cancel and Return", new Color(0.2f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(editorDoneButton.Component.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
editorDoneButton.OnClick += HookManager.Instance.EditorInputCancel;
|
||||
|
||||
int fontSize = 16;
|
||||
GameObject inputObj = UIFactory.CreateScrollInputField(editorPanel, "EditorInput", "", out InputFieldScroller inputScroller, fontSize);
|
||||
EditorInputScroller = inputScroller;
|
||||
EditorInput.OnValueChanged += HookManager.Instance.OnEditorInputChanged;
|
||||
|
||||
EditorInputText = EditorInput.Component.textComponent;
|
||||
EditorInputText.supportRichText = false;
|
||||
EditorInputText.color = Color.clear;
|
||||
EditorInput.Component.customCaretColor = true;
|
||||
EditorInput.Component.caretColor = Color.white;
|
||||
EditorInput.PlaceholderText.fontSize = fontSize;
|
||||
|
||||
// Lexer highlight text overlay
|
||||
GameObject highlightTextObj = UIFactory.CreateUIObject("HighlightText", EditorInputText.gameObject);
|
||||
RectTransform highlightTextRect = highlightTextObj.GetComponent<RectTransform>();
|
||||
highlightTextRect.pivot = new Vector2(0, 1);
|
||||
highlightTextRect.anchorMin = Vector2.zero;
|
||||
highlightTextRect.anchorMax = Vector2.one;
|
||||
highlightTextRect.offsetMin = Vector2.zero;
|
||||
highlightTextRect.offsetMax = Vector2.zero;
|
||||
|
||||
EditorHighlightText = highlightTextObj.AddComponent<Text>();
|
||||
EditorHighlightText.color = Color.white;
|
||||
EditorHighlightText.supportRichText = true;
|
||||
EditorHighlightText.fontSize = fontSize;
|
||||
|
||||
// Set fonts
|
||||
EditorInputText.font = UniversalUI.ConsoleFont;
|
||||
EditorInput.PlaceholderText.font = UniversalUI.ConsoleFont;
|
||||
EditorHighlightText.font = UniversalUI.ConsoleFont;
|
||||
|
||||
editorPanel.SetActive(false);
|
||||
genericArgsHandler.ConstructUI(ContentRoot);
|
||||
genericArgsHandler.UIRoot.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,8 +14,6 @@ using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Panels
|
||||
{
|
||||
// TODO move the logic out of this class into a LogUtil class (also move ExplorerCore.Log into that)
|
||||
|
||||
public class LogPanel : UEPanel, ICellPoolDataSource<ConsoleLogCell>
|
||||
{
|
||||
public struct LogInfo
|
||||
|
@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib;
|
||||
using UniverseLib.UI.Models;
|
||||
@ -12,133 +15,217 @@ namespace UnityExplorer.UI.Widgets.AutoComplete
|
||||
{
|
||||
public bool Enabled
|
||||
{
|
||||
get => _enabled;
|
||||
get => enabled;
|
||||
set
|
||||
{
|
||||
_enabled = value;
|
||||
if (!_enabled)
|
||||
enabled = value;
|
||||
if (!enabled)
|
||||
{
|
||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||
if (getSuggestionsCoroutine != null)
|
||||
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||
}
|
||||
}
|
||||
}
|
||||
private bool _enabled = true;
|
||||
bool enabled = true;
|
||||
|
||||
public event Action<Suggestion> SuggestionClicked;
|
||||
|
||||
public Type BaseType { get; set; }
|
||||
public Type[] GenericConstraints { get; set; }
|
||||
public bool AllTypes { get; set; }
|
||||
|
||||
private readonly bool allowAbstract;
|
||||
private readonly bool allowEnum;
|
||||
|
||||
public InputFieldRef InputField { get; }
|
||||
public bool AnchorToCaretPosition => false;
|
||||
|
||||
private readonly List<Suggestion> suggestions = new();
|
||||
private readonly HashSet<string> suggestedNames = new();
|
||||
readonly bool allowAbstract;
|
||||
readonly bool allowEnum;
|
||||
readonly bool allowGeneric;
|
||||
|
||||
private HashSet<Type> allowedTypes;
|
||||
public Type BaseType { get; set; }
|
||||
HashSet<Type> allowedTypes;
|
||||
string pendingInput;
|
||||
Coroutine getSuggestionsCoroutine;
|
||||
readonly Stopwatch cacheTypesStopwatch = new();
|
||||
|
||||
private string chosenSuggestion;
|
||||
readonly List<Suggestion> suggestions = new();
|
||||
readonly HashSet<string> suggestedTypes = new();
|
||||
string chosenSuggestion;
|
||||
|
||||
readonly List<Suggestion> loadingSuggestions = new()
|
||||
{
|
||||
new("<color=grey>Loading...</color>", "")
|
||||
};
|
||||
|
||||
bool ISuggestionProvider.AllowNavigation => false;
|
||||
|
||||
public TypeCompleter(Type baseType, InputFieldRef inputField) : this(baseType, inputField, true, true) { }
|
||||
static readonly Dictionary<string, Type> shorthandToType = new()
|
||||
{
|
||||
{ "object", typeof(object) },
|
||||
{ "string", typeof(string) },
|
||||
{ "bool", typeof(bool) },
|
||||
{ "byte", typeof(byte) },
|
||||
{ "sbyte", typeof(sbyte) },
|
||||
{ "char", typeof(char) },
|
||||
{ "decimal", typeof(decimal) },
|
||||
{ "double", typeof(double) },
|
||||
{ "float", typeof(float) },
|
||||
{ "int", typeof(int) },
|
||||
{ "uint", typeof(uint) },
|
||||
{ "long", typeof(long) },
|
||||
{ "ulong", typeof(ulong) },
|
||||
{ "short", typeof(short) },
|
||||
{ "ushort", typeof(ushort) },
|
||||
{ "void", typeof(void) },
|
||||
};
|
||||
|
||||
public TypeCompleter(Type baseType, InputFieldRef inputField, bool allowAbstract, bool allowEnum)
|
||||
public TypeCompleter(Type baseType, InputFieldRef inputField) : this(baseType, inputField, true, true, true) { }
|
||||
|
||||
public TypeCompleter(Type baseType, InputFieldRef inputField, bool allowAbstract, bool allowEnum, bool allowGeneric)
|
||||
{
|
||||
BaseType = baseType;
|
||||
InputField = inputField;
|
||||
|
||||
this.allowAbstract = allowAbstract;
|
||||
this.allowEnum = allowEnum;
|
||||
this.allowGeneric = allowGeneric;
|
||||
|
||||
inputField.OnValueChanged += OnInputFieldChanged;
|
||||
|
||||
if (BaseType != null)
|
||||
CacheTypes();
|
||||
}
|
||||
|
||||
public void CacheTypes()
|
||||
{
|
||||
if (!AllTypes)
|
||||
allowedTypes = ReflectionUtility.GetImplementationsOf(BaseType, allowAbstract, allowEnum, false);
|
||||
else
|
||||
{
|
||||
allowedTypes = new();
|
||||
foreach (KeyValuePair<string, Type> entry in ReflectionUtility.AllTypes)
|
||||
{
|
||||
// skip <PrivateImplementationDetails> and <AnonymousClass> classes
|
||||
Type type = entry.Value;
|
||||
if (type.FullName.Contains("PrivateImplementationDetails")
|
||||
|| type.FullName.Contains("DisplayClass")
|
||||
|| type.FullName.Contains('<'))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
allowedTypes.Add(type);
|
||||
}
|
||||
}
|
||||
CacheTypes();
|
||||
}
|
||||
|
||||
public void OnSuggestionClicked(Suggestion suggestion)
|
||||
{
|
||||
chosenSuggestion = suggestion.UnderlyingValue;
|
||||
InputField.Text = suggestion.UnderlyingValue;
|
||||
SuggestionClicked?.Invoke(suggestion);
|
||||
|
||||
suggestions.Clear();
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions);
|
||||
chosenSuggestion = suggestion.UnderlyingValue;
|
||||
//AutoCompleteModal.Instance.SetSuggestions(suggestions, true);
|
||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||
}
|
||||
|
||||
private void OnInputFieldChanged(string value)
|
||||
public void CacheTypes()
|
||||
{
|
||||
allowedTypes = null;
|
||||
cacheTypesStopwatch.Reset();
|
||||
cacheTypesStopwatch.Start();
|
||||
ReflectionUtility.GetImplementationsOf(BaseType, OnTypesCached, allowAbstract, allowGeneric, allowEnum);
|
||||
}
|
||||
|
||||
void OnTypesCached(HashSet<Type> set)
|
||||
{
|
||||
allowedTypes = set;
|
||||
|
||||
// ExplorerCore.Log($"Cached {allowedTypes.Count} TypeCompleter types in {cacheTypesStopwatch.ElapsedMilliseconds * 0.001f} seconds.");
|
||||
|
||||
if (pendingInput != null)
|
||||
{
|
||||
GetSuggestions(pendingInput);
|
||||
pendingInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
void OnInputFieldChanged(string input)
|
||||
{
|
||||
if (!Enabled)
|
||||
return;
|
||||
|
||||
if (string.IsNullOrEmpty(value) || value == chosenSuggestion)
|
||||
{
|
||||
if (input != chosenSuggestion)
|
||||
chosenSuggestion = null;
|
||||
|
||||
if (string.IsNullOrEmpty(input) || input == chosenSuggestion)
|
||||
{
|
||||
if (getSuggestionsCoroutine != null)
|
||||
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||
AutoCompleteModal.Instance.ReleaseOwnership(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
GetSuggestions(value);
|
||||
|
||||
AutoCompleteModal.TakeOwnership(this);
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions);
|
||||
GetSuggestions(input);
|
||||
}
|
||||
}
|
||||
|
||||
private void GetSuggestions(string value)
|
||||
void GetSuggestions(string input)
|
||||
{
|
||||
suggestions.Clear();
|
||||
suggestedNames.Clear();
|
||||
|
||||
if (BaseType == null)
|
||||
if (allowedTypes == null)
|
||||
{
|
||||
ExplorerCore.LogWarning("Autocompleter Base type is null!");
|
||||
if (pendingInput != null)
|
||||
{
|
||||
AutoCompleteModal.TakeOwnership(this);
|
||||
AutoCompleteModal.Instance.SetSuggestions(loadingSuggestions, true);
|
||||
}
|
||||
|
||||
pendingInput = input;
|
||||
return;
|
||||
}
|
||||
|
||||
if (getSuggestionsCoroutine != null)
|
||||
RuntimeHelper.StopCoroutine(getSuggestionsCoroutine);
|
||||
|
||||
getSuggestionsCoroutine = RuntimeHelper.StartCoroutine(GetSuggestionsAsync(input));
|
||||
}
|
||||
|
||||
IEnumerator GetSuggestionsAsync(string input)
|
||||
{
|
||||
suggestions.Clear();
|
||||
suggestedTypes.Clear();
|
||||
|
||||
AutoCompleteModal.TakeOwnership(this);
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions, true);
|
||||
|
||||
// shorthand types all inherit from System.Object
|
||||
if (shorthandToType.TryGetValue(input, out Type shorthand) && allowedTypes.Contains(shorthand))
|
||||
AddSuggestion(shorthand);
|
||||
|
||||
foreach (KeyValuePair<string, Type> entry in shorthandToType)
|
||||
{
|
||||
if (allowedTypes.Contains(entry.Value) && entry.Key.StartsWith(input, StringComparison.InvariantCultureIgnoreCase))
|
||||
AddSuggestion(entry.Value);
|
||||
}
|
||||
|
||||
// Check for exact match first
|
||||
if (ReflectionUtility.GetTypeByName(value) is Type t && allowedTypes.Contains(t))
|
||||
if (ReflectionUtility.GetTypeByName(input) is Type t && allowedTypes.Contains(t))
|
||||
AddSuggestion(t);
|
||||
|
||||
if (!suggestions.Any())
|
||||
AutoCompleteModal.Instance.SetSuggestions(loadingSuggestions, false);
|
||||
else
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||
|
||||
Stopwatch sw = new();
|
||||
sw.Start();
|
||||
|
||||
// ExplorerCore.Log($"Checking {allowedTypes.Count} types...");
|
||||
|
||||
foreach (Type entry in allowedTypes)
|
||||
{
|
||||
if (entry.FullName.ContainsIgnoreCase(value))
|
||||
if (AutoCompleteModal.CurrentHandler == null)
|
||||
yield break;
|
||||
|
||||
if (sw.ElapsedMilliseconds > 10)
|
||||
{
|
||||
yield return null;
|
||||
if (suggestions.Any())
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||
|
||||
sw.Reset();
|
||||
sw.Start();
|
||||
}
|
||||
|
||||
if (entry.FullName.ContainsIgnoreCase(input))
|
||||
AddSuggestion(entry);
|
||||
}
|
||||
|
||||
AutoCompleteModal.Instance.SetSuggestions(suggestions, false);
|
||||
|
||||
// ExplorerCore.Log($"Fetched {suggestions.Count} TypeCompleter suggestions in {sw.ElapsedMilliseconds * 0.001f} seconds.");
|
||||
}
|
||||
|
||||
internal static readonly Dictionary<string, string> sharedTypeToLabel = new();
|
||||
|
||||
void AddSuggestion(Type type)
|
||||
{
|
||||
if (suggestedNames.Contains(type.FullName))
|
||||
if (suggestedTypes.Contains(type.FullName))
|
||||
return;
|
||||
suggestedNames.Add(type.FullName);
|
||||
suggestedTypes.Add(type.FullName);
|
||||
|
||||
if (!sharedTypeToLabel.ContainsKey(type.FullName))
|
||||
sharedTypeToLabel.Add(type.FullName, SignatureHighlighter.Parse(type, true));
|
||||
|
@ -9,8 +9,6 @@ namespace UnityExplorer.UI.Widgets
|
||||
{
|
||||
public abstract class BaseArgumentHandler : IPooledObject
|
||||
{
|
||||
protected EvaluateWidget evaluator;
|
||||
|
||||
internal Text argNameLabel;
|
||||
internal InputFieldRef inputField;
|
||||
internal TypeCompleter typeCompleter;
|
||||
|
@ -110,7 +110,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
|
||||
GenericArgumentHandler holder = genericHandlers[i] = Pool<GenericArgumentHandler>.Borrow();
|
||||
holder.UIRoot.transform.SetParent(this.genericArgumentsHolder.transform, false);
|
||||
holder.OnBorrowed(this, type);
|
||||
holder.OnBorrowed(type);
|
||||
}
|
||||
}
|
||||
|
||||
@ -122,7 +122,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
|
||||
ParameterHandler holder = paramHandlers[i] = Pool<ParameterHandler>.Borrow();
|
||||
holder.UIRoot.transform.SetParent(this.parametersHolder.transform, false);
|
||||
holder.OnBorrowed(this, param);
|
||||
holder.OnBorrowed(param);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,30 +7,28 @@ namespace UnityExplorer.UI.Widgets
|
||||
{
|
||||
public class GenericArgumentHandler : BaseArgumentHandler
|
||||
{
|
||||
private Type genericType;
|
||||
private Type genericArgument;
|
||||
|
||||
public void OnBorrowed(EvaluateWidget evaluator, Type genericConstraint)
|
||||
public void OnBorrowed(Type genericArgument)
|
||||
{
|
||||
this.evaluator = evaluator;
|
||||
this.genericType = genericConstraint;
|
||||
this.genericArgument = genericArgument;
|
||||
|
||||
typeCompleter.Enabled = true;
|
||||
typeCompleter.BaseType = genericType;
|
||||
typeCompleter.BaseType = this.genericArgument;
|
||||
typeCompleter.CacheTypes();
|
||||
|
||||
Type[] constraints = genericType.GetGenericParameterConstraints();
|
||||
typeCompleter.GenericConstraints = constraints;
|
||||
Type[] constraints = this.genericArgument.GetGenericParameterConstraints();
|
||||
|
||||
StringBuilder sb = new($"<color={SignatureHighlighter.CONST}>{genericType.Name}</color>");
|
||||
StringBuilder sb = new($"<color={SignatureHighlighter.CONST}>{this.genericArgument.Name}</color>");
|
||||
|
||||
for (int j = 0; j < constraints.Length; j++)
|
||||
for (int i = 0; i < constraints.Length; i++)
|
||||
{
|
||||
if (j == 0) sb.Append(' ').Append('(');
|
||||
if (i == 0) sb.Append(' ').Append('(');
|
||||
else sb.Append(',').Append(' ');
|
||||
|
||||
sb.Append(SignatureHighlighter.Parse(constraints[j], false));
|
||||
sb.Append(SignatureHighlighter.Parse(constraints[i], false));
|
||||
|
||||
if (j + 1 == constraints.Length)
|
||||
if (i + 1 == constraints.Length)
|
||||
sb.Append(')');
|
||||
}
|
||||
|
||||
@ -39,8 +37,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
|
||||
public void OnReturned()
|
||||
{
|
||||
this.evaluator = null;
|
||||
this.genericType = null;
|
||||
this.genericArgument = null;
|
||||
|
||||
this.typeCompleter.Enabled = false;
|
||||
|
||||
|
134
src/UI/Widgets/EvaluateWidget/GenericConstructorWidget.cs
Normal file
134
src/UI/Widgets/EvaluateWidget/GenericConstructorWidget.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.UI.Panels;
|
||||
using UniverseLib.UI;
|
||||
using UniverseLib.UI.Models;
|
||||
using UniverseLib.UI.ObjectPool;
|
||||
using UniverseLib.Utility;
|
||||
|
||||
namespace UnityExplorer.UI.Widgets
|
||||
{
|
||||
public class GenericConstructorWidget
|
||||
{
|
||||
GenericArgumentHandler[] handlers;
|
||||
|
||||
Type[] currentGenericParameters;
|
||||
Action<Type[]> currentOnSubmit;
|
||||
Action currentOnCancel;
|
||||
|
||||
public GameObject UIRoot;
|
||||
Text Title;
|
||||
GameObject ArgsHolder;
|
||||
|
||||
public void Show(Action<Type[]> onSubmit, Action onCancel, Type genericTypeDefinition)
|
||||
{
|
||||
Title.text = $"Setting generic arguments for {SignatureHighlighter.Parse(genericTypeDefinition, false)}...";
|
||||
|
||||
OnShow(onSubmit, onCancel, genericTypeDefinition.GetGenericArguments());
|
||||
}
|
||||
|
||||
public void Show(Action<Type[]> onSubmit, Action onCancel, MethodInfo genericMethodDefinition)
|
||||
{
|
||||
Title.text = $"Setting generic arguments for {SignatureHighlighter.ParseMethod(genericMethodDefinition)}...";
|
||||
|
||||
OnShow(onSubmit, onCancel, genericMethodDefinition.GetGenericArguments());
|
||||
}
|
||||
|
||||
void OnShow(Action<Type[]> onSubmit, Action onCancel, Type[] genericParameters)
|
||||
{
|
||||
currentOnSubmit = onSubmit;
|
||||
currentOnCancel = onCancel;
|
||||
|
||||
SetGenericParameters(genericParameters);
|
||||
}
|
||||
|
||||
void SetGenericParameters(Type[] genericParameters)
|
||||
{
|
||||
currentGenericParameters = genericParameters;
|
||||
|
||||
handlers = new GenericArgumentHandler[genericParameters.Length];
|
||||
for (int i = 0; i < genericParameters.Length; i++)
|
||||
{
|
||||
Type type = genericParameters[i];
|
||||
|
||||
GenericArgumentHandler holder = handlers[i] = Pool<GenericArgumentHandler>.Borrow();
|
||||
holder.UIRoot.transform.SetParent(ArgsHolder.transform, false);
|
||||
holder.OnBorrowed(type);
|
||||
}
|
||||
}
|
||||
|
||||
public void TrySubmit()
|
||||
{
|
||||
Type[] args = new Type[currentGenericParameters.Length];
|
||||
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
GenericArgumentHandler handler = handlers[i];
|
||||
Type arg;
|
||||
try
|
||||
{
|
||||
arg = handler.Evaluate();
|
||||
if (arg == null) throw new Exception();
|
||||
}
|
||||
catch
|
||||
{
|
||||
ExplorerCore.LogWarning($"Generic argument '{handler.inputField.Text}' is not a valid type.");
|
||||
return;
|
||||
}
|
||||
args[i] = arg;
|
||||
}
|
||||
|
||||
OnClose();
|
||||
currentOnSubmit(args);
|
||||
}
|
||||
|
||||
public void Cancel()
|
||||
{
|
||||
OnClose();
|
||||
|
||||
currentOnCancel?.Invoke();
|
||||
}
|
||||
|
||||
void OnClose()
|
||||
{
|
||||
if (handlers != null)
|
||||
{
|
||||
foreach (GenericArgumentHandler widget in handlers)
|
||||
{
|
||||
widget.OnReturned();
|
||||
Pool<GenericArgumentHandler>.Return(widget);
|
||||
}
|
||||
handlers = null;
|
||||
}
|
||||
}
|
||||
|
||||
// UI Construction
|
||||
|
||||
internal void ConstructUI(GameObject parent)
|
||||
{
|
||||
UIRoot = UIFactory.CreateVerticalGroup(parent, "GenericArgsHandler", false, false, true, true, 5, new Vector4(5, 5, 5, 5),
|
||||
childAlignment: TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(UIRoot, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
|
||||
ButtonRef submitButton = UIFactory.CreateButton(UIRoot, "SubmitButton", "Submit", new Color(0.2f, 0.3f, 0.2f));
|
||||
UIFactory.SetLayoutElement(submitButton.GameObject, minHeight: 25, minWidth: 200);
|
||||
submitButton.OnClick += TrySubmit;
|
||||
|
||||
ButtonRef cancelButton = UIFactory.CreateButton(UIRoot, "CancelButton", "Cancel", new Color(0.3f, 0.2f, 0.2f));
|
||||
UIFactory.SetLayoutElement(cancelButton.GameObject, minHeight: 25, minWidth: 200);
|
||||
cancelButton.OnClick += Cancel;
|
||||
|
||||
Title = UIFactory.CreateLabel(UIRoot, "Title", "Generic Arguments", TextAnchor.MiddleCenter);
|
||||
UIFactory.SetLayoutElement(Title.gameObject, minHeight: 25, flexibleWidth: 9999);
|
||||
|
||||
GameObject scrollview = UIFactory.CreateScrollView(UIRoot, "GenericArgsScrollView", out ArgsHolder, out _, new(0.1f, 0.1f, 0.1f));
|
||||
UIFactory.SetLayoutElement(scrollview, flexibleWidth: 9999, flexibleHeight: 9999);
|
||||
UIFactory.SetLayoutGroup<VerticalLayoutGroup>(ArgsHolder, padTop: 5, padLeft: 5, padBottom: 5, padRight: 5);
|
||||
}
|
||||
}
|
||||
}
|
@ -26,9 +26,8 @@ namespace UnityExplorer.UI.Widgets
|
||||
private Text basicLabel;
|
||||
private ButtonRef pasteButton;
|
||||
|
||||
public void OnBorrowed(EvaluateWidget evaluator, ParameterInfo paramInfo)
|
||||
public void OnBorrowed(ParameterInfo paramInfo)
|
||||
{
|
||||
this.evaluator = evaluator;
|
||||
this.paramInfo = paramInfo;
|
||||
|
||||
this.paramType = paramInfo.ParameterType;
|
||||
@ -85,7 +84,6 @@ namespace UnityExplorer.UI.Widgets
|
||||
|
||||
public void OnReturned()
|
||||
{
|
||||
this.evaluator = null;
|
||||
this.paramInfo = null;
|
||||
|
||||
this.enumCompleter.Enabled = false;
|
||||
|
@ -71,7 +71,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
textureViewerRoot.SetActive(false);
|
||||
toggleButton.ButtonText.text = "View Texture";
|
||||
|
||||
ParentInspector.mainContentHolder.SetActive(true);
|
||||
ParentInspector.ContentRoot.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -85,7 +85,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
textureViewerRoot.SetActive(true);
|
||||
toggleButton.ButtonText.text = "Hide Texture";
|
||||
|
||||
ParentInspector.mainContentHolder.gameObject.SetActive(false);
|
||||
ParentInspector.ContentRoot.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -80,7 +80,7 @@ namespace UnityExplorer.UI.Widgets
|
||||
if (this.UnityObjectRef)
|
||||
{
|
||||
nameInput.Text = UnityObjectRef.name;
|
||||
ParentInspector.Tab.TabText.text = $"{ParentInspector.currentBaseTabText} \"{UnityObjectRef.name}\"";
|
||||
ParentInspector.Tab.TabText.text = $"{ParentInspector.TabButtonText} \"{UnityObjectRef.name}\"";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -79,11 +79,11 @@
|
||||
<!-- il2cpp nuget -->
|
||||
<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
|
||||
<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" IncludeAssets="compile" />
|
||||
<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.6" />
|
||||
<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.9" />
|
||||
</ItemGroup>
|
||||
<!-- mono nuget -->
|
||||
<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
|
||||
<PackageReference Include="UniverseLib.Mono" Version="1.3.6" />
|
||||
<PackageReference Include="UniverseLib.Mono" Version="1.3.9" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->
|
||||
|
Reference in New Issue
Block a user